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I am trying to create a path representation on a Plane in RealityKit. To do that, I tried to create a custom mesh and create a ModelEntity with that mesh, but the MeshResource type only provides static methods to generate simple shapes. Is there a way to do that?
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This article on the documentation describes that modules could be used to share code that the user developed between chapters. (https://developer.apple.com/documentation/swift_playgrounds/structuring_content_for_swift_playgrounds/using_modules_to_share_code_in_a_playground_book)The article doesn't really explain how this works, tho. How can I make the user edit Module code and how can I reuse this code in other pages?
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