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hi, my app's gpu process crashed in many m1, at least hundreds of m1 get crashed, I think it's one general problem, I don't know it's problem of my use or gpu driver bug. And I get this stack, thanks to help me. Operating system: Mac OS X 11.2.3 20D91 CPU: arm64 8 CPUs GPU: UNKNOWN Crash reason: 0x00000000 / 0x00000000 Crash address: 0x19aaf8cec Process uptime: 124 seconds Thread 0 (crashed) 0 libsystem_kernel.dylib!__pthread_kill + 0x8 x0 = 0x0000000000000000 x1 = 0x0000000000000000 x2 = 0x0000000000000000 x3 = 0x0000000000000000 x4 = 0x0000000000000000 x5 = 0x000000000000001a x6 = 0x0000000000000000 x7 = 0x0000000000000001 x8 = 0x00000000000005b9 x9 = 0x98c6514dad04390f x10 = 0xcccccccccccccccd x11 = 0x000000000000000a x12 = 0x0000000000000000 x13 = 0x0000000000000036 x14 = 0x0200000110000540 x15 = 0x0000000204de43e0 x16 = 0x0000000000000148 x17 = 0x000000020076f330 x18 = 0x0000000000000000 x19 = 0x0000000000000006 x20 = 0x000000010513fd40 x21 = 0x0000000000000303 x22 = 0x000000010513fe20 x23 = 0x00000001fac83000 x24 = 0x0000000000000010 x25 = 0x00000001fae3e000 x26 = 0x00000001a248d128 x27 = 0x0000000000000556 x28 = 0x0000000000000358 fp = 0x000000016ae683e0 lr = 0x000000019ab29c24 sp = 0x000000016ae683c0 pc = 0x000000019aaf8cec Found by: given as instruction pointer in context 1 libsystem_pthread.dylib!pthread_kill + 0x120 fp = 0x000000016ae68420 lr = 0x000000019aa71864 sp = 0x000000016ae683f0 pc = 0x000000019ab29c24 Found by: previous frame's frame pointer 2 libsystem_c.dylib!abort + 0x64 fp = 0x000000016ae68480 lr = 0x000000019aa70b14 sp = 0x000000016ae68430 pc = 0x000000019aa71864 Found by: previous frame's frame pointer 3 libsystem_c.dylib!__assert_rtn + 0xcc fp = 0x000000016ae684a0 lr = 0x00000001a2472510 sp = 0x000000016ae68490 pc = 0x000000019aa70b14 Found by: previous frame's frame pointer 4 Metal!MTLReportFailure.cold.1 + 0x34 fp = 0x000000016ae68570 lr = 0x00000001a245fe8c sp = 0x000000016ae684b0 pc = 0x00000001a2472510 Found by: previous frame's frame pointer 5 Metal!MTLReportFailure + 0x1d0 fp = 0x000000016ae686b0 lr = 0x00000001b1ee267c sp = 0x000000016ae68580 pc = 0x00000001a245fe8c Found by: previous frame's frame pointer 6 IOGPU!-[IOGPUMetalTexture initWithDevice:descriptor:iosurface:plane:field:args:argsSize:] + 0x59c fp = 0x000000016ae68790 lr = 0x0000000113c3bd1c sp = 0x000000016ae686c0 pc = 0x00000001b1ee267c Found by: previous frame's frame pointer 7 AGXMetal13_3 + 0x4a3d18 fp = 0x000000016ae687e0 lr = 0x000000011372f044 sp = 0x000000016ae687a0 pc = 0x0000000113c3bd1c Found by: previous frame's frame pointer 8 AppleMetalOpenGLRenderer + 0x1f040 fp = 0x000000016ae68900 lr = 0x0000000113738630 sp = 0x000000016ae687f0 pc = 0x000000011372f044 Found by: previous frame's frame pointer 9 AppleMetalOpenGLRenderer + 0x2862c fp = 0x000000016ae68940 lr = 0x0000000113738cd8 sp = 0x000000016ae68910 pc = 0x0000000113738630 Found by: previous frame's frame pointer 10 AppleMetalOpenGLRenderer + 0x28cd4 fp = 0x000000016ae68a60 lr = 0x0000000113758e0c sp = 0x000000016ae68950 pc = 0x0000000113738cd8 Found by: previous frame's frame pointer 11 AppleMetalOpenGLRenderer + 0x48e08 fp = 0x000000016ae68a90 lr = 0x000000011375972c sp = 0x000000016ae68a70 pc = 0x0000000113758e0c Found by: previous frame's frame pointer 12 AppleMetalOpenGLRenderer + 0x49728 fp = 0x000000016ae68b80 lr = 0x00000001dd5b3ba0 sp = 0x000000016ae68aa0 pc = 0x000000011375972c Found by: previous frame's frame pointer 13 GLEngine!gliSetInteger + 0x1198 fp = 0x000000016ae68bf0 lr = 0x00000001dd3aaac4 sp = 0x000000016ae68b90 pc = 0x00000001dd5b3ba0 Found by: previous frame's frame pointer 14 OpenGL!CGLDescribeRenderer + 0x11e0 fp = 0x000000016ae68c80 lr = 0x00000001dd3a92e8 sp = 0x000000016ae68c00 pc = 0x00000001dd3aaac4 Found by: previous frame's frame pointer 15 OpenGL!CGLTexImageIOSurface2D + 0xd4 fp = 0x000000016ae68e00 lr = 0x0000000109478ac8 sp = 0x000000016ae68c90 pc = 0x00000001dd3a92e8 Found by: previous frame's frame pointer 16 MyFramework!gl::GLImageIOSurface::BindTexImageImpl(unsigned int, unsigned int) [gl_image_io_surface.mm : 296 + 0xc] fp = 0x000000016ae68e70 lr = 0x00000001068f0130 sp = 0x000000016ae68e10 pc = 0x0000000109478ac8 Found by: previous frame's frame pointer
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