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Thanks trayser. I edit my .obj files and still not working.Then I realize something else, maybe I shouldn't use the file path to run this command. I did following things and now it's generating .usdz files correctly.1. Launch Xcode 10 beta, then go to Preferences > Locations, change the command line tool to "Xcode 10" ( it was Xcode 9.3 before);2. "cd" to folder where all obj and maps saved, then runxcrun usdz_converter filename.obj filename.usdz( I was using "xcrun /filepath-to-usdz_coverter /filepath-to-obj /filepath-to-usdz" and this doesn't work; although I can use -d to generate .usda file, wierd)And I think what you mentioned also make sense, the obj file need to follow the certain standard. I was using Rhino3D and export as .obj, all using default settings.Hope this helps.