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Hello! Last week, when Xcode Seed 2 was out I released updates to 6 of my apps. For 3 of the apps the update was reviewed and published within a day or two. The rest 3 apps are still "Waiting for review". One of the apps is from September 17 (Today is 23). This is a long time and I've never had to wait that long. Is there some delays for you? I thought that the delay is because I didn't release anything in the last few months but for the half of the updates there was no problems. The main thing I added to the updates is the dark mode. The only think I think what differentiate the apps is that the 3 released updates are in English but the waiting updates are in Bulgarian (They are bulgarian apps). But before I've never had problem with this.(On the side note, I realy hope Apple adds Bulgarian language to the App Store languages.)So, do you have any delays? How much time I have to wait? I'm thinking of contacting the review team but I don't know if this is the right decision.
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Hello! I plan to release a Card Game. The game itself has the rules of Blackjack but there is no money (simulated or real) involved in the game. The player wins points in each game and then can compare the points with other player via Game Center integration. So the game is basically a Blackjack with no mention of money at all. Is this considered gambling? Is this game going to be accepted by the review team? In my mind a gambling game is a game which involves money. What do you think?Regards!
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I wanted to ask you if I want to test multiplayer game with game center on two simulators how can I do that? I use my apple id on one of the simulators but in the multiplayer I need two people. So can I create test account for the game center on the other simulator or something like this?
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I want to build a multiplayer app for iOS. When create multiplayer games for Android I use Google Play Games for Real Time Multiplayer to create the online sign in and room creation and data exchange. What framework I can use to build multiplayer games for iOS. I saw that previously Play Games was available for iOS but it is deprecated now. I want something that can be played via network and not dependable on the location. I don't want direct wifi or bluetooth connection. Just something that manages user login and room creation via network. What framework people are using to build online iOS games? Please help! If there's something cross platform that can be used for Android and iOS even better. Is this supported by Game Center? If yes give me some links with example code. Regards!
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When I archive an update to my app and try to upload it on the Summary screen it says:Certificate: UnknownProfile: NoneThis started happening since I updated to xCode 10.1. Anyone with the same problem?