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Just updated to Monterey 12.3 and Reality Converter shows error message when dragging and dropping obj (it worked fine before in 12.2.1) Any help would be greatly appreciated
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by zissou.
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Is there a way to export a .dae out of Maya into Scenekit while maintaining the In-between targets on the blend shapes.Regular blend shape node are tracking fine. Are in-between nodes even supported
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by zissou.
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I just upgraded my iPhone X to iOS11.2 and the latest release of Xcode (9.1) does not support it. Furthermore, even though I have a paid developer subscription I am unable to download 9.2 beta. Does anyone have a solution to this.
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by zissou.
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