Search results for

smb big sur

11,805 results found

Post

Replies

Boosts

Views

Activity

Why is the speed of metal shading kernel so slow?
Hi, I am recently writing metal shader language to parallelize the algorithms to accelerate the speed of it. I created a simple example to show the acceleration result of it. Since Rust is used in our algorithm, so I used metal-rs as the wrapper to execute the MSL kernels from rust side. In this example, I am calculating the result of two arrays, and kernel looks like: kernel void two_array_addition_2( constant uint* a [[buffer(0)]], constant uint* b [[buffer(1)]], device uint* c [[buffer(2)]], uint idx [[thread_position_in_grid]] ) { c[idx] = a[idx] + b[idx]; } in the main.rs, you can see a function called execute_kernel() , this function has all it needs to execute the kernel in MSL (such as commandEncoder, piplelineState, etc). use core::mem; use metal::{Buffer, MTLSize}; use objc::rc::autoreleasepool; use std::time::Instant; use two_array_addition::abstractions::state::MetalState; fn execute_kernel( name: &str, state: &MetalState, input_a: &Buffer, input_b: &Buffer, output_c: &Buffer,
1
0
687
Sep ’24
Reply to App was crashing in xcode 16 due to Quicklook UI framework
@DTS Engineer Having the same problem here: building an app on Xcode 16.0 on macOS Sonoma 14.7 results in an application that crashes on macOS Big Sur Intel machine with the same crash as mentioned above. Building with Xcode 15.4 does not have this issue. However, we cannot build this branch on Xcode 15.x anymore due to code changes for Xcode 16 compatibility. Is there a workaround? We're now stuck in an unreleasable state!
Topic: UI Frameworks SubTopic: AppKit Tags:
Sep ’24
Bug iOS 18 sur la musique
Bonjour , Je ne suis pas le seul à avoir remarqué ce problème : Quand on écoute de la musique , que ce soit avec des AirPods ou non , des qu’on augmente le son et bien la musique se coupe . C’est assez désagréable Avez vous la solution
1
0
245
Sep ’24
Apple Carplay iOS 18 and Toyota
I made the mistake of downloading the new IOS for my Iphone 12 without thinking about the connection issues with Toyota CarPlay. Big mistake for me. Now I have a 1/2 connection to my new 2024 Corolla Cross Hybrid AND my 2023 RAV4 Prime (both wireless connections) I can make a call, but can’t connect through CarPlay to an incoming call; I can send a text but but cannot hear / see when a text is received.
17
0
5.4k
Sep ’24
Issues found in iPhone XS iOS 18 update.
Hi Apple, I'm a big fan of your emerging technology, but I recently updated my iPhone XS to iOS 18. Since then, I've encountered a couple of issues. First, whenever I use Apple Music and lock the phone, the currently playing music pauses for a second before resuming. This issue repeats 3-4 times when the phone is locked before the music eventually plays smoothly, but it happens again when I unlock the phone. It's quite irritating. Additionally, I've noticed a problem with vocal shortcuts. I assigned the shortcut Lumos to turn on the flashlight. While the toggle is activated, the flashlight itself doesn't turn on.
3
0
5.4k
Sep ’24
Reply to App using audio background mode gets suspended
Doesn't audio background guarantee that app is not suspended by system? Strictly speaking, no. The audio background category allows your app to remain awake while your audio session is active, which isn't quite the same as guaranteeing it will not be suspended. Next a quick note here: The problem is that my app sometimes gets suspended few hours after getting into background. I cannot find the exact reason for it. How are you finding out about this problem? Is it: You're able to directly reproduce it. Users are complaining about it. You have log data showing that it's occurring. The last kind of data (#3) is the case you need to be very careful about. I've seen many cases where a developer identified a problem based on log data then spent a great deal of time and worry investigating it, only to eventually discover that... nothing was actually going wrong. Logging only shows your apps side of an issue, which means you can't really tell the difference between cases like the system stopped playing me and the use
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’24
AVPlayer.replaceCurrentItem(with:) "Incorrect actor executor assumption" runtime crash when building for iOS 18
Hi there, I have some code that's been working fine for the last few versions of iOS and macOS and all the others, and now causes a runtime crash in iOS 18/macOS 15 etc. I have an actor called Player which is basically a big wrapper around an AVPlayer. It all gets compiled down to a Framework, and my clients use it by dropping it in to their video player app code. It handles everything needed for them to be able to talk to our media infrastructure and handles telemetry. It has its own property called avplayer which is an AVPlayer. Gets created at the init(). It has a function called load(_ avPlayerItem: AVPlayerItem) which the clients use to load a new video into player. The offending code (which used to work!) looks like this: Task { @MainActor in avplayer.replaceCurrentItem(with: avPlayerItem) } No warnings in Xcode. When you run it, it crashes on iOS 18 and macOS 15 with this error in the debugger: Incorrect actor executor assumption I thought, Okay well maybe replaceCurrentItem has changed and do
4
0
863
Sep ’24
Big problem with ios 18.1 beta 4
After updating to iOS 18.1 beta 4, my iPhone encountered a major issue with Safari, where I am unable to use Safari, cannot connect my iPhone to 3uTools, and experience problems with login authentication.
Topic: Safari & Web SubTopic: General
2
0
1.3k
Sep ’24
Reply to Push notifications were not successfully delivered and have bad status
I second _nox, am testing against IOS 18, but this seems to have broken for my app a few weeks ago. I had hoped the big upgrade would have fixed this. I have verified that the token I have in my db matches what my app gets in didRegisterForRemoteNotificationsWithDeviceToken at startup, and whether I build my app in production or development I get the same token, which seems peculiar. If I build and push from apple web site console to production I see The specified device token is invalid. Verify that the request contains a valid token and that the token matches the environment. with APS Env set to production, but if I build to development and send to development, from their web console thingy, I get discarded as device was offline from my server sending the production works always giving me sendToToken com.eatthepath.pushy.apns.util.concurrent.PushNotificationFuture@5770671b[Not completed, 1 dependents] but sending with the development cert I get io.netty.channel.ConnectTimeoutException: connection t
Sep ’24
Mocking or simulating CBPeripheral, CBCentralManager, etc in tests
I am developing an app that uses CoreBluetooth to communicate with a proprietary piece of hardware. I would like to be able to write tests for it, but there does not seem to be any way to mock or simulate the presence of, for example a CBPeripheral object. This library (https://github.com/NordicSemiconductor/IOS-CoreBluetooth-Mock) almost does what I need, but it's not quite flexible enough. I think they have the right idea, but it doesn't seem to be actively maintained anymore. This seems like a pretty big hole in the iOS SDK. Is there really not an officially supported way of testing BLE functionality?
5
0
992
Sep ’24
Host Card Emulation / Card Session for payment URL
We have a financial application where we want to use NFC to broadcast a Payment URL to another iPhone or Android device when initiating a payment transaction. This will then open the banking application installed on the recipient’s device, allowing the transaction to be completed. We have already made the necessary requests to Apple and configured the entitlements file as follows: <key>aps-environment</key> <string>development</string> <key>com.apple.developer.nfc.hce</key> <true/> <key>com.apple.developer.nfc.hce.iso7816.select-identifier-prefixes</key> <array> <string>D2760000850101</string> </array> <key>com.apple.developer.nfc.readersession.formats</key> <array> <string>TAG</string> <string>NDEF</string> </array> </dict> I've tried to use CardSession with the sample code provided by Apple on their site: Card Session The connection between the devices (two iPhones, OS is above
2
0
1k
Sep ’24