App Submission

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Submit your apps to the App Store using App Store Connect.

App Submission Documentation

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Hi, I'm new to Swift programming and am trying to put a project through to the App Store for publication. I'm hung up at the section where I have to populate it with sceenshot several sizes of iPhones and iPads. I am running Xcode 14.3 and tried running all of the iPhones in Xcode on the simulator and then taking a screenshot and copying and pasting them to populate the section in App Store. Only one phone would work and that was the Max Pro 14 which matched the 6 1/2" display. How do I go about getting the remaining iPhones and iPads copied so I can complete this section of the form. Thank you very much.
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We are facing the below mentioned error frequently while submitting the different apps in the App Store. When we are uploading the first build, we are receiving the below mentioned error and if we increment the build version, and on re submitting we are not facing the same issue again. Could you please guide us on what caused this issue? Xcode Version: 14.2 Error : ITMS-90338: Non-public API usage - The app contains one or more corrupted binaries. Rebuild the app and resubmit.. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed.
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Im trying to use EAS build from expo (react native) in another computer and there is throwing this issue Apple 403 detected - Access forbidden. This request is forbidden for security reasons - The API key in use does not allow this request In other computer that I have its not happening this issue. Any thought?
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Hello, I want to remove my app from Appstore. App information -> remove app area is not working for me. Because I accidentally create a submission. And status of it is "prepare for subission". My app not available anymore so I can not upload a build for this submission so I can't proceed submission. Also I couldn't find a way to cancel that prepare for submission status. Is there anybody who faced with same issue? Thank you, Best Regards.
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Hello, I have a 'Ready for Sale' App at App Store and users are using the app. I would like to upload new build to update the existing app with new version number (like current 1.0 to 1.1), and I am worry that if my new build (eg: 1.1) Reject at the App Store, what can happen to my existing (eg: 1.0) app which is current available on App Store? I mean Does Apple not touching to my existing app (like still available for public to download) ? Or, Does Apple remove my existing app and make my 'Ready for Sale' app to reject too? PS: My client is very sensitive about their app and they don't want to remove the current version of the app while I submit the new version build. (I am new here and please kindly help me) Thank you very much.
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Is it possible to have one version in staged rollout and submit a new version for review? We are looking to reduce the release schedule and if we can submit the next release for review while the previous one is still in rollout, this would significantly help reduce the schedule. The answers I can find on the forum are specific to releases in the same stage (multiple releases in the "ready to release" state is the top question).
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I created my first app in Connect 1 hour ago. I noticed the first app disappeared from Connect and we can't find it any more. Then I tried creating the app again and my Bundle ID options are not showing up in the dropdown menu so I cant create a new app.
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Hi, I had upload a new build through Transporter 2 days ago (14 Jun 2023 3:22PM), but after waiting for 36+hour it still would not show in the app store connect. I had uploaded version 1.0.0+1 and now trying to upload version 1.0.0+2 of same app. I had checked that it is successfully delivered and appear the option to open App Store Connect, however, it won't show in add build section nor the test flight section. I also tried to reupload the thing but showing need higher build number, which I assume the build 2 is actually successfully uploaded. Did I miss out something or Apple side is having trouble?
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I bought someone else's app and they transferred their app to my account last year. The app was working fine until today when I updated the app I got the message that my account was suspended due to a link to a suspended account. I suspect that after transferring the app to my account, my seller's account broke the rules and was terminated. When I bought the app, I couldn't tell if the seller's account was in violation or not. But apple thought that my account was related to another account and terminated my account. Is there a way to explain to apple so they can recover my account? Help me please.
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Hello, im receiving this error after submitting our app to Apple Connnect. I've tried changing build configuration to Release in Xcode but still giving me same response from Apple Developer Thank you for any help Dear Developer, We identified one or more issues with a recent delivery for your app, "*********" 1.6.0 (20). Please correct the following issues, then upload again. ITMS-90338: Non-public API usage - The app references non-public selectors in ********: _isKeyDown, _modifiedInput, _modifierFlags. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/ Best regards, The App Store Team
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Have had issues updating builds of my transferred apps. Apple Developer team has attempted to resolve with me with minimal success. Does anyone in the forums have the correct step by step process needed for apps that already have been transferred and are now ready to receive new builds in the new account? Thanks
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"In apple App Store: Unable to Add for Review The items below are required to start the review process: A 1024 x 1024 pixel app icon for your app must be added to the asset catalog in Xcode." I use xamarin and with every single update, I get the same error. Already checked agreements, deleted assets and rebuild the icons, checked icon sizes and verified no alpha channel either. Can anyone help please? This is suffocating.
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Second attempt to publish the Mac version of my App, but it was rejected again due to the same error: 'Library missing'. The library IS included with the build. The extracted .app from .xcarchive runs without a problem on different machines, both M1 and Intel. So, I don't know what's wrong. Can somebody please help me? I can provide the complete .ips from Apple if needed. { "code": 1, "flags": 518, "namespace": "DYLD", "indicator": "Library missing", "details": [ "(terminated at launch; ignore backtrace)" ], "reasons": [ "Library not loaded: @rpath/TitaniumKit.framework/Versions/A/TitaniumKit", "Referenced from: <85BA8613-0157-3B28-99AF-E73F1E579B72> /Applications/TiDesigner.app/Contents/MacOS/TiDesigner", "Reason: tried: '/usr/lib/swift/TitaniumKit.framework/Versions/A/TitaniumKit' (no such file, not in dyld cache), '/System/Volumes/Preboot/Cryptexes/OS/usr/lib/swift/TitaniumKit.framework/Versions/A/TitaniumKit' (no such file), '/usr/lib/swift/TitaniumKit.framework/Versions/A/TitaniumKit' (no such file, not in dyld cache), '/System/Volumes/Preboot/Cryptexes/OS/usr/lib/swift/TitaniumKit.framework/Versions/A/TitaniumKit' (no such file), '/System/Library/Frameworks/TitaniumKit.framework/Versions/A/TitaniumKit' (no such file, not in dyld cache), (security policy does not allow @ path expansion)" ] }
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Hello everyone, I am here to ask for help because I am getting the error from the subject of this question when trying to create a new release and I am not able to solve it by myself. Summing it up what happened was: I uploaded a build and sent it to review I realize we had a bug there so after the store approved the release, I discard it Now I am unable to upload the new build with the fix because after selecting it from the "Add build" section, the web page throws the mentioned error Has anyone faced this before? How can I solve this issue? I need to send the app to release as soon as possible :S Thanks in advance for any help you can bring me, Federico
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I've submitted several apps to app store and I know all the Apple rules regarding the review team that needs an account to test the app and so on. This time however I'm developing an app that connects to a BLE device and shares information. It is impossible to make the app work without that device. In this case what should I do in order to submit the app? I cannot give Apple a device, since I'm not the manufacturer, but just a freelance developer working for the manufacturer. Thanks!
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Our team was asked by the Apple team to remove our old app in order to submit the new one(same app). But when I clicked the remove button(already removed all in-app purchases items), it still showed the same error message: You need to remove all in-app purchases before removing the app. Can anyone help me with this issue? Deeply appreciated:)
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Hi, We aim at delisting our MacOS app from the Mac App Store, so that it is no longer available for new users, while maintaining uninterrupted access for our existing MacOS user base. However, this MacOS app is associated to an iOS app in the same app group. Our current challenge lies in the process of removing the older MacOS app from sale without affecting the availability of the associated iOS app. We have explored the "remove from sale" option in App Store Connect, but it appears to be common to both MacOS and iOS, preventing us from delisting the MacOS app separately. We'd like to understand if there is a way to remove the MacOS app from sale without impacting the associated iOS app. If there are any alternative solutions or best practices that can help us achieve this, we would greatly appreciate your advice. Any advice or suggestions you can provide would be highly appreciated !
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Hello, I'm having problems with the review process, especially in July. The review process for my apps is taking too long. It may take a few days for the application to be reviewed. When the rejection comes, the release time of the application is even longer. I would like to speak for myself. I am a teacher. I have my own educational institution. I have an application that I produced for that institution and I want to keep track of my students there. However, with some warnings, the application is rejected. This is perfectly normal, but the review process is constantly "Waiting for review." in the warning. Why are they so slow these days? Or is this the only case for me?
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Dear Apple Team, I hope this message finds you well. I am reaching out to gain some insight regarding the Apple Developer Program's annual membership fee. As an individual who proudly serves in the military and is equally passionate about app development, I am keen to know if there might be any provisions for military members in terms of waiving or reducing the annual fee. I understand that there are waivers available for nonprofit organizations, accredited educational institutions, and U.S. based government entities. With this precedent, I was curious as to whether there might be similar considerations for those of us in the military service. I look forward to hearing from you and appreciate any information you can provide. Best regards, Your friendly neighbor app developer
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