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Is there any specific character length that we need to implement as a bundle ID?
In my recent project, I've been implementing a specific bundle identifier, but it doesn't support all features. In addition to this, we try another bundle identifier, they support all functionality.
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I have an app, which uploaded in the AppStore (React Native app). Recently, I recreated project using new version of React Native. App working correctly, I choose bundle id from my uploaded app,
but when I uploading my app to TestFlight it gives error (photo).
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Hi all,
We are trying to upgrade our app to the next version.
The problem we are facing is that instead of the new app replacing the old app in Applications directory, a folder of the same name is getting created and the app is placed inside that. So if my app name is xyz.app, we are seeing a folder xyz.localized inside the Applications folder and the new xyz.app placed inside it while the old one remains where it was.
I am suspecting this is happening because we had the necessity to modify our bundleID and that is why it is not treating it to be the same app.
Is there any way I could do this without uninstalling the app.
This app is not published in app store.
I even tried adding some code in preinstall script to uninstall the app and still I am seeing that the folder is getting created inside the Applications directory.
Will adding some code to post install by moving the app from the xyz.localized directory to Applications directory help?
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I am trying to install a flutter app in an ios emulator, it was working at first when I did not have any dependencies. But now I needed to install a IOS SDK using the cocoapods and now when I go to build the ios using "flutter build ios" it gives me this output:
Running "flutter pub get" in engage_chat... 527ms
Building com.example.engageChat for device (ios-release)...
Automatically signing iOS for device deployment using specified development team in Xcode project: 77P743597J
Running Xcode build...
Xcode build done. 2,5s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Analyzing workspace
note: Constructing build description
note: Build preparation complete
error: No profiles for 'com.example.engageChat' were found: Xcode couldn't find any iOS App Development provisioning profiles
matching 'com.example.engageChat'. Automatic signing is disabled and unable to generate a profile. To enable automatic signing, pass
-allowProvisioningUpdates to xcodebuild. (in target 'Runner' from project 'Runner')
It appears that your application still contains the default signing identifier.
Try replacing 'com.example' with your signing id in Xcode:
open ios/Runner.xcworkspace
Encountered error while building for device.
I tried to change the bundle to a variety of different names, but I am not sure what to use there. What should I put on the bundle?
I am getting following error every time I'm validating my bundle.
App Store Connect Operation Error. The bundle uses a bundle name or display name that is already taken.
No matter I changed the Display Name or the Bundle Identifier, it always gives this error when I try to validate the archive from Organizer.
Is there any limitation, for a personal developer to submit apps or creating Bundle IDs in developer portal?
As an example, my most Bundle IDs created using following format.
com.mypersonaldomain.applicationname
That means most of my bundle IDs having "com.mypersonaldomain" part is common.
Also, since this issue, now I have unwanted Bundle IDs in my developer portal which I cannot removed. Is there any way to get removed those as well?
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By accident I made a service identifier with my app bundle ID which should have been used for app identifier.
when I try to make app identifier it says I can't use the bundle ID cuz I already used for service identifier.
How can I change a service identifier to app identifier?
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I was trying to register my name in app store connect, I was trying to use few names and it said they are already taken, hence I have went ahead with a new name and it was available. So I have almost finished my development .
Today I have again searched app store with my app name to make sure there are no apps. But there is an app in exact same name.
If it was already available? Why did apple allowed me to use that name and showed it as available?
The only reason I could think of is, either their bundle ID or SKU Is different between mine and other app in store.
But when i search for the same name now, I can see that app, Will apple allow accept mine ? Or should I change the name of my app?
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Our application uses Vendor ID (identifierForVendor) to determine and authorize a device. We found out that when you configure a new device using Quick Star, the identifierForVendor is duplicated for both devices. Anyone facing the same issue? Do you have a solution? Is a bug from Apple?
Thanks in advance
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I just started with the first book from Apple entitled "Develop in Swift Fundamentals". When trying out my first lesson to execute a simple, blank app to my iPhone, the program fails to build and gives me the following errors under Signing and Capabilities:
Failed to register bundle identifier
The app identifier "com.example.Test" cannot be registered to your development team because it is not available. Change your bundle identifier to a unique string to try again.
No profiles for 'com.example.Test' were found
Xcode couldn't find any iOS App Development provisioning profiles matching 'com.example.Test'.
I don't have a clue what's going on here and Apple hasn't helped me at all. Any ideas?