Core Bluetooth

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Communicate with Bluetooth 4.0 low energy devices using Core Bluetooth.

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Pair iOS Central with MacOS Peripheral for encrypted characteristic
Is this even possible? Instead of any pairing dialog appearing, my central code get the "Authentication is insufficient" error when reading the characteristic. My peripheral (in the macOS app) code uses the .notifyEncryptionRequired property and uses .readEncryptionRequired and .writeEncryptionRequired permissions. No descriptors are set, but I think they get added automatically since this characteristic notifies. 2900 and 2902 descriptors are set by the peripheral/CoreBluetooth. If the Mac and iPhone are using the same Apple ID does that affect pairing?
0
0
112
Feb ’26
BLE Advertising in Background
For our research study, it is essential that the app can advertise BLE packets even when the app is no longer in the foreground (for example, when it is in the app switcher / recents state). Is it supported to advertise BLE packets while the app is in the background or recents state? If so, what are the specific requirements or limitations we should be aware of (background modes, payload size, timing, etc.)? Are there any constraints that would prevent consistent BLE advertising for research use cases?
2
0
408
Feb ’26
Requesting guidance on long-running background BLE control triggered by server-side events
Hello Apple Forums, We are developing an iOS application that connects to a custom BLE accessory and sends control commands to it. Our system architecture is as follows: A separate hardware device collects data and sends it to our backend server via Wi-Fi. The backend evaluates state changes and determines when the BLE accessory should update its display. The iOS app acts purely as a BLE command executor for this accessory. Our goal is to: Maintain a BLE connection with the accessory while the app is in the background. Receive state-change events from our backend server. Upon receiving such events, send a BLE command to the accessory to update its state. We understand that iOS does not allow arbitrary background execution. We would like to confirm whether there is any supported mechanism, entitlement, or program that allows: Long-running background execution for BLE control, or Server-originated events (other than APNs) to trigger background BLE actions. If this is not supported, we would appreciate confirmation that APNs (silent push) is the only supported way to trigger such background BLE actions, or guidance on any recommended alternative architectures. Thank you for your guidance.
0
0
190
Jan ’26
BLE audio packet loss on iPhone 17 (Bluetooth 6 / N1) in real-time streaming
Hello Apple Bluetooth team, We are developing a real-time call translation system that streams raw PCM audio over BLE between iPhone and custom earbuds. This works reliably on iPhone 14 / 15 / 16, but on iPhone 17 (Bluetooth 6, N1 chip) we see severe and repeatable BLE packet loss, affecting both microphone uplink and TTS downlink. Our audio stream 16 kHz, 16-bit mono PCM 20 ms frames (~640 bytes) continuous bidirectional BLE streaming What happens on iPhone 17 BLE packets are frequently dropped entire audio frames are missing results in ASR gaps and broken TTS playback occurs even with strong RSSI and no RF interference Same firmware, same BLE protocol, same MTU and connection interval work normally on older iPhones. Questions We would like to know: Did Bluetooth 6 / N1 change BLE throughput, buffering, or scheduling? Are there new limits on sustained notify / write-without-response traffic? Is BLE audio now arbitrated differently against Wi-Fi / A2DP on iPhone 17? Is BLE still expected to support low-latency continuous audio streaming on iPhone 17, or is this no longer a safe assumption? Any guidance or new best practices would be greatly appreciated. Best regards, Valenti Zhang
2
1
370
Jan ’26
peripheralIsReadyToSendWriteWithoutResponse not be invoked when App into the background
I'm developing an App, a function is through the bluetooth firmware upgrade. there is a problem now. when I send data via bluetooth, App into the background, the data sent to immediately stop, peripheralIsReadyToSendWriteWithoutResponse will not be invoked, At the same time canSendWriteWithoutResponse always returns false. When I open the App again, peripheralIsReadyToSendWriteWithoutResponse still will not be invoked, canSendWriteWithoutResponse or returns false. I have set Acts as a Bluetooth LE accessory and Uses Bluetooth LE accessories. Is there a good way to send data to the device when my App goes into the background?
0
0
396
Jan ’26
visionOS Bluetooth LE limited to 2 connections?
Hello, Is there a 2-device limit for CoreBluetooth on visionOS 2.1? My app connects to 4 BLE peripherals on iOS but fails at the 3rd device on Vision Pro. The 3rd call to centralManager.connect() is successful and the peripheral enters .connecting state, but didConnect never fires and it stays in .connecting forever. No errors reported. First 2 devices work perfectly. Same code on iOS connects all 4. Has anyone else had this problem? Is there any documentation I can refer to that states something like this? Environment: visionOS 2.1, CoreBluetooth, Apple Vision Pro. My BLE Peripherals are running on nRF52840.
1
0
117
Jan ’26
Discovering HID Service over BLE
Hello All,I am trying to communicate with BLE device which is using HID service through my iOS App using Core Bluetooth.While discovering all Services , i cannot look HID Service but i can look other services. As per previous versions , Core Bluetooth doesn't expose HID peripheral service capabilities to apps.Currently i am using Xcode 8 and iOS 10 version for development. Is there any update on exposing HID peripheral service in latest versions. If yes, how can i achive this?I will appreciate any help!!
3
0
3.1k
Jan ’26
Multipeer Connectivity support
Greetings.I have an app today that uses multipeer connectivity extensively. Currently, when the user switches away from the app, MPC disconnects the session(s) - this is by design apparently (per other feedback). I'd like to hear if anyone has experimented with iOS9 multitasking / multipeer and whether MPC sessions can stay alive?Thanks
6
1
3.9k
Jan ’26
AccessorySetupKit documentation
This is not a question but rather a small bit of documentation on how Accessory Setup Kit actually works. I spent a couple days figuring this out so I thought let's share my findings. The example app is very light and the documentation definitely has room for improvement so here are a couple important notes. Findings: If you're running > iOS 18 and add any property to your Info.plist file you're no longer able to scan for devices by using CBCentralManager.scanForPeriphals. This will no longer return discoverable devices. Below iOS 18 these properties in the Info.plist are ignored by the OS and you can safely use the "legacy" method of connecting to bluetooth devices. If you're running > iOS 26 the removeAccessory will show a prompt to the user. If you're running < 26 you can silently remove the accessory and start each session with a clean state. If you create CBCentralManager before you start the ASK session you'll not get the state = PoweredOn. If you have 0 accessories connected to your application CBCentralManager will never enter the state = PoweredOn when you create the CBCentralManager. Pre-ASK this would be the trigger for iOS to ask the user permission. This is no longer necessary with ASK. If you have have 1 or more accessories authorized to your app this will be returned in the session.accessories after the session has started. This is an important indicator to determine app behavior. If you have 1 or more accessories CBCentralManager.scanForPeripherals will ONLY return previously authorized AND discoverable devices. Use this for when you want to connect to a previously authorized device. If you have 1 or more accessories and the CBCentralManager.scanForPeripherals returns nothing you can (safely) assume the user attempts to onboard a new device. So for my application I take the following steps: Check for iOS version, if > iOS 18 start ASK session. Are there previously authorized devices? -- yes: run CBCentralManger.scanForPeripherals -- no: show the picker Did the scan return any devices? -- yes: show UI to select device or connect with first available device in the list -- no: show the picker Feel free to add any of your findings and @Apple please update the documentation!
2
4
828
Jan ’26
Caching bluetooth pairing keys, core bluetooth
Hi! We have created an app that communicates with devices over BLE, and it is currently out in Testflight. It works as expected for almost everyone, but for some users we get a strange behaviour. We start by scanning for devices with scanForPeripherals(withServices:options:), then connect, and finally initiate pairing by subscribing and writing to a pair of characteristics, which both require encryption. The issue is that for these users, the following code: func peripheral( _ peripheral: CBPeripheral, didDiscoverCharacteristicsFor service: CBService, error: Error? ) { guard error == nil else { LogManager.shared.log( "❌ Error discovering characteristics: \(error!)" ) return } for characteristic in service.characteristics ?? [] { if characteristic.uuid == controlPointUUID { controlPointCharacteristic = characteristic LogManager.shared.debugLog( "Control Point characteristic found." ) } else if characteristic.uuid == statusUUID { statusCharacteristic = characteristic LogManager.shared.debugLog("Notify characteristic found.") } } if statusCharacteristic != nil { LogManager.shared.debugLog("Call Set notify.") peripheral.setNotifyValue(true, for: statusCharacteristic!) } } func peripheral( _ peripheral: CBPeripheral, didUpdateNotificationStateFor characteristic: CBCharacteristic, error: Error? ) { if error != nil { LogManager.shared.log( "❌ Failed to subscribe to \(characteristic.uuid): \(error.debugDescription)" ) produces this error: > > [22:31:34.632] ❌ Failed to subscribe to F1D0FFF2-DEAA-ECEE-B42F-C9BA7ED623BB: Optional(Error Domain=CBATTErrorDomain Code=15 "Encryption is insufficient." UserInfo={NSLocalizedDescription=Encryption is insufficient.}) So in essence, we can't perform pairing and enable encryption, because we have insufficient encryption. I know that the system caches some key material after pairing. When I do "Forget device" and then pair again, I don't need to put my device in pairing mode for the pairing pin to appear, which is not the case for devices that have not been paired before. Given that I can't reproduce the problem locally, it's hard to debug using the console. What I've been trying to do is figure out how to reset Bluetooth, which should hopefully remove old keys and whatever else might be there. The top hit when searching for 'clear corebluetooth cache macos' is on stackexchange, and writes: Turn off Bluetooth Delete com.apple.Bluetooth.plist from /Library/Preferences Delete files named com.apple.Bluetooth.somehexuuidstuff.plist from ~/Library/Preferences/ByHost (note that this is the user preference folder, not the system one) Turn on Bluetooth The answer is from December 2013, so it's not surpising that things don't work out of the box, but anyways: My ByHost folder does not contain any plist files with Bluetooth in them, and deleting the one in /Library/Preferences did not do anything, and judging from the content, it does not contain anything valuable. I have tried "sudo grep -r 'Bluetooth' ." in both /Library/Preferences/ and ~/Library/Preferences/ and looked at the resulting hits, but I can't seem to find anything meaningful. As a sidenote, does anyone know what is going on with Apple's entitlement service? We applied for an entitlement in August and have yet to receive a response.
1
0
221
Jan ’26
CoreBluetooth drops connection on WatchOS 8.0.1
Since WatchOS 8.0.1 CoreBluetooth drops an active connection if the App goes to background (or back to foreground). This can be reproduced easily with this sample code: Interacting with Bluetooth Peripherals During Background App Refresh If you run the app on the Apple Watch and turn your wrist, an active connection is terminated. In the output window you can read: 2021-10-20 20:22:41.210839+0200 BARBluetooth WatchKit Extension[382:94603] [BluetoothReceiver] disconnected from Sender. The same is the case with my other Watch Apps, that are connecting to BLE devices. As far as I remember, with WatchOS 8.0 everything was fine. Since this occurs even on WWDC21 sample code this must be a bug. Is there a way to fix it for myself, or do I have to wait until it gets fixed by Apple?
4
0
1.6k
Dec ’25
watchOS 10.2 Bluetooth in the background often disconnects
My watch APP needs to keep Bluetooth connected with peripherals whether it is in the foreground or background, but the results of my test show that the connection in the background is very unstable, sometimes you can keep the Bluetooth on for a day, but sometimes it will be disconnected 50 times a day, and every time it is disconnected, I will immediately initiate a reconnection, it is certain that there is no problem with the peripheral Bluetooth, because I have another iOS device that has been stably connected to the peripheral, I want to know what causes this instability, and if there is any solution, if someone can provide relevant advice, I will be very grateful
3
1
1.1k
Dec ’25
Core Bluetooth Advertising in Background
Hello guys, I have been trying to advertise in the background but I can’t seem to make it work. In my case, I want if a device is acting as a peripheral and the app goes to the background it still can be discoverable and be able to write/read to/from it by the central. I have added the background mode “Acts as a Bluetooth accessory”. When will willRestoreState be called? What should I do in willRestoreState? Will it always be discoverable or have some limitations? Should I stop advertising at any point? How should I clean up after the view is dismissed? Must the peripheral manager be initialized in the AppDelegate? and if so, will it always be advertising even if I don't want it to? What are the battery concerns? Also, I have encountered an issue that my iPhone device can discover an Android device but not the opposite. What could be the problem of this? Thank you. Best regards
0
0
103
Dec ’25
How to design a simple app with BLE ?
I need to design an iOS app but have no experience (I only know embedded C). The app should be fairly simple, it just needs to create a binary file based on options (enable/disable) and then send that binary file using BLE. I already have a Python script which runs on Windows/Mac that generates the binary file and sends the binary file over BLE. But now I need to get this working on an iOS app. I can connect to the bluetooth receiver (BT401) using the Lightblue app to send and receive commands via UART pass through. A similar app already exists (VOG-Altimeter) where altitudes are enabled/disabled.... I need to do the same sort of thing and once the settings have been made, generate the binary file and send it via BLE. So the steps are: Create a bluetooth connection (to the BT401) like the LIghtblue app does Create a binary file based on the settings like I currently do with the Python script Send the binary file via BLE connection (to the BT401) like I currently do with the Python script. I already have this working with the Python script, but don't know how to develop an app to do the same. Can anyone help or give me pointers on how to proceed ? I tried ChatGPT but it couldn't even get the BLE connection to work.
0
0
159
Dec ’25
BLE Problem
I have an app that uses BLE to connect to access doors. Since iOS 26, when it hasn't connected to any doors for a while, it deactivates, whereas in older versions of iOS it continues to work all day without stopping. Has anyone else experienced this? I've found problems with people who have had the same issue since upgrading to the latest version of iOS 26. Is there a known issue with BLE in iOS 26? I haven't found any official information. thnks
1
0
160
Dec ’25
Maximize BLE Range Using 1M PHY getting renegotiated to 2M PHY
My main goal is to maximize BLE range at the moment, though eventually I would like to allow for greater throughput when updating firmware over the air as well. I understand that Coded PHY is not on the roadmap based on the support ticket I previously entered, but is there any way to force 1M PHY. Even when I request it, I get a phy renegotiation (update) of 2 PHY.
2
0
148
Dec ’25
Pair iOS Central with MacOS Peripheral for encrypted characteristic
Is this even possible? Instead of any pairing dialog appearing, my central code get the "Authentication is insufficient" error when reading the characteristic. My peripheral (in the macOS app) code uses the .notifyEncryptionRequired property and uses .readEncryptionRequired and .writeEncryptionRequired permissions. No descriptors are set, but I think they get added automatically since this characteristic notifies. 2900 and 2902 descriptors are set by the peripheral/CoreBluetooth. If the Mac and iPhone are using the same Apple ID does that affect pairing?
Replies
0
Boosts
0
Views
112
Activity
Feb ’26
Core Bluetooth on tvOS
How does core bluetooth work on tvOS? Is it available for use? Any docs would be helpful?
Replies
2
Boosts
0
Views
470
Activity
Feb ’26
BLE Advertising in Background
For our research study, it is essential that the app can advertise BLE packets even when the app is no longer in the foreground (for example, when it is in the app switcher / recents state). Is it supported to advertise BLE packets while the app is in the background or recents state? If so, what are the specific requirements or limitations we should be aware of (background modes, payload size, timing, etc.)? Are there any constraints that would prevent consistent BLE advertising for research use cases?
Replies
2
Boosts
0
Views
408
Activity
Feb ’26
iPhone17 bluetooth background scanning issue
Recently, I've noticed that background Bluetooth scanning stops when I move an app to the background on an iPhone 17 device with Bluetooth 6. I'm curious about a solution. Background Bluetooth scanning doesn't stop on devices older than iOS 26, or on devices that were updated from an iPhone 17 or earlier to iOS 26.
Replies
10
Boosts
0
Views
683
Activity
Feb ’26
Requesting guidance on long-running background BLE control triggered by server-side events
Hello Apple Forums, We are developing an iOS application that connects to a custom BLE accessory and sends control commands to it. Our system architecture is as follows: A separate hardware device collects data and sends it to our backend server via Wi-Fi. The backend evaluates state changes and determines when the BLE accessory should update its display. The iOS app acts purely as a BLE command executor for this accessory. Our goal is to: Maintain a BLE connection with the accessory while the app is in the background. Receive state-change events from our backend server. Upon receiving such events, send a BLE command to the accessory to update its state. We understand that iOS does not allow arbitrary background execution. We would like to confirm whether there is any supported mechanism, entitlement, or program that allows: Long-running background execution for BLE control, or Server-originated events (other than APNs) to trigger background BLE actions. If this is not supported, we would appreciate confirmation that APNs (silent push) is the only supported way to trigger such background BLE actions, or guidance on any recommended alternative architectures. Thank you for your guidance.
Replies
0
Boosts
0
Views
190
Activity
Jan ’26
Roadmap for Coded PHY support in CoreBluetooth
I am looking to extend the range for a device and the only option from a Bluetooth perspective is Coded PHY but I have not heard of any intent to support it from Apple. Does Apple intend to support Coded PHY and if so what is the roadmap?
Replies
3
Boosts
2
Views
458
Activity
Jan ’26
Missing Bluetooth background mode
I built an iOS app and debugged it using my iPhone 11. It works fine. My app uses Bluetooth because the physical data logger reads data via Bluetooth. I published it to the Apple store. After installing it on the iPhone 13 pro. The app works, but the device is not selected.
Replies
0
Boosts
0
Views
186
Activity
Jan ’26
BLE audio packet loss on iPhone 17 (Bluetooth 6 / N1) in real-time streaming
Hello Apple Bluetooth team, We are developing a real-time call translation system that streams raw PCM audio over BLE between iPhone and custom earbuds. This works reliably on iPhone 14 / 15 / 16, but on iPhone 17 (Bluetooth 6, N1 chip) we see severe and repeatable BLE packet loss, affecting both microphone uplink and TTS downlink. Our audio stream 16 kHz, 16-bit mono PCM 20 ms frames (~640 bytes) continuous bidirectional BLE streaming What happens on iPhone 17 BLE packets are frequently dropped entire audio frames are missing results in ASR gaps and broken TTS playback occurs even with strong RSSI and no RF interference Same firmware, same BLE protocol, same MTU and connection interval work normally on older iPhones. Questions We would like to know: Did Bluetooth 6 / N1 change BLE throughput, buffering, or scheduling? Are there new limits on sustained notify / write-without-response traffic? Is BLE audio now arbitrated differently against Wi-Fi / A2DP on iPhone 17? Is BLE still expected to support low-latency continuous audio streaming on iPhone 17, or is this no longer a safe assumption? Any guidance or new best practices would be greatly appreciated. Best regards, Valenti Zhang
Replies
2
Boosts
1
Views
370
Activity
Jan ’26
peripheralIsReadyToSendWriteWithoutResponse not be invoked when App into the background
I'm developing an App, a function is through the bluetooth firmware upgrade. there is a problem now. when I send data via bluetooth, App into the background, the data sent to immediately stop, peripheralIsReadyToSendWriteWithoutResponse will not be invoked, At the same time canSendWriteWithoutResponse always returns false. When I open the App again, peripheralIsReadyToSendWriteWithoutResponse still will not be invoked, canSendWriteWithoutResponse or returns false. I have set Acts as a Bluetooth LE accessory and Uses Bluetooth LE accessories. Is there a good way to send data to the device when my App goes into the background?
Replies
0
Boosts
0
Views
396
Activity
Jan ’26
visionOS Bluetooth LE limited to 2 connections?
Hello, Is there a 2-device limit for CoreBluetooth on visionOS 2.1? My app connects to 4 BLE peripherals on iOS but fails at the 3rd device on Vision Pro. The 3rd call to centralManager.connect() is successful and the peripheral enters .connecting state, but didConnect never fires and it stays in .connecting forever. No errors reported. First 2 devices work perfectly. Same code on iOS connects all 4. Has anyone else had this problem? Is there any documentation I can refer to that states something like this? Environment: visionOS 2.1, CoreBluetooth, Apple Vision Pro. My BLE Peripherals are running on nRF52840.
Replies
1
Boosts
0
Views
117
Activity
Jan ’26
Discovering HID Service over BLE
Hello All,I am trying to communicate with BLE device which is using HID service through my iOS App using Core Bluetooth.While discovering all Services , i cannot look HID Service but i can look other services. As per previous versions , Core Bluetooth doesn't expose HID peripheral service capabilities to apps.Currently i am using Xcode 8 and iOS 10 version for development. Is there any update on exposing HID peripheral service in latest versions. If yes, how can i achive this?I will appreciate any help!!
Replies
3
Boosts
0
Views
3.1k
Activity
Jan ’26
Multipeer Connectivity support
Greetings.I have an app today that uses multipeer connectivity extensively. Currently, when the user switches away from the app, MPC disconnects the session(s) - this is by design apparently (per other feedback). I'd like to hear if anyone has experimented with iOS9 multitasking / multipeer and whether MPC sessions can stay alive?Thanks
Replies
6
Boosts
1
Views
3.9k
Activity
Jan ’26
AccessorySetupKit documentation
This is not a question but rather a small bit of documentation on how Accessory Setup Kit actually works. I spent a couple days figuring this out so I thought let's share my findings. The example app is very light and the documentation definitely has room for improvement so here are a couple important notes. Findings: If you're running > iOS 18 and add any property to your Info.plist file you're no longer able to scan for devices by using CBCentralManager.scanForPeriphals. This will no longer return discoverable devices. Below iOS 18 these properties in the Info.plist are ignored by the OS and you can safely use the "legacy" method of connecting to bluetooth devices. If you're running > iOS 26 the removeAccessory will show a prompt to the user. If you're running < 26 you can silently remove the accessory and start each session with a clean state. If you create CBCentralManager before you start the ASK session you'll not get the state = PoweredOn. If you have 0 accessories connected to your application CBCentralManager will never enter the state = PoweredOn when you create the CBCentralManager. Pre-ASK this would be the trigger for iOS to ask the user permission. This is no longer necessary with ASK. If you have have 1 or more accessories authorized to your app this will be returned in the session.accessories after the session has started. This is an important indicator to determine app behavior. If you have 1 or more accessories CBCentralManager.scanForPeripherals will ONLY return previously authorized AND discoverable devices. Use this for when you want to connect to a previously authorized device. If you have 1 or more accessories and the CBCentralManager.scanForPeripherals returns nothing you can (safely) assume the user attempts to onboard a new device. So for my application I take the following steps: Check for iOS version, if > iOS 18 start ASK session. Are there previously authorized devices? -- yes: run CBCentralManger.scanForPeripherals -- no: show the picker Did the scan return any devices? -- yes: show UI to select device or connect with first available device in the list -- no: show the picker Feel free to add any of your findings and @Apple please update the documentation!
Replies
2
Boosts
4
Views
828
Activity
Jan ’26
Caching bluetooth pairing keys, core bluetooth
Hi! We have created an app that communicates with devices over BLE, and it is currently out in Testflight. It works as expected for almost everyone, but for some users we get a strange behaviour. We start by scanning for devices with scanForPeripherals(withServices:options:), then connect, and finally initiate pairing by subscribing and writing to a pair of characteristics, which both require encryption. The issue is that for these users, the following code: func peripheral( _ peripheral: CBPeripheral, didDiscoverCharacteristicsFor service: CBService, error: Error? ) { guard error == nil else { LogManager.shared.log( "❌ Error discovering characteristics: \(error!)" ) return } for characteristic in service.characteristics ?? [] { if characteristic.uuid == controlPointUUID { controlPointCharacteristic = characteristic LogManager.shared.debugLog( "Control Point characteristic found." ) } else if characteristic.uuid == statusUUID { statusCharacteristic = characteristic LogManager.shared.debugLog("Notify characteristic found.") } } if statusCharacteristic != nil { LogManager.shared.debugLog("Call Set notify.") peripheral.setNotifyValue(true, for: statusCharacteristic!) } } func peripheral( _ peripheral: CBPeripheral, didUpdateNotificationStateFor characteristic: CBCharacteristic, error: Error? ) { if error != nil { LogManager.shared.log( "❌ Failed to subscribe to \(characteristic.uuid): \(error.debugDescription)" ) produces this error: > > [22:31:34.632] ❌ Failed to subscribe to F1D0FFF2-DEAA-ECEE-B42F-C9BA7ED623BB: Optional(Error Domain=CBATTErrorDomain Code=15 "Encryption is insufficient." UserInfo={NSLocalizedDescription=Encryption is insufficient.}) So in essence, we can't perform pairing and enable encryption, because we have insufficient encryption. I know that the system caches some key material after pairing. When I do "Forget device" and then pair again, I don't need to put my device in pairing mode for the pairing pin to appear, which is not the case for devices that have not been paired before. Given that I can't reproduce the problem locally, it's hard to debug using the console. What I've been trying to do is figure out how to reset Bluetooth, which should hopefully remove old keys and whatever else might be there. The top hit when searching for 'clear corebluetooth cache macos' is on stackexchange, and writes: Turn off Bluetooth Delete com.apple.Bluetooth.plist from /Library/Preferences Delete files named com.apple.Bluetooth.somehexuuidstuff.plist from ~/Library/Preferences/ByHost (note that this is the user preference folder, not the system one) Turn on Bluetooth The answer is from December 2013, so it's not surpising that things don't work out of the box, but anyways: My ByHost folder does not contain any plist files with Bluetooth in them, and deleting the one in /Library/Preferences did not do anything, and judging from the content, it does not contain anything valuable. I have tried "sudo grep -r 'Bluetooth' ." in both /Library/Preferences/ and ~/Library/Preferences/ and looked at the resulting hits, but I can't seem to find anything meaningful. As a sidenote, does anyone know what is going on with Apple's entitlement service? We applied for an entitlement in August and have yet to receive a response.
Replies
1
Boosts
0
Views
221
Activity
Jan ’26
CoreBluetooth drops connection on WatchOS 8.0.1
Since WatchOS 8.0.1 CoreBluetooth drops an active connection if the App goes to background (or back to foreground). This can be reproduced easily with this sample code: Interacting with Bluetooth Peripherals During Background App Refresh If you run the app on the Apple Watch and turn your wrist, an active connection is terminated. In the output window you can read: 2021-10-20 20:22:41.210839+0200 BARBluetooth WatchKit Extension[382:94603] [BluetoothReceiver] disconnected from Sender. The same is the case with my other Watch Apps, that are connecting to BLE devices. As far as I remember, with WatchOS 8.0 everything was fine. Since this occurs even on WWDC21 sample code this must be a bug. Is there a way to fix it for myself, or do I have to wait until it gets fixed by Apple?
Replies
4
Boosts
0
Views
1.6k
Activity
Dec ’25
watchOS 10.2 Bluetooth in the background often disconnects
My watch APP needs to keep Bluetooth connected with peripherals whether it is in the foreground or background, but the results of my test show that the connection in the background is very unstable, sometimes you can keep the Bluetooth on for a day, but sometimes it will be disconnected 50 times a day, and every time it is disconnected, I will immediately initiate a reconnection, it is certain that there is no problem with the peripheral Bluetooth, because I have another iOS device that has been stably connected to the peripheral, I want to know what causes this instability, and if there is any solution, if someone can provide relevant advice, I will be very grateful
Replies
3
Boosts
1
Views
1.1k
Activity
Dec ’25
Core Bluetooth Advertising in Background
Hello guys, I have been trying to advertise in the background but I can’t seem to make it work. In my case, I want if a device is acting as a peripheral and the app goes to the background it still can be discoverable and be able to write/read to/from it by the central. I have added the background mode “Acts as a Bluetooth accessory”. When will willRestoreState be called? What should I do in willRestoreState? Will it always be discoverable or have some limitations? Should I stop advertising at any point? How should I clean up after the view is dismissed? Must the peripheral manager be initialized in the AppDelegate? and if so, will it always be advertising even if I don't want it to? What are the battery concerns? Also, I have encountered an issue that my iPhone device can discover an Android device but not the opposite. What could be the problem of this? Thank you. Best regards
Replies
0
Boosts
0
Views
103
Activity
Dec ’25
How to design a simple app with BLE ?
I need to design an iOS app but have no experience (I only know embedded C). The app should be fairly simple, it just needs to create a binary file based on options (enable/disable) and then send that binary file using BLE. I already have a Python script which runs on Windows/Mac that generates the binary file and sends the binary file over BLE. But now I need to get this working on an iOS app. I can connect to the bluetooth receiver (BT401) using the Lightblue app to send and receive commands via UART pass through. A similar app already exists (VOG-Altimeter) where altitudes are enabled/disabled.... I need to do the same sort of thing and once the settings have been made, generate the binary file and send it via BLE. So the steps are: Create a bluetooth connection (to the BT401) like the LIghtblue app does Create a binary file based on the settings like I currently do with the Python script Send the binary file via BLE connection (to the BT401) like I currently do with the Python script. I already have this working with the Python script, but don't know how to develop an app to do the same. Can anyone help or give me pointers on how to proceed ? I tried ChatGPT but it couldn't even get the BLE connection to work.
Replies
0
Boosts
0
Views
159
Activity
Dec ’25
BLE Problem
I have an app that uses BLE to connect to access doors. Since iOS 26, when it hasn't connected to any doors for a while, it deactivates, whereas in older versions of iOS it continues to work all day without stopping. Has anyone else experienced this? I've found problems with people who have had the same issue since upgrading to the latest version of iOS 26. Is there a known issue with BLE in iOS 26? I haven't found any official information. thnks
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1
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0
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160
Activity
Dec ’25
Maximize BLE Range Using 1M PHY getting renegotiated to 2M PHY
My main goal is to maximize BLE range at the moment, though eventually I would like to allow for greater throughput when updating firmware over the air as well. I understand that Coded PHY is not on the roadmap based on the support ticket I previously entered, but is there any way to force 1M PHY. Even when I request it, I get a phy renegotiation (update) of 2 PHY.
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2
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0
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148
Activity
Dec ’25