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Hey guys,
I am new to app development and currently working on a research project to develop an app that can measure finger contact area on the iPhone screen? Please advise, if anyone has done something similar to this or has any idea where to start. Thanks in advance!
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Hi,
I need to understand what are the pros and cons for third party app store without using the AppStore.
Thanks in advance
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We have an app which is not allowed for the app store as it stated we need a custom app as the app is for an internal usecase only. The client has employees in France, Germany and Switzerland. They all have an own device (BYOD). Custom Apps Redeem Codes are for one country only. How can make the apps available for all of them without the hassle of an enterprise distribution (we don't have managed devices).
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Hi, I hope you can help.
I would like to publish an online radio station streaming
from Bonaire , Caribbean Netherlands in the apps store.
We don't have a company like "ascap" here providing documentation for
a licence to be paid.
In the Netherlands which we are part from as country but not in a
legal way, I cannot register with Buma Stemra neither for this.
The local fm radio stations here from what i know
dont have documentation neither and just broadcast.
What could be the solution. I am allowed to broadcast from here
since we dont have legal regulations for this in place here but how about online from here ?
Thank you Annemiek
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My team has developed a Glide app (web app, not a native iPhone app) that can be saved to the home page and accessed like an actual app. In our Glide app, we have an embedded other app, that requires the Safari settings to allow cookies and not prevent cross-site tracking in order to work. When these settings are turned on for Safari, and users access our app in Safari directly, the embedded app works fine. However for the users who saved our app to home screen and access it that way, even if they allow cookies and turn off prevent cross-site tracking in Safari settings, the embedded app does not load. Is there any workaround for this? If not Safari, what browser is the "app" that has been saved to the home screen using? Why does it have separate settings from normal Safari?
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We have an iOS app that is distributed as a Custom App using Apple Business Manager. Our customers are firms which do some final configuration (via MDM) on the app so that it is ready for their employess to use.
We now want to introduce Universal Links. The associated domain for these links corresponds to the respective server of the customer. We have tried out the links on a sample branch and it all works fine. But: Our product must not contain any customer-specific information. So we cannot enter the server addresses of the customers as associated domains in Xcode. I would expect there to be a way to register an associated domain via MDM using a configuraiton or profile, to circumvent the Apple Content Delivery Network. But I cannot find a way.
Does anybody have a clue?
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I have binary generated by a non-xcode process which works. The way the binary is constructed means that the Mach-o headers are not correct for codesigning and I have a manual C program to correct the headers. This has worked fine for years but on OSX 12, after the header-manipulation runs, the signature generated by the compile of the binary is invalid and so the binary won't run any more (the usual "Killed" error). Codesigning also fails, presumably for the same reason.
So, the question is on OSX 12, after I have manually changed Mach-o headers, can I resign somehow to obtain a valid binary again for codesigning?
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I am creating an application using flutter and I want to make it live for a limited number of users who belong to me or my organization, This app is showing calculator UI in front and if the user enters a perfect combination he will get a personal web view. That web view is hidden from the public or friends.
Is there any issue if I make this app online on APP Store - like privacy or how can I install this app on limited users or for my friend circle
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My app was set to Private and Organization ID was correct. Why my app isn't show on Custom App menu. And when I click "Get Started" button on Custom App, nothing happen.
My App Store ID and Apple Business Manager ID are not of the same account.
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Using Custom Apps we would like to be able to propose to our customers different versions of the same application.
This is because our customers have to test the different app versions and choose which version they want to distribute internally, via their own MDM.
Is something like this feasible? how?
If not, how could this be achieved?
Regards,
Philippe Fos
Software Delivery Manager
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I'm stuck in the "custom apps" section, if I press the "Inizia" button (I think it's Start in English, sorry for the screenshot in Italian) nothing happens. After about 20 seconds of waiting without clicking anything else, a popup opens where you can confirm the Apple ID credentials.
I enter the credentials and go ahead, but here I am stuck, nothing happens and the page remains the same as the screenshot.
I tried with:
-Safari on Mac
-Edge on Mac
-Firefox on Mac
-Edge on Windows
I also had a client of mine try who is physically in a different country (therefore another internet connection)
I don't know how to fix....
I have opened the EDGE development tools and in the console I see several errors, possible that there is a bug in the site?
I'm building an app for employees within our organisation and see a great fit for App Clips.
Is it possible to use App Clips for Custom Apps distributed via App Store Connect + Apple Business Manager + MDM? The App Clip should only be shown for users/devices within my organisation.
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I have purchased a redemption code from my ABM, Now I am distributing the code/link to my users. As my end user's are around the world.
User's are from different countries are getting error message while redeeming the code like "the code is valid only in India store!"
What's the solution for this situaion.
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it is possible to make a change of our app icon where the image is from outside the Xcode that we must download first from the URL?
I was just wondering what are the rules and policy for making a betting app using real money. Like where users bet against each other on a challenge and who ever wins have to send the other user money.
I have made a custom swift package that contains the encoding and decoding functions for my app String Conversion Tool. It is uploaded to GitHub: (https://github.com/Casual3306/ConverterExtra). I do a request for the package (in my apps main project) and the package imports just fine, it is present in the Frameworks, Libraries, and Embedded Content and it is present in Package Dependencies, I have also run: "Reset Package Caches" and "Resolve Package Versions". The package also imports into the designated module as a "module" but when I try to access any of that "modules" files like > ConverterExtras > Encoders it is giving me an error saying that "This class may not be available in this context". All of the files are in the module package but Xcode isn't finding them for some reason:
Xcode version: 13
System: MacOS (Big Sur 11.6)
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When I updated to iOS 14 beta 4 to test it out cod mobile will straight up crash any help will be wonderful
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Hi All,
I'm trying to pass in a URL from a View (screen) and navigate to a new View, which then would take a URL to initialize an object.
I'd say it goes something like this:
//----- File 1 ---------//
struct myView1: View {
var body: some View {
HStack{
Logo()
NavigationLink(destination: myView2(url: url_passed_in)) {
Circle()
}
}
}
}
//-----end of file 1-----//
//------ File 2 ---------//
struct myView2: View {
var url: URL
private var myObject: SpecialObject // <-- I need to initialize this from the url passed in
@State private var progress: Float
let timer = Timer.publish(every: 1, on: .main, in: .common).autoconnect()
var body: some View {
ProgressView("Downloading...", value: progress, total: 100).onReceive(timer) { _ in
progress = SpecialObject.get_progress()
}
}
}
//----- end of file 2-------------//
//------ File 3 ----------//
class SpecialObject {
var url: URL
@State private var progress: Float = 0.0
init(url:URL) {
// Code that takes the url of a file to create an object
}
func get_progress() -> Float {
return progress
}
}
// -----end of file 3 -----//
Long story short, I want to open an Audio file from the URL and process it...and update the UI with how far along it is in processing
I have tried several things and fixing one bug creates more bugs. Please help
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Hi,
This is my first post. Please direct me, if this post isn't in the correct category.
I am writing to inquire about how to manage browser settings on mac BigSur 11.6. I am new to the Apple Ecosystem. Any advise is much appreciated.
We currently have over 50,000 apple devices to manage. I understand a MDM(Intune) is required to manage those devices.
We tried to use Imazing Profile Editor, Jamf Pro, composer\Apple configurator\Xcode to change\modify browser seetings, but no luck with those tools.
The following tasks that we can't do with those tools:
Add custom Safari\Firefox\Chrome bookmarks
Suppress Welcome to Chrome screen
Prevent users from adding "Add-ons" in Firefox.
We can set homepage for safari\chrome, not firefox with iMazing tools.
I'm trying to find is there anyway to achieve with scripts or any other tools. Again Any advise is much appreciated.
Thank you
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We have an iOS application which is basically for an Organisation usage. So Apple suggests me to change my app type to unlisted app. But I need some clarification on the unlisted type app.
Following are my questions:
Will it affect the current installed users?
Will the user receive new version release notification of my app?
Can they update new version without remembering app link?
Will the app link be same as current even if it is changed to unlisted?