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Hello,
We are trying to setup a web stream server with Mpeg-2 (H262) video format in the HLS container.
Is there a way to play Mpeg-2 codec video on iPhone safari?
Take care
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With the iOS version 15.5 the CCS object-fit attribute does not work initially on Safari with videos anymore. When we inspect the DOM and uncheck the attribute, to recheck it, it works. But, of course that's not a proper workaround. Adding "important" does not work as well. If you reset the height: The result is flickering. On 15.4 everything works as expected.
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Hi!
I have limited mobility so I want to create voice command short cuts to navigate my video settings. How do I create custom shortcuts to:
Take cinematic video
Take Time lapse
Take Slow motion
Also is there a way to set a time limit? I find Siri and even sometimes voice control does not allow voice control when recording because it’s using the microphone to record.
so I would like to try a shortcut Like this:
”Take Timelapse”
Start Timelapse immediately
stop recording after 2 min.
thanks!
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I have an SPA web app I've built for Safari iOS. One feature I have is that (with user's permission!) I would like to play audio alerts of various sorts based on events that take place in the app. (Think a chat app playing a "message received" sound.)
... again, this would be with the user's permission. This is very much a feature of the app and not nagware or adware.
Currently, of course, this isn't possible. Audio can only be played in response to some user-initiated action, and that "permission" only lasts until the page closes or is reloaded.
So, question: Is there a way a user can permanently give permission to a website on iOS to autoplay sound files?
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hi, the current scrubbing direction is counter intuitive. how can i change it?
this is similar to natural vs apple mouse scrolling.
i would prefer a natural scrubbing direction.
thanks
alfred
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I’m on iOS 15 and for a long time I haven’t been able to save or post gifs iv tried using safari and messing around my settings
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Is there a preferred MPMediaItemArtwork image size? Something like "around 512 x 512"?
It seems wasteful to stream and provide a gigantic image, if the image is only ever displayed as a small image.
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Used to be able to assign a Live Photo as a new Wallpaper showing the static and video image prior to iOS 16. The beta version of iOS 16.0 accepts the Live Photo as a static image only.
Not sure if this is a bug in the current prerelease or a permanently dropped feature.
Anyone else observed this issue?
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I am trying to use AVPlayerView Controller But when i try to play the video its crash
This is my Code
`import UIKit
import AVKit
import SwiftyJSON
import Alamofire
import EffyIosFramework
class VideoViewController: UIViewController, AVPlayerViewControllerDelegate {
var player : AVPlayer!
var vc = AVPlayerViewController()
var isVideoPlaying = false
var instance = VideoViewController()
//View Did Load
override func viewDidLoad() {
super.viewDidLoad()
vc.delegate = self
}
//Play Video
func playVideo(url: URL) {
player = AVPlayer(url: url)
vc.player = player
player.automaticallyWaitsToMinimizeStalling = false
vc.delegate = self
vc.showsPlaybackControls = false
vc.videoGravity = AVLayerVideoGravity.resizeAspectFill
let playerLayer = AVPlayerLayer(player: player)
playerLayer.opacity = 0
self.isVideoPlaying = true
self.vc.player?.play()
DispatchQueue.main.asyncAfter(wallDeadline: .now()+0.2) {
self.vc.view.frame = self.view.window!.bounds
self.vc.view.backgroundColor = .clear
DispatchQueue.main.async {
self.vc.view.addSubview(self.view)
}
self.view.window?.addSubview(self.vc.view)
}
}
}
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I am going to be using AVAudioPlayer to play sound effects and looping music in a game. I haven’t been able to find any recent discussion of what format to use (given I almost certainly need to compress it). https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html#//apple_ref/doc/uid/TP40009767-CH2-SW28 is deprecated (and talks about “AAC” but afconvert -hf shows at least 7 different formats that can be saved in a CAF).
Has that guide been updated? Does hardware vs software playback still matter in iOS 9+?
I’m not really worried about performance in terms of impacting frame rate.
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Hello.
How to receive keyboard events in PHContentEditingController on macOS?
When extension is active tapping any key will result in Funk sound.
First i tried to override keyDown in my subclass of PHContentEditingController, which does nothing.
I also tried override keyDown in my subclass of NSView for my subclass of PHContentEditingController.
Then i followed instructions from WWDC "Advances in macOS Security" session and implemented Input monitoring permissions request via CGEvent.tapCreate which only partially works. My extension now listed in System security / Privacy / Input Monitoring but it's impossible to turn it on. On each attempt to enable system fires alert with request to relaunch the app but does nothing. When alert disappear extension persist unchecked.
My goal is to provide keyboard shortcuts for various task in Photo Editing Extension. How i can achieve that?
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I'm working on a music app where I need to set supported formats in a request to the server (to check if transcoding will be required). The best resource I can find is on the old documentation page for OS X 10.5 - https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/SupportedAudioFormatsMacOSX/SupportedAudioFormatsMacOSX.html
Is there an updated resource for iOS?
So basically I’m trying to build the application which can receive Translator audio via RTP multicast over Wi-Fi network or local area network
The scenario: via VLC on computer by sending broadcast and receiving broadcast on VLC app.
Also if possible for you to share swift code or direction to make at least how to play RTP stream for 239.178.14.25:5001 (multicast)
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Since installing the latest MacOS beta (macOS 12.4 beta (21F5058e)) on my MacBook Air M1 (8GB) I have problems installing additional sounds to Logic Pro 10.7.3. Sound files get downloaded properly, but the Apple Music Apps Content Installer fails to do the installation. I know that the network is working properly and there is plenty of room on the hard disk, and I have rebooted the MacBook en re-started Logic several times.
Here is an image of the installer opening:
Here is the result:
Here is a report that shows that the small file was downloaded properly, but not installed:
I suspect the problem has something to do with the rights for write access to the folder: HD/Library/Application Support/Logic/Sampler Instruments
I'm running the same version of Logic Pro on a Mac Mini M1 (16GB) with MacOS Monterey 12.3.1 on the same network without any problems.
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The same code can generate livePhoto in iOS 14, but can't generate livePhoto in iOS 15.1.
Does anyone know how to solve this problem? please help me. thanks
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I have an app that has been rejected with "Guideline 5.2.3 - Legal".
The content of the app is a shoutcast audio server stream that broadcasts voice audio recordings only. There is no music or copyrighted material besides the voice audio files that are owned by the creator and partner in this app.
There is also an HTML/javascript photo gallery of images that are taken by the partner also. These images are of public payphones mostly in ny.
How do we best provide documentation of ownership on this content made by us? Especially with the voice only custom content.
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If i upload a video 2 times to IG stories, the first time i got FPS drops but the second it uploads smoothly as i film in the camera app. I got an iPhone 11 and this happens from time to time, not always and i got a lot of friends with the same problem. How can i fix this?
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I'd like to know how to detect if an application is playing music (I guess audio) and pause it while my app does something and then resume it once it's done.
It seems like I should be able to do that with "Now Playing" or "Media Player", but these appear to be iOS libraries and not fleshed out for the Mac (or I am misunderstanding the documentation).
Control Center appears to be unscriptable, while a user can control Media via the Shortcuts app, it seems like a 3rd Party app can't embed and execute a shortcut.
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I have to process interviews, recorded on iphone and sent to me in smrc-format. I have been unable to find a file-converter able to read smrc and convert to mp3 or comparable.
Is there a way to make these files audible?
The header of one of these files starts like this:
bplist00‘ ûüX$versionX$objectsY$archiverT$top � Ü†Ø ( $%&-89:;<=>IMPSVY_bepsvy| äçêìñóòôùU$null“
V$classZNS.objectsÄ ´
Help would be greatly appreciated, the interviews cannot be done again.
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Only videos uploaded using iphone 11 only play audio using tag but plays when downloaded. I already tried to upload using other iphone devices and it works pretty well. Why is that?