Provisioning Profiles

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A provisioning profile is a type of system profile used to launch one or more apps on devices and use certain services.

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I have a stand-alone executable that has the endpoint-security entitlement. It has taken a bit to get this signed because it's build using a makefile and clang++, not using xcode. I have copied this executable to another mac, and try to run it, but it is getting disallowed because "no eligible provisioning profiles found" sh-3.2# codesign --verify -vvvv -R='anchor apple generic and certificate 1[field.1.2.840.113635.100.6.2.1] exists and (certificate leaf[field.1.2.840.113635.100.6.1.2] exists or certificate leaf[field.1.2.840.113635.100.6.1.4] exists)' ./protect_am ./protect_am: valid on disk ./protect_am: satisfies its Designated Requirement test-requirement: code failed to satisfy specified code requirement(s) So this seems to indicate it is missing the provisioning profile. The signing seems correct: sh-3.2# codesign -d --entitlements :- ./protect_am Executable=/Library/Application Support/Fidelis/Endpoint/Platform/services/protect/protect_am <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>com.apple.application-identifier</key> <string>AM********.******.protect-am</string> <key>com.apple.developer.endpoint-security.client</key> <true/> <key>com.apple.developer.team-identifier</key> <string>AM********</string> <key>com.apple.security.cs.allow-jit</key> <true/> </dict> </plist> I have no idea how to get this to run. What am I missing?
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My development platform is MacOS  Upload project: Qt development application (PKG package) upload to app Store ,Problems occurred after successful delivery   Specific steps:  Generate APP from QtCreator  Sign the app dependency library and the APP signature  Make PKG bags  And that's what it looks like  Question:  After the Transporter delivery was successful, there was an error, as shown in the screenshot below  After delivery, the Apple team sent a screenshot of the email below:  TestFlight in App Store Connect displays an error, as shown below  What I want to ask:  I downloaded the Provisioning Profile from Apple Developer (bundled with my APPID)  After downloading, click Install and a message is displayed indicating failure  How can I bind provisioning Profile and App together  case number 101660802342
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Hello, we are currently developing a specific App for a specific customer and it is supposed to run a handful of devices in their building. We were wondering what the best way is to distribute these Apps to them, as some prior Google Search was stating that App validity will run out after either 7 or 28 days or a year. But I can not find the exact information in the Developer Docs. Some clarification on what License/Certificate/Provisioning Profile one should use for such a case would be very helpful, thanks! :) Ideally, we would like the App to stay valid without a limit, but we can live with sending them a new Version every year. Every 7 or 28 days however is not really an option. I have also read about the option to publish to the App Store privately and distribute links from there? How long will the App stay valid that way? Although that sounds like an overkill. Kind Regards
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When I download my provisioning profile I can't find the com.apple.developer.carplay-audio entitlement in it. Here's what I did: For our app identifier on Apple Developer Portal in "Additional Capabilities" I enabled "CarPlay Audio App (CarPlay framework)". After that I generated a provisioning profile and downloaded it. In the provisional profile info on Apple Developer Portal I can see "CarPlay Audio App (CarPlay framework)" in "Enabled Capabilities". When I import the downloaded profile in Xcode, I can't see the CarPlay entitlement there. After I added the "com.apple.developer.carplay-audio" entitlement to my .entitlements file, I'm getting the "Provisioning profile ... doesn't include the com.apple.developer.carplay-audio entitlement.". When I'm opening the profile in my text editor, I also can't find "carplay-audio" there. Is there a way to solve this problem?
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Ever since I got the new m1 (macOS Monterey) I cannot build my Kotlin Multiplatform app on a real device. I have tried: resigning using the new format by following the apple documentation removing/changing provisioning profiles. here are the details of the error I get: Details Unable to install "iosApp" Domain: com.apple.dt.MobileDeviceErrorDomain Code: -402620375 User Info: {     DVTErrorCreationDateKey = "2022-03-11 09:12:04 +0000";     IDERunOperationFailingWorker = IDEInstalliPhoneLauncher; } -- The code signature version is no longer supported. Domain: com.apple.dt.MobileDeviceErrorDomain Code: -402620375 User Info: {     DVTRadarComponentKey = 261622;     MobileDeviceErrorCode = "(0xE8008029)";     "com.apple.dtdevicekit.stacktrace" = ( 0   DTDeviceKitBase                     0x00000001215ef076 DTDKCreateNSErrorFromAMDErrorCode + 220 1   DTDeviceKitBase                     0x000000012162d6e8 __90-[DTDKMobileDeviceToken installApplicationBundleAtPath:withOptions:andError:withCallback:]_block_invoke + 155 2   DVTFoundation                       0x000000010dff3fb4 DVTInvokeWithStrongOwnership + 71 3   DTDeviceKitBase                     0x000000012162d432 -[DTDKMobileDeviceToken installApplicationBundleAtPath:withOptions:andError:withCallback:] + 1420 4   IDEiOSSupportCore                   0x00000001213509ea __118-[DVTiOSDevice(DVTiPhoneApplicationInstallation) processAppInstallSet:appUninstallSet:installOptions:completionBlock:]_block_invoke.292 + 3508 5   DVTFoundation                       0x000000010e12898b __DVT_CALLING_CLIENT_BLOCK__ + 7 6   DVTFoundation                       0x000000010e12a0f7 __DVTDispatchAsync_block_invoke + 931 7   libdispatch.dylib                   0x00007ff819bc3ad8 _dispatch_call_block_and_release + 12 8   libdispatch.dylib                   0x00007ff819bc4cc9 _dispatch_client_callout + 8 9   libdispatch.dylib                   0x00007ff819bcacee _dispatch_lane_serial_drain + 696 10  libdispatch.dylib                   0x00007ff819bcb7c8 _dispatch_lane_invoke + 366 11  libdispatch.dylib                   0x00007ff819bd57e1 _dispatch_workloop_worker_thread + 758 12  libsystem_pthread.dylib             0x00007ff819d7b074 _pthread_wqthread + 326 13  libsystem_pthread.dylib             0x00007ff819d79ffb start_wqthread + 15 ); } -- Analytics Event: com.apple.dt.IDERunOperationWorkerFinished : {     "device_model" = "iPhone10,4";     "device_osBuild" = "15.3.1 (19D52)";     "device_platform" = "com.apple.platform.iphoneos";     "launchSession_schemeCommand" = Run;     "launchSession_state" = 1;     "launchSession_targetArch" = arm64;     "operation_duration_ms" = 5282;     "operation_errorCode" = "-402620375";     "operation_errorDomain" = "com.apple.dt.MobileDeviceErrorDomain";     "operation_errorWorker" = IDEInstalliPhoneLauncher;     "operation_name" = IDEiPhoneRunOperationWorkerGroup;     "param_consoleMode" = 0;     "param_debugger_attachToExtensions" = 0;     "param_debugger_attachToXPC" = 1;     "param_debugger_type" = 5;     "param_destination_isProxy" = 0;     "param_destination_platform" = "com.apple.platform.iphoneos";     "param_diag_MainThreadChecker_stopOnIssue" = 0;     "param_diag_MallocStackLogging_enableDuringAttach" = 0;     "param_diag_MallocStackLogging_enableForXPC" = 1;     "param_diag_allowLocationSimulation" = 1;     "param_diag_gpu_frameCapture_enable" = 0;     "param_diag_gpu_shaderValidation_enable" = 0;     "param_diag_gpu_validation_enable" = 0;     "param_diag_memoryGraphOnResourceException" = 0;     "param_diag_queueDebugging_enable" = 1;     "param_diag_runtimeProfile_generate" = 0;     "param_diag_sanitizer_asan_enable" = 0;     "param_diag_sanitizer_tsan_enable" = 0;     "param_diag_sanitizer_tsan_stopOnIssue" = 0;     "param_diag_sanitizer_ubsan_stopOnIssue" = 0;     "param_diag_showNonLocalizedStrings" = 0;     "param_diag_viewDebugging_enabled" = 1;     "param_diag_viewDebugging_insertDylibOnLaunch" = 1;     "param_install_style" = 0;     "param_launcher_UID" = 2;     "param_launcher_allowDeviceSensorReplayData" = 0;     "param_launcher_kind" = 0;     "param_launcher_style" = 0;     "param_launcher_substyle" = 0;     "param_runnable_appExtensionHostRunMode" = 0;     "param_runnable_productType" = "com.apple.product-type.application";     "param_runnable_swiftVersion" = "5.5.2";     "param_runnable_type" = 2;     "param_testing_launchedForTesting" = 0;     "param_testing_suppressSimulatorApp" = 0;     "param_testing_usingCLI" = 0;     "sdk_canonicalName" = "iphoneos15.2";     "sdk_osVersion" = "15.2";     "sdk_variant" = iphoneos; } -- System Information macOS Version 12.2.1 (Build 21D62) Xcode 13.2.1 (19586) (Build 13C100) Timestamp: 2022-03-11T11:12:04+02:00 this is the code sign of the app : Executable=/Users/yammine/Library/Developer/Xcode/DerivedData/Belight.tv-cjjqumcursyzwgexwmngzqpjxuhd/Build/Products/Debug-iphoneos/iosApp.app/iosApp Identifier=belight.tv.mobile Format=app bundle with Mach-O thin (arm64) CodeDirectory v=20400 size=173557 flags=0x0(none) hashes=5413+7 location=embedded VersionPlatform=2 VersionMin=983552 VersionSDK=983552 Hash type=sha256 size=32 CandidateCDHash sha256=ae1b67b0146f3cd850f8b50c811a30b0074e459c CandidateCDHashFull sha256=ae1b67b0146f3cd850f8b50c811a30b0074e459ccf67664a03c126325513e08e Hash choices=sha256 CMSDigest=ae1b67b0146f3cd850f8b50c811a30b0074e459ccf67664a03c126325513e08e CMSDigestType=2 Executable Segment base=0 Executable Segment limit=9486336 Executable Segment flags=0x11 Page size=4096 -7=b82416cc7a192ddfb0e55772ad1c5665dc56603b7270c27f276b7386ff210d24 -6=0000000000000000000000000000000000000000000000000000000000000000 -5=ecd453cfb0a1a40dee167d7ba4c8eb6f63853a2a337425a64656515b582c3158 -4=0000000000000000000000000000000000000000000000000000000000000000 -3=570369fde135209c46f351df9690b3e76fe1d9733f8c8ea342f367dbf9a097ec -2=0fb4a4176ef550d3bbaa6681c6282857e2554ba65de2f68af504028fa7e0322e CDHash=ae1b67b0146f3cd850f8b50c811a30b0074e459c Signature size=4797 Authority=Apple Development: yammine@tomorrow.services (3DPU6CX8ZZ) Authority=Apple Worldwide Developer Relations Certification Authority Authority=Apple Root CA Signed Time=Mar 11, 2022 at 11:11:54 AM Info.plist entries=31 TeamIdentifier=5BSNGUTQ53 Sealed Resources version=2 rules=10 files=20 Internal requirements count=1 size=196
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I had requested for Contact Note Field Access Entitlement (via https://developer.apple.com/contact/request/contact-note-field) and got it enabled in app id's additional capabilities section. I have created app store distribution provisioning profile using this app id. And also added "com.apple.developer.contacts.notes YES" in entitlements file. But I'm getting the below error in xcode. I'm not able to archive the build because of this. How can I resolve this issue?
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We have a new application I'm writing that uses the endpoint security entitlement. The profile seems to be something we can set up via xcode, but we are not using xcode. We use custom makefiles and manually codesign. When we try to use this entitlement, it fails to load with this error: Code has restricted entitlements, but the validation of its code signature failed. Unsatisfied Entitlements: It appears that this is most likely because we aren't using a provisioning profile, but instead, just using codesign to set hardening and the endpoint security entitlement. I have not found any information about how to fix this, and I am relatively new to apple osx development, so any help would be appreciated!
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Hello, If I have an app that utilizes Push Notifications, my application's entitlements will look like the following: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>com.apple.developer.aps-environment</key> <string>development</string> </dict> </plist> As a result, I see that the app bundle includes a embedded.provisionprofile binary file since Push Notifications requires it. Say I copy the app bundle over to another location on my machine. When I code sign the newly copied app bundle, will I need to do something with the embedded.provisionprofile? Best, Brando
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For the last several hours I've been encountering the below error. Domain: com.apple.dt.MobileDeviceErrorDomain Code: -402620395 User Info: {   DVTRadarComponentKey = 487925;   MobileDeviceErrorCode = "(0xE8008015)";   "com.apple.dtdevicekit.stacktrace" = ( 0  DTDeviceKitBase           0x00000001151a6076 DTDKCreateNSErrorFromAMDErrorCode + 220 1  DTDeviceKitBase           0x00000001151e46e8 __90-[DTDKMobileDeviceToken installApplicationBundleAtPath:withOptions:andError:withCallback:]_block_invoke + 155 2  DVTFoundation            0x000000010c8d2fb4 DVTInvokeWithStrongOwnership + 71 3  DTDeviceKitBase           0x00000001151e4432 -[DTDKMobileDeviceToken installApplicationBundleAtPath:withOptions:andError:withCallback:] + 1420 4  IDEiOSSupportCore          0x0000000114ef79ea __118-[DVTiOSDevice(DVTiPhoneApplicationInstallation) processAppInstallSet:appUninstallSet:installOptions:completionBlock:]_block_invoke.292 + 3508 5  DVTFoundation            0x000000010ca0798b __DVT_CALLING_CLIENT_BLOCK__ + 7 6  DVTFoundation            0x000000010ca090f7 __DVTDispatchAsync_block_invoke + 931 7  libdispatch.dylib          0x00007ff816b05ad8 _dispatch_call_block_and_release + 12 8  libdispatch.dylib          0x00007ff816b06cc9 _dispatch_client_callout + 8 9  libdispatch.dylib          0x00007ff816b0ccee _dispatch_lane_serial_drain + 696 10 libdispatch.dylib          0x00007ff816b0d7c8 _dispatch_lane_invoke + 366 11 libdispatch.dylib          0x00007ff816b177e1 _dispatch_workloop_worker_thread + 758 12 libsystem_pthread.dylib       0x00007ff816cba074 _pthread_wqthread + 326 13 libsystem_pthread.dylib       0x00007ff816cb8ffb start_wqthread + 15 ); } -- Analytics Event: com.apple.dt.IDERunOperationWorkerFinished : {   "device_isWireless" = 1;   "device_model" = "iPhone13,2";   "device_osBuild" = "15.3.1 (19D52)";   "device_platform" = "com.apple.platform.iphoneos";   "launchSession_schemeCommand" = Run;   "launchSession_state" = 1;   "launchSession_targetArch" = arm64;   "operation_duration_ms" = 4630;   "operation_errorCode" = "-402620395";   "operation_errorDomain" = "com.apple.dt.MobileDeviceErrorDomain";   "operation_errorWorker" = IDEInstalliPhoneLauncher;   "operation_name" = IDEiPhoneRunOperationWorkerGroup;   "param_consoleMode" = 0;   "param_debugger_attachToExtensions" = 0;   "param_debugger_attachToXPC" = 1;   "param_debugger_type" = 5;   "param_destination_isProxy" = 0;   "param_destination_platform" = "com.apple.platform.iphoneos";   "param_diag_MainThreadChecker_stopOnIssue" = 0;   "param_diag_MallocStackLogging_enableDuringAttach" = 0;   "param_diag_MallocStackLogging_enableForXPC" = 1;   "param_diag_allowLocationSimulation" = 0;   "param_diag_gpu_frameCapture_enable" = 0;   "param_diag_gpu_shaderValidation_enable" = 0;   "param_diag_gpu_validation_enable" = 0;   "param_diag_memoryGraphOnResourceException" = 0;   "param_diag_queueDebugging_enable" = 1;   "param_diag_runtimeProfile_generate" = 0;   "param_diag_sanitizer_asan_enable" = 0;   "param_diag_sanitizer_tsan_enable" = 0;   "param_diag_sanitizer_tsan_stopOnIssue" = 0;   "param_diag_sanitizer_ubsan_stopOnIssue" = 0;   "param_diag_showNonLocalizedStrings" = 0;   "param_diag_viewDebugging_enabled" = 1;   "param_diag_viewDebugging_insertDylibOnLaunch" = 1;   "param_install_style" = 0;   "param_launcher_UID" = 2;   "param_launcher_allowDeviceSensorReplayData" = 0;   "param_launcher_kind" = 0;   "param_launcher_style" = 0;   "param_launcher_substyle" = 0;   "param_runnable_appExtensionHostRunMode" = 0;   "param_runnable_productType" = "com.apple.product-type.application";   "param_runnable_swiftVersion" = "5.5.2";   "param_runnable_type" = 2;   "param_testing_launchedForTesting" = 0;   "param_testing_suppressSimulatorApp" = 0;   "param_testing_usingCLI" = 0;   "sdk_canonicalName" = "iphoneos15.2";   "sdk_osVersion" = "15.2";   "sdk_variant" = iphoneos; } I've tried a whole bunch of things. Changing the release from debug to release, reinstalling pods, cleaning build folder, creating a new provisioning profile with the device added but nothing is working. The app installs fine on all simulators but not on iPhone or iPad even though I have a valid developer account with valid PF and certs.
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I'm working on distributing a MAC App, and I'm also a complete beginner. During deployment, the following was confirmed in the apple log: Provisioning Profile Validation: profile 'teamid.Bundleid' is not provisioned for this device () embedded provisioning profile not valid: file:///Applications/SystemExtensions.app/Contents/embedded.provisionprofile error: Error Domain=CPProfileManager Code=-212 "Provisioning profile does not allow this device." UserInfo={NSLocalizedDescription=Provisioning profile does not allow this device.} Disallowing "BundleID" because no eligible provisioning profiles found The app is notarized and runs normally, but when it runs, the app fails to start and ends with the error. So I decided to create a Developer ID provisioning file. Go to the Apple Developer site. Since you already have a "Developer ID Applications" certificate and a Bundle ID is registered, you only need to create a provisioning file. On the Profile tab, on the Distribution tab, choose Developer ID and choose app Id. Then it will show no certificate as below screen. Actually, there are two Developer ID Application certificates as shown below. How do I create it?
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I requested “USB transport " and "userclient-access" entitlements to Apple and they has approved. Apple team said I should create entitlement file and "transport.usb" entitlement should contain Vendor ID. I created also AppID and Provisionig profiles. After that, I build the Xcode project and the application doesn't work. I have two questions. Provisioning profile contains transport.usb entitlement "without" Vendor ID. Should it contain Vendor ID too? When I create AppID, I can choose "Additional Capabilities", but I can not find "userclient-access". How can I set the entitlement?
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Hi. I am registered as a team member of a developer account. When I try to build ma app some problems occur during the signing process. (see error messages in screenshot). I am new to all this and have no idea what the problem is :( Are there any restrictions for the development account? Is there something wrong with the provisioning profile? Many thanks in advance!
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Lets assume the following case: I uploaded a App Version to the app store The upload is successful I did not publish the app right away so I can do testing through TestFlight Then I revoke the iOS Distribution certificate that was used for the upload Without any need for a new version upload to the app store, I push the publish button for the already uploaded app version When the "publish" button is pushed, is the app version that is already uploaded to the app store going to be published just fine, even as the originally used iOS Distribution certificate was revoked in the mean time after the upload?
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I am using Visual Studio and I am paired to a Mac trying to update my iOS app. The certificates expired since I posted the app, so I created new certificates and profiles. I have verified that they work by creating a project in Xcode with the same bundle identifier and I am able to successfully deploy to my iPhone. I have properly downloaded the certificates and profiles and I am able to see them when I select manual provisioning. When I run on an iPhoneSimulator with manual provisioning selected, the project builds and deploys to the simulator on my Mac. However, when I try to deploy to an actual device, I get an error "The specified iOS provisioning profile '...' could not be found". Automatic provisioning also works with a simulator but gives an error when an actual device is selected: "FileNotFoundException: Could not find file "/Users/.../Library/MobileDevice/Provisioning Profiles/08177000-c87a-4adc-b900-3a07ba33c83d.mobileprovision". It looks for the same provisioning profile every time when automatic provisioning is selected and I am unable to edit the name of the profile in the folder on the Mac. Any help would be greatly appreciated.
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I have an issue with an app - KaPang. Working in Visual Studio 2022 Xamarin. Have made three releases of my App to Iphone via cable. The app works fine in this case. When doing a release to AppStore as: Create Archive in VS2022- OK Distribute to AppStore in VS2022. An .Ipa file is create - OK In Imac distribute the .ipa file via Transporter to AppStore - OK Waiting for release to TestFlight - Having issues: --for the first two releases som functions did not work in app - e.g. ListView and call to database. Still same code as released via cable and working. --The last release was not approved at all since the test team could not start app. I am using an combinmde Microsft/Apple environment. Can I adress this to Apple or is this to be adressed to Microsoft? Any clue what can be the issue and where to investigate? I have released another App for testing - KaBom. This works fine so the environments seems to be OK? /Kari T
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I have spent hours and hours but can't figure out how to fix it. In xcode I am getting this error when I am trying to prepare my app for distribution. Failed to create provisioning profile. There are no devices registered in your account on the developer website. Select a device run destination to have Xcode register it. No profiles for 'app.beegle.campus.ios' were found Xcode couldn't find any iOS App Development provisioning profiles matching 'app.beegle.campus.ios'. I have tried all various combinations of settings and checked internet, but can't figure out what's going wrong and how to fix it. Tried to create many profiles, certificates etc too in my account. But nothing has worked, and in some cases it is not even letting me create those. I am on a Macbook Air and want to develop app on simulator for now. Please help. I am not much of a techie, so please go easy on jargons. Already I see so many terms (Profile, Certificate, Signing, Identity, Identifier, Project, Team, Distribution/Development, iOS/Apple/Mac, Package, Target, Deployment) and it is all confusing. Attaching screenshot too.
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When trying to export my archive on XCode to testflight I am consistently getting code signing errors. XCode version 13.1. All of my certificates are up-to-date. I've also downloaded a new provisioning profile which I've tried to use in the "manual" signing option for the export, but I receive the same error. Any help would be greatly appreciated.
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I've been added to an App development team in App Store Connect. We have already registered a bundle identifier. However, when I try to sign in with my developer account in Xcode > Preferences > Apple IDs all I see for teams is my personal team. It thinks I'm trying to create a new project with a new bundle identifier so I get the error message: 'Failed to register bundle identifier The app identifier "com.ocalgorithms.GoniGoProject" cannot be registered to your development team because it is not available. Change your bundle identifier to a unique string to try again.' How do I log in so that it links me to my developer role in another project owned by someone else?
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We're attempting to build and distribute our MacOS game via TestFlight and are met with an error or multiple errors regarding "com.apple.developer.arcade-operations". Either we exclude the entry from our entitlements file used to sign and get this single error: ITMS-90769: Invalid Bundle - Apple Arcade apps require the 'com.apple.developer.arcade-operations' entitlement. Or we add it to the entitlements and get this error: ITMS-90287: Invalid Code Signing Entitlements - The entitlements in your app bundle signature do not match the ones that are contained in the provisioning profile. The bundle contains a key that is not included in the provisioning profile: 'com.apple.developer.arcade-operations' in 'com.[CompanyIdentifier.GameName].pkg/Payload/[GameName].app/Contents/MacOS/[GameName]'. We're unsure of how to properly "include the key'' in the provisioning profile. There are no options to do such a thing on the developer.apple website where they're created/editable and I can't just add it to the Entitlements <dict> in the .provisionprofile file itself. Is there a way we can "add the entitlement to the provisioning profile"? It's a Mac App Store Distribution profile as that's the only one TestFlight is accepting. If we use any other profile we'll get: ITMS-90283: Invalid Provisioning Profile - The provisioning profile included in the bundle com.[CompanyIdentifier.GameName] [com.[CompanyIdentifier.GameName].pkg/Payload/[GameName].app] is invalid.
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