If I long press on an element, the sidebar disappears and then a Done appears on the screen, but nothing else changes, so what are the Environments in Vision Pro's Simulator?
                    
                  
                Simulator
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                      I want to open the control center in Vision Pro’s Xcode simulator. Can I open it? If I can, please tell me how to do it. Thank you.
                    
                  
                
                    
                      Hello,
It seems Xcode 26 beta is lagging the OS releases, which is fine.
However, how does one install a Beta N + 1 or N + 2 SDK into the older Xcode beta?
I'd like to use iOS 26 Beta 8 from the Xcode 26 Beta 6 install I have. I have tried Settings/Components and Devices & Simulators but nothing Beta 7 nor 8 shows up there.
Thanks!
-- Greg Bolsinga
                    
                  
                
                    
                      Hello everyone,
I am currently developing an iMessage Sticker Pack in Xcode 16.4 (Build 16F6) on macOS 15.6.1.
The project builds without errors, but when running in the iOS 18.6 Simulator (iPhone 15 Pro, iPhone 16, etc.), the Sticker Pack does not show up inside Messages. Instead, the Simulator displays a white screen or the sticker drawer simply does not include my extension.
In the logs I consistently see this error:
FrontBoard[app] error: Application "de.eazyapp.smileystickerpack.StickerPackExtension" is unknown to FrontBoard
Simulator device failed to launch de.eazyapp.smileystickerpack.
Domain: FBSOpenApplicationServiceErrorDomain
Code: 1
Failure Reason: The request was denied by service delegate (SBMainWorkspace) for reason: NotFound ("Application "de.eazyapp.smileystickerpack" is unknown to FrontBoard").
User Info: {
BSErrorCodeDescription = RequestDenied;
DVTErrorCreationDateKey = "2025-08-21 10:11:22 +0000";
FBSOpenApplicationRequestID = 0x6e63;
IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher;
SimCallingSelector = "launchApplicationWithID:options:pid:error:";
}
The request to open "de.eazyapp.smileystickerpack" failed.
Domain: FBSOpenApplicationServiceErrorDomain
Code: 1
Failure Reason: The request was denied by service delegate (SBMainWorkspace) for reason: NotFound ("Application "de.eazyapp.smileystickerpack" is unknown to FrontBoard").
User Info: {
BSErrorCodeDescription = RequestDenied;
FBSOpenApplicationRequestID = 0x6e63;
}
The operation couldn’t be completed. Application "de.eazyapp.smileystickerpack" is unknown to FrontBoard.
Domain: FBSOpenApplicationErrorDomain
Code: 4
Failure Reason: Application "de.eazyapp.smileystickerpack" is unknown to FrontBoard.
User Info: {
BSErrorCodeDescription = NotFound;
}
Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : {
"device_identifier" = "A3986FB9-55ED-42CC-9336-F695C4CB9451";
"device_model" = "iPhone17,1";
"device_osBuild" = "18.6 (22G86)";
"device_platform" = "com.apple.platform.iphonesimulator";
"device_thinningType" = "iPhone17,1";
"dvt_coredevice_version" = "443.24";
"dvt_coresimulator_version" = "1010.15";
"dvt_mobiledevice_version" = "1784.140.4";
"launchSession_schemeCommand" = Run;
"launchSession_state" = 1;
"launchSession_targetArch" = arm64;
"operation_duration_ms" = 23478;
"operation_errorCode" = 1;
"operation_errorDomain" = FBSOpenApplicationServiceErrorDomain;
"operation_errorWorker" = IDELaunchiPhoneSimulatorLauncher;
"operation_name" = IDERunOperationWorkerGroup;
"param_debugger_attachToExtensions" = 0;
"param_debugger_attachToXPC" = 1;
"param_debugger_type" = 3;
"param_destination_isProxy" = 0;
"param_destination_platform" = "com.apple.platform.iphonesimulator";
"param_diag_113575882_enable" = 0;
"param_diag_MainThreadChecker_stopOnIssue" = 0;
"param_diag_MallocStackLogging_enableDuringAttach" = 0;
"param_diag_MallocStackLogging_enableForXPC" = 1;
"param_diag_allowLocationSimulation" = 1;
"param_diag_checker_tpc_enable" = 1;
"param_diag_gpu_frameCapture_enable" = 0;
"param_diag_gpu_shaderValidation_enable" = 0;
"param_diag_gpu_validation_enable" = 0;
"param_diag_guardMalloc_enable" = 0;
"param_diag_memoryGraphOnResourceException" = 0;
"param_diag_mtc_enable" = 1;
"param_diag_queueDebugging_enable" = 1;
"param_diag_runtimeProfile_generate" = 0;
"param_diag_sanitizer_asan_enable" = 0;
"param_diag_sanitizer_tsan_enable" = 0;
"param_diag_sanitizer_tsan_stopOnIssue" = 0;
"param_diag_sanitizer_ubsan_enable" = 0;
"param_diag_sanitizer_ubsan_stopOnIssue" = 0;
"param_diag_showNonLocalizedStrings" = 0;
"param_diag_viewDebugging_enabled" = 1;
"param_diag_viewDebugging_insertDylibOnLaunch" = 1;
"param_install_style" = 2;
"param_launcher_UID" = 2;
"param_launcher_allowDeviceSensorReplayData" = 0;
"param_launcher_kind" = 0;
"param_launcher_style" = 0;
"param_launcher_substyle" = 0;
"param_runnable_appExtensionHostRunMode" = 0;
"param_runnable_productType" = "com.apple.product-type.application.messages";
"param_structuredConsoleMode" = 1;
"param_testing_launchedForTesting" = 0;
"param_testing_suppressSimulatorApp" = 0;
"param_testing_usingCLI" = 0;
"sdk_canonicalName" = "iphonesimulator18.5";
"sdk_osVersion" = "18.5";
"sdk_variant" = iphonesimulator;
}
System Information
macOS Version 15.6.1 (Build 24G90)
Xcode 16.4 (23792) (Build 16F6)
Timestamp: 2025-08-21T12:11:22+02:00
Steps I already tried:
Verified Bundle Identifiers (App + Extension)
Confirmed Stickers.xcstickers is only in the Extension target, not the App target
Checked that the Extension is properly listed under Embed Foundation Extensions
Performed Clean Build Folder, Simulator reset, and reinstall
Tried on a fresh Mac with clean Xcode install
Reproduced consistently across multiple iOS 18 Simulators
Steps to reproduce
Create new iMessage Sticker Pack App in Xcode
Add PNG/APNG stickers into Stickers.xcstickers
Run on Simulator (iOS 18.6)
Open Messages → App Drawer
Sticker Pack is missing, extension does not load
Environment
Xcode 16.4 (16F6)
macOS 15.6.1 (24G90)
iOS Simulator 18.6
Project type: iMessage Sticker Pack
Question
Has anyone else experienced this issue with iMessage Sticker Packs on iOS 18 Simulators?
Any guidance would be appreciated  
Thank you,
Hakan
                    
                  
                
                    
                      Hi,
I’m trying to free up space on my computer and have uninstalled Xcode. However, I noticed that many large files remain on the filesystem even after uninstalling it.
The largest remaining files (~33 GB) are iOS Simulator images located at:
/System/Volumes/Data/Library/Developer/CoreSimulator/Volumes
I attempted to delete them using root privileges, but it seems that these system files are mounted as read-only.
I’m reaching out to ask for guidance to ensure that these files do not contain anything important for macOS, and that it’s safe to remove them before getting in recovery mode.
Thank you very much for your advice!
                    
                  
                
                    
                      Hello. I was working on a Unity game for iPhone, but Apple said that it is impossible to prohibit downloading to iPad. They tested it on iPad Air 5, and for some reason the game did not work correctly - nothing happened when launched, although everything was fine in the simulator and in the real iPhone. Please tell me what to do?
                    
                  
                
                    
                      Hello. I was working on a Unity game for iPhone, but Apple said that it is impossible to prohibit downloading to iPad. They tested it on iPad Air 5, and for some reason the game did not work correctly - nothing happened when launched, although everything was fine in the iPad Air 5 simulator and in the real iPhone. Please tell me what to do?
                    
                  
                
                    
                      Xcode 26 Beta 5 Universal: Not able to install iOS 26 Beta 5 simulator on intel macs
Below log is shown:
Download failed.
Domain: DVTDownloadableErrorDomain
Code: 41
User Info: {
DVTErrorCreationDateKey = "2025-08-08 06:37:48 +0000";
}
Download failed.
Domain: DVTDownloadableErrorDomain
Code: 41
System Information
macOS Version 15.5 (Build 24F74)
Xcode 26.0 (24198.5) (Build 17A5295f)
Is simulator run time for Xcode 26 Beta 5 not given out yet?
However I am able to download simulators on Apple Silicon macs with same Universal installer.
Has anyone faced similar issue?
                    
                  
                
                    
                      My Xcode version is 16.4, I have added an old version simulator (iPhone 13 with iOS 17.2) to the simulator list, but I can't use it for debugging, and all on display are iPhone 16 with 18.6 (the latest iOS devices).
The setting "Minimum Deployments" for my App is 16.6.
In addition, when I downloaded an iOS 16.0 version simulator, Xcode automatically added all iPhone 15 models of the simulator, but I still can't use them. In short, I can only use the default iPhone 16 simulators.
So, if I want to debug my App using iPhone 13 (iOS 17.2), what should I do?
Thank you for your reply. :)
Another small issue, my App's destination has been set to support only iPhone, why are those iPad simulators still appearing?
                    
                  
                
                    
                      I'm just getting started with swift development using Xcode 164 on a MacBook Pro running Sequoia 15.6.  When I try to run the simplest "Hello World" app against iPhone simulators, I get the error messages below.  I've looked at that location and none of the directory structure /private/var/db/eligibilityd below the 2224B135-8383-4C69-B339-B6DF9D88F6FD folder exists.  Just wondering if I have a config error somewhere or if there's somewhere else I should be looking to correct this.  It doesn't occur when I run on a physical iPhone device.
Error message:
load_eligibility_plist: Failed to open /Users/****/Library/Developer/CoreSimulator/Devices/DB1919F3-ECB8-4C55-817C-85B68F083F57/data/Containers/Data/Application/2224B135-8383-4C69-B339-B6DF9D88F6FD/private/var/db/eligibilityd/eligibility.plist: No such file or directory(2)
Failed to send CA Event for app launch measurements for ca_event_type: 0 event_name: com.apple.app_launch_measurement.FirstFramePresentationMetric
Failed to send CA Event for app launch measurements for ca_event_type: 1 event_name: com.apple.app_launch_measurement.ExtendedLaunchMetrics
                    
                  
                
                    
                      Hello,
I'm checking to see if anyone else is experiencing an issue downloading the latest beta simulator.
When I try to download the iOS 26 beta 5 simulator in Xcode, the download fails instantly. There is no progress, just an immediate error with no message other than the code itself: DVTDownloadableErrorDomain Code: 41.
I've already restarted both Xcode and the Mac multiple times. I have also tried downloading on different networks to rule out a firewall issue.
                    
                  
                
                    
                      I am facing a recurring issue with Xcode iOS simulator. I want to preview a SwiftUI for iOS in Xcode, but the Simulator app fails to boot up.
I receive the follow error in Xcode:
Cannot Preview in this file. Simulator was shutdown during an update.
I have tried the following:
Deleting Xcode cache
Reinstalling iOS Simulator runtimes
Completely uninstalling Xcode and deleting all developer data, then reinstalling
None of the above steps fix the problem. The only fix I have found is to completely reinstall MacOS 15.4.1.  THIS IS TERRIBLE!
I have already reinstalled MacOS 15.4.1 once to fix the issue, and I don't want to do it again.  If there is another solution, please help me find it!
Thank you!!
                    
                  
                
                    
                      Hi,
I'm unable to download the iOS 18.5 (22F76) and iOS 18.6 (22G86) Simulator runtimes on macOS 15.6 (24G84). The issue persists across multiple versions of Xcode, including 16.4 (16F6) and Xcode 26 beta 3 (17A5276g).
Symptoms:
In Xcode > Settings > Platforms (Components tab), clicking “Get” for iOS 18.5 / 18.6 either does nothing or results in a download failure.
CLI command sudo xcodebuild -downloadPlatform iOS fails with:
Domain: DVTDownloadableErrorDomain, Code: 41
HTTP 403 Forbidden from Amazon S3/CloudFront
Switching to admin user, different networks, and clean reinstall of Xcode had no effect.
I also attempted manual installation using the .dmg files from the developer portal. After mounting (e.g. Xcode_15_Simulator_Runtime_iOS_18.2.dmg), I extracted iOS 18.2.simruntime, but Xcode does not recognize it.
File structure inside the extracted .simruntime:
Contents/
├── Info.plist (missing runtime identifier)
├── MacOS/
├── Resources/
└── _CodeSignature/
Expected structure (from working install):
Contents/
├── Info.plist (with runtime info)
├── RuntimeRoot/
├── Resources/
└── _CodeSignature/
Even copying a working .simruntime from another machine did not resolve the issue.
Additionally, in Xcode 26 beta 3 I received:
Download failed.
Domain: DVTDownloadableErrorDomain
Code: 41
Domain: com.apple.MobileAssetError.Download
Code: 60
Message: Download failed due to not being able to connect to the host. (Catalog download for com.apple.MobileAsset.iOSSimulatorRuntime)
This appears to be either a CDN-level or catalog configuration issue. Any guidance or workaround would be appreciated.
Thanks!
                    
                  
                
                    
                      I've been aware for some time that Push notifications work on the iOS simulator now -- I see them pop up while I'm working.
However, it would seem that SILENT push notifications do not work. I came to this conclusion only after several frustrating hours of debugging my app, thinking either the app was broken or the server wasn't sending the notification. Finally I tested it on a device and found that it actually works fine.
Why does such a limitation exist? If I can't depend on the simulator to handle ALL of the notifications, I'd rather it didn't work at all. Having it work part of the time on some notifications is really confusing.
                    
                  
                
                    
                      running my Xcode app in Simulator: screenshots are sent to Library/Developer/CoreSimulator/Devices
followed by the cryptic code for the device ( given in /Library/Developer/CoreSimulator/Devices/device_set.plist ), a subdirectory then the PNG file.  This is very inconvenient.
How to I set the desired directory?
                    
                  
                
                    
                      I have experienced problems with my app crashing on build (I believe it's while linking) with various combinations of Xcode version and iOS simulator version. It dates back to Xcode 16.3 in my testing, and continues through Xcode 16.4 and all Xcode 26 betas. This occurs whether the project running is UIKit-based or SwiftUI-based. Simply dropping a file with the following code into a project, without even needing to refer to its class anywhere else in the project, produces the crash.
import Foundation
import WebKit
class WebBrowserController: NSObject, ObservableObject, WKNavigationDelegate {
    var webView: WKWebView
    
    override init() {
        self.webView = WKWebView()
        super.init()
    }
    
    func findString(_ string: String, completion: @escaping (WKFindResult) -> Void) {
        let configuration = WKFindConfiguration()
        webView.find(string, configuration: configuration) { result in
            completion(result)
        }
    }
}
With Xcode 26 beta 4 I am experiencing this issue with iOS 18.4 and iOS 18.5 simulators, but not with iOSW 18.3 or iOS 26 simulators. The complete history of my testing back to Xcode 16.3 and the problematic iOS versions is included Feedback #FB17737471.
The crash message appearing in the Xcode 26 beta 4 console for iOS 18.5 is below:
dyld[7438]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
  Referenced from: <EF9CE2A7-9F7C-316D-869F-087AECC76C53> /Users/dennisbirch/Library/Developer/CoreSimulator/Devices/CD82152C-E407-4350-B8AE-C15B5304CA05/data/Containers/Bundle/Application/94F80728-CECE-4C24-84CF-C435069B276A/SwiftUIMissingWebViewLib.app/SwiftUIMissingWebViewLib.debug.dylib
  Reason: tried: '/Users/dennisbirch/Library/Developer/Xcode/DerivedData/SwiftUIMissingWebViewLib-dbhkxwiichsdtygsnxqszkylbivv/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file)
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
  Referenced from: <EF9CE2A7-9F7C-316D-869F-087AECC76C53> /Users/dennisbirch/Library/Developer/CoreSimulator/Devices/CD82152C-E407-4350-B8AE-C15B5304CA05/data/Containers/Bundle/Application/94F80728-CECE-4C24-84CF-C435069B276A/SwiftUIMissingWebViewLib.app/SwiftUIMissingWebViewLib.debug.dylib
  Reason: tried: '/Users/dennisbirch/Library/Developer/Xcode/DerivedData/SwiftUIMissingWebViewLib-dbhkxwiichsdtygsnxqszkylbivv/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such f
dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/25A5316i/com.apple.CoreSimulator.SimRuntime.iOS-18-5.22F77/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/dennisbirch/Library/Developer/Xcode/DerivedData/SwiftUIMissingWebViewLib-dbhkxwiichsdtygsnxqszkylbivv/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/dennisbirch/Library/Developer/Xcode/DerivedData/SwiftUIMissingWebViewLib-dbhkxwiichsdtygsnxqszkylbivv/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib
                    
                  
                
                    
                      I am trying to integrate fastlane, which relies on xcodebuild. So this is my first experience with xcodebuild. Whenever I run a command to test or build the target in the folder where all the files of the project are stored, the action failes with Unable to find a device matching the provided destination specifier
For example I might be running this command:
xcodebuild \
  -project Hoerspielzentrale.xcodeproj \
  -scheme HoerspielzentraleUITests \
  -destination 'platform=iOS Simulator,name="Screenshot Simulator”' \
  test
However the mentioned error is returned:
xcodebuild: error: Unable to find a device matching the provided destination specifier:
		{ platform:iOS Simulator, OS:latest, name:"Screenshot Simulator” }
	The requested device could not be found because no available devices matched the request.
I can confirm that the simulator exists, is available and it can be booted. I have tried different simulators, different schemas, referencing them by their identifier, switching Xcode Versions, reset all simulators, derived data and build folder. After the error a complete list of all available destinations can be found, where I can see the simulator I try to use.
	Available destinations for the "HoerspielzentraleUITests" scheme:
		{ platform:iOS, id:dvtdevice-DVTiPhonePlaceholder-iphoneos:placeholder, name:Any iOS Device }
		{ platform:iOS Simulator, id:dvtdevice-DVTiOSDeviceSimulatorPlaceholder-iphonesimulator:placeholder, name:Any iOS Simulator Device }
		{ platform:iOS Simulator, id:961DC569-9931-419A-B46E-769AAFA73EA2, OS:18.5, name:Screenshot Simulator }
		{ platform:iOS Simulator, id:961DC569-9931-419A-B46E-769AAFA73EA2, OS:18.5, name:Screenshot Simulator }
		{ platform:iOS Simulator, id:5E51FD98-C451-472F-9CDE-08D49E6B737B, OS:18.5, name:Screenshot Simulator Pro }
		{ platform:iOS Simulator, id:5E51FD98-C451-472F-9CDE-08D49E6B737B, OS:18.5, name:Screenshot Simulator Pro }
The rest of the list was omitted.
I am currently completely stuck.
Thank you
                    
                  
                
                    
                      I've tried
deleting and reinstalling the beta
deleting and re-adding the iOS support
deleting and re-adding all the simulators
clearing DerivedData and CoreSimulator/Caches
rebooting
waiting a little while and rebuilding
Nothing works. Anyone else had any success?
                    
                  
                
                    
                      Build and run on simulator is suddenly very slow since Xcode 16.3.  The build is normal, but the run part launches the simulator and sits and waits 5, 10, 15, sometimes 20 seconds before anything happens.  During that time, the screen is blank on the simulator and the console output is blank in Xcode.
What's going on here?
Is there a fix or work-around?
EDIT: If I turn off the debugger, so it just runs without attaching it, the launch happens instantly.
                    
                  
                
                    
                      I installed the third beta of Xcode 26 with Xcode 16.4 installed on my machine. Once Xcode 26 was installed, all of my previous simulators were wiped out, leaving only the default iOS 26 simulators. I cannot create new simulators for iOS versions below 26. Here are my failed attempts to fix the issue:
Restarted Xcode 16.4 and my machine
Reinstalled the iOS 18.5 runtime
Uninstalled Xcode 26 and iOS 26 runtime
Reinstalled Xcode 16.4
Now, I literally cannot use a simulator in Xcode 16.4. Here is what I see when I try to create a new simulator in Xcode 16.4:
According to Xcode, the iOS 18.5 runtime is installed, so I have no idea what is going on. Is this a known issue? And how do I get Xcode 16.4 working with the iOS simulator?