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I really dont know what that means i got a output which gave me
Failed to install the requested application
Code: 22
Failure Reason: The bundle identifier of the application could not be determined.
I dont know if this is the only thing holding me back right now but its the only thing stopping from me seeing my project in the simulator Any help would be great THANKS IN ADVANCED
I fill tables on the submission page and submit them successfully. But I am worried about making some mistakes when filling the tables. So is it possible to check the submission content?
I know you can withdraw the submission and submit it again. But I am worried that it can make a negative effect on my work.
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i uesd youtube free audio and blender for 3d model.
in applying question,
"Did you use any content you do not have ownership rights to?"
do i have to write in YES or No?
if license is free, the ownership is mine..?
Hi am I allowed to withdraw my submission and resubmit it to be able to make any changes I wish to make before the submission deadline?
Will it count as a second submission?
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can i use sf symbols applelogo(Image(systemname:"applelogo") on my swift playgrounds app?
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I've been developing a Playground that works just fine on the Swift Playground app on Mac. I used the Swift Playground Author Template from Apple.
Is it a Swift Playground or an Xcode Playground? I'm a bit confused given that I tested my Swift Playground on Mac, not on iPad.
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Hi guys,
I just make my submission a few moment ago. However, I do not received any confirmation email or any notification from the website to indicates that it was success or not. Is there any way I can check the status of submission?
Thanks
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All the files in my app's package add upto 7 MB. But my swiftpm package has a size of 40.7 MB! i dont get how its possible. could you please offer a workaround? Thank you!
all my deliverables are done so this sucks :/
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I see everyone talks about submitting .swiftpm and not .xcodeproj. How can I compile everything into a .swiftpm?
I have a Swift Playground Book.
Does anyone know if the challenge for iphones will be tested on all sizes or just one in particular like the 11 for instance? Or should we make our apps able to fit whatever size
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Hello,
What type of playground are we supposed to create to participate in the Swift Student Challenge? On Swift Playgrounds, the 2 options are "App" and "Playground."
Thank you
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Is only available for Xcode 13.2
but
Module compiled with Swift 5.5.2 cannot be imported by the Swift 5.6 compiler:
Your Swift Playgrounds app project must be built with and run on Swift Playgrounds 4.0.2 on iPadOS 15.4 or Xcode 13.3 on macOS 12.3.
When will Apple release the updated versions?
Thanks
May I use emojis or SFSymbols in my app?
Greetings, I want to force my app's Orientation. Most solutions for "How to force orientation to Landscape for SwiftUI" seems works only for "real" SwiftUI project, not .swiftpm
How can I force orientation to landscape for Swift Playground App Project?
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I do prepare for submission.
Now, I have a question.
My native language isn’t English, so My name and school name isn’t also English.
Do I have to write in English? or in my language?
Submission deadline is here, so please tell me soon.
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I have a collectionView inside my UIKit view controller using UIViewControllerRepresentable (App is SwiftUI). How can I segue to another view when a cell is tapped. Usually I’d just segue from didSelectCellAt but how can I create a SwiftUI NavigationLink from there? (I will be switching to another Viewcontroller)
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Hi guys,
I have tried everything, including integrating the App delegate in SwiftUI, tested all the solutions on the web. of everything
InfoPlist does not exist in this type of app and there is no checkbox to tick in the Target project.
Could it be that Apple has blocked any possibility of blocking Swift Playground App a landscape?
do you have any ideas?
a thousand thanks!!!
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Hi. Now I'm on submitting process.
For submitting .zip section, there's
Which software should we use to run your app project?
with two options which is:
Swift Playgrounds 4.0.2 on iPadOS 15.3
Xcode 13.2.1 on macOS 12.2.1
I developed my app on Xcode but target of my app is iPad
Should I select Swift Playgrounds 4.0.2 on iPadOS 15.3 ?
(I cannot run my app on my Mac because I'm using intel-Mac)
I've encountered an issue where a swift playground app (when run in its own window) becomes unresponsive after approximately 3 minutes. The window goes dim and the playground ceases to respond. The HUD automatically comes down to suggest restarting the code. No error in my code is reported, and I seem to only ever encounter this issue when running from Swift Playgrounds on iPad (not an issue on Xcode).
I know there is a 3 minute limit anyway for the Swift Student Challenge, but is anyone else experiencing the same issue? if not, any thoughts on possible causes of this?
If i doing on playground on macbook. Can i send a file extention swiftpm ? I see a rule its said must be .swiftpm but .swiftpm is create from xcode.
I would like to know
Can playground save a file to extention .swiftpm?
or I must do only in XCODE
Im very confused
Thank you in advanced.