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can i use sf symbols applelogo(Image(systemname:"applelogo") on my swift playgrounds app?
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All the files in my app's package add upto 7 MB. But my swiftpm package has a size of 40.7 MB! i dont get how its possible. could you please offer a workaround? Thank you!
all my deliverables are done so this sucks :/
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I see everyone talks about submitting .swiftpm and not .xcodeproj. How can I compile everything into a .swiftpm?
I have a Swift Playground Book.
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I've been developing a Playground that works just fine on the Swift Playground app on Mac. I used the Swift Playground Author Template from Apple.
Is it a Swift Playground or an Xcode Playground? I'm a bit confused given that I tested my Swift Playground on Mac, not on iPad.
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i uesd youtube free audio and blender for 3d model.
in applying question,
"Did you use any content you do not have ownership rights to?"
do i have to write in YES or No?
if license is free, the ownership is mine..?
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Hello,
What type of playground are we supposed to create to participate in the Swift Student Challenge? On Swift Playgrounds, the 2 options are "App" and "Playground."
Thank you
May I use emojis or SFSymbols in my app?
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Hi guys,
I just make my submission a few moment ago. However, I do not received any confirmation email or any notification from the website to indicates that it was success or not. Is there any way I can check the status of submission?
Thanks
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Hi guys,
I have tried everything, including integrating the App delegate in SwiftUI, tested all the solutions on the web. of everything
InfoPlist does not exist in this type of app and there is no checkbox to tick in the Target project.
Could it be that Apple has blocked any possibility of blocking Swift Playground App a landscape?
do you have any ideas?
a thousand thanks!!!
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I have a collectionView inside my UIKit view controller using UIViewControllerRepresentable (App is SwiftUI). How can I segue to another view when a cell is tapped. Usually I’d just segue from didSelectCellAt but how can I create a SwiftUI NavigationLink from there? (I will be switching to another Viewcontroller)
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I do prepare for submission.
Now, I have a question.
My native language isn’t English, so My name and school name isn’t also English.
Do I have to write in English? or in my language?
Submission deadline is here, so please tell me soon.
Hi am I allowed to withdraw my submission and resubmit it to be able to make any changes I wish to make before the submission deadline?
Will it count as a second submission?
If i doing on playground on macbook. Can i send a file extention swiftpm ? I see a rule its said must be .swiftpm but .swiftpm is create from xcode.
I would like to know
Can playground save a file to extention .swiftpm?
or I must do only in XCODE
Im very confused
Thank you in advanced.
I've encountered an issue where a swift playground app (when run in its own window) becomes unresponsive after approximately 3 minutes. The window goes dim and the playground ceases to respond. The HUD automatically comes down to suggest restarting the code. No error in my code is reported, and I seem to only ever encounter this issue when running from Swift Playgrounds on iPad (not an issue on Xcode).
I know there is a 3 minute limit anyway for the Swift Student Challenge, but is anyone else experiencing the same issue? if not, any thoughts on possible causes of this?
Hi all,
According to the guidelines:
All content should be in English.
I wish to ask if this indicates that there can be absolutely no foreign language. For example, would a project that is in English but aims to educate others about languages be acceptable?
Thanks - James
I need some help adding an .scn file to my submission for this year.
I've tried creating an art.scnassets file from xcode within the project, adding the .scn file and trying to use it with SCNScene(named: "scene.scn"), but I get a blank SCNView and printing value of the SCNScene, I get nil.
Please help in this context ASAP.
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Can i use memoji sticker as an assets in my code??
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Should the language of the certificate of enrollment be in English?
My playground app runs perfectly fine when I compile it on Xcode on my Mac to run it on my iPad, but for some reason it won't run at all when I try running it directly on Swift Playgrounds (the file opens and it doesn't give me any errors, but it won't compile). How might I be able to fix this?
My app is a .swiftpm file and I'm using Swift Playgrounds 4.0.2 on iPadOS 15.4.1.
Any help would be greatly appreciated!
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Sorry for weird question but In the swift student challenge, it said that
You may include third-party open source licensed code and/or public domain images and sounds, with credit and an explanation of why it was used.
where should i put my explanation?
Thanks in advance!