WatchKit

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Build apps that leverage watchOS features like background tasks, extended runtime sessions, and access to the Digital Crown using WatchKit.

WatchKit Documentation

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This page describes the procedure to create deep links in iOS. I was able to launch an IOS Companion app (name of the app in my case) using its deep link. But the same is not working in AppleWatch. This is my plist to register a custom scheme - Companion: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleURLTypes</key> <array> <dict> <!-- <key>CFBundleTypeRole</key> <string>Viewer</string> --> <key>CFBundleURLName</key> <string><some unique ID></string> <key>CFBundleURLSchemes</key> <array> <string>Companion</string> </array> </dict> </array> </dict> </plist> I have implemented onOpenURL(perform:) to handle app launches using a deep link (url). var body: some Scene { WindowGroup { ContentView() .onOpenURL(perform: { (link: URL) in Log(String(format: "Link = %@", link.absoluteString)) // Use then deep link }) } } In iOS, I tested deep links in two ways: Wrote the full deep link in Notes app and tapped it. Created another app called AppLauncher with a Button saying 'Launch using Deep link'.... which when clicked opens the deep link using open(_:options:completionHandler:). Both the approaches work in iOS, but in watchOS, I can only try 2 because Notes app is not available for AppleWatch. So, I created another watchOS app called AppLauncher, which displays a SwiftUI Button saying 'Launch using Deep link', which when tapped, tries to open the link using openSystemURL(_:). But as mentioned in the documentation (linked earlier), Opens the specified system URL. this API only works for links associated with System apps i.e., Apple's call and message apps. So, how else can I use deep link to launch another app? I believe it's possible to launch an app using its deep link because the info.plist keys required to define a deep link scheme association (CFBundleURLTypes, CFBundleURLSchemes etc) is valid for watchOS too.
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by GangOrca.
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I am trying to get iPhone and watch simulator to send message to each other. I am getting this error(s) all the time: Error Domain=WCErrorDomain Code=7012 "Message reply took too long." UserInfo={NSLocalizedDescription=Message reply took too long., NSLocalizedFailureReason=Reply timeout occurred.} -[WCSession _onqueue_notifyOfMessageError:messageID:withErrorHandler:] 0F2558A6-6E42-4EF1-9223-FBC5336EE490 errorHandler: YES with WCErrorCodeMessageReplyTimedOut Is there are some guideline on how to connect them together? Maybe I a missing some step. For clarification, sometimes they do connect but it feels like pure luck. Please help.
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by atamanata.
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I'm making a watchOS app, which has WKNotificationScene for dynamic notification, and button for open sms app. I've tried to open sms app via url with following orders, but I always get error below: Press Notification on watchOS, which is made of WKNotificationScene (a.k.a. dynamic notification) watchOS App comes to foreground. Press button, which executes WKApplication.openSystemURL(_:) to open SMS App Error occurs. Failed to open URL sms:01022221111&body=%EB%82%98%EC%A4%91%EC%97%90%20%EC%A0%84%ED%99%94%EB%93%9C%EB%A6%AC%EA%B2%A0%EC%8A%B5%EB%8B%88%EB%8B%A4.: Error Domain=FBSOpenApplicationServiceErrorDomain Code=1 "The request to open "com.apple.MobileSMS" failed." UserInfo={NSLocalizedFailureReason=The request was denied by service delegate (IOSSHLMainWorkspace) for reason: Security ("Entitlement com.apple.springboard.openurlinbackground required to open URLs while backgrounded")., NSLocalizedDescription=The request to open "com.apple.MobileSMS" failed., BSErrorCodeDescription=RequestDenied, NSUnderlyingError=0x176bf6b0 {Error Domain=FBSOpenApplicationErrorDomain Code=3 "Entitlement com.apple.springboard.openurlinbackground required to open URLs while backgrounded." UserInfo={BSErrorCodeDescription=Security, NSLocalizedFailureReason=Entitlement com.apple.springboard.openurlinbackground required to open URLs while backgrounded.}}, FBSOpenApplicationRequestID=0xaecb} -[SPApplicationDelegate extensionConnection:openSystemURL:]_block_invoke:2386: Attempting to open url sms:01011112222&body=%EB%82%98%EC%A4%91%EC%97%90%20%EC%A0%84%ED%99%94%EB%93%9C%EB%A6%AC%EA%B2%A0%EC%8A%B5%EB%8B%88%EB%8B%A4. with scheme sms failed: Error Domain=FBSOpenApplicationServiceErrorDomain Code=1 "The request to open "com.apple.MobileSMS" failed." UserInfo={NSLocalizedFailureReason=The request was denied by service delegate (IOSSHLMainWorkspace) for reason: Security ("Entitlement com.apple.springboard.openurlinbackground required to open URLs while backgrounded")., NSLocalizedDescription=The request to open "com.apple.MobileSMS" failed., BSErrorCodeDescription=RequestDenied, NSUnderlyingError=0x176bf6b0 {Error Domain=FBSOpenApplicationErrorDomain Code=3 "Entitlement com.apple.springboard.openurlinbackground required to open URLs while backgrounded." UserInfo={BSErrorCodeDescription=Security, NSLocalizedFailureReason=Entitlement com.apple.springboard.openurlinbackground required to open URLs while backgrounded.}}, FBSOpenApplicationRequestID=0xaecb} I've tried to check WKApplicationState.active before executing WKApplication.openSystemURL(_:), but it always failed. Does anyone know how to fix it?
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by blindWM23.
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Hi, we have an old cordova/phonegap app that we are trying to upload through Transporter, but suddenly we started getting the following error: "Missing Info.plist value. A value for the key “WKApplication”, or “WKWatchKitApp” if your project has a WatchKit App Extension target, is required in “.app/.app” bundle. For details, see:" We don't support Apple Watch and there is no target for Apple Watch, there does not seem to be anything to do with Apple Watch in our XCode project, yet we are getting the above complain. We using the following versions: XCode 15.0 Cordova: 12.0.0 cordova-ios: 6.3.0 There has been no change to our provisioning profile. Any idea why we are getting the above complain?
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Enable Developer Mode - Missing Trust this computer - Missing, if the prompt happens and you accidentally tap the verbiage or the crown before scrolling to the buttons, you never ever see the trust this computer again. Double tapping the side button or crown to kill apps is a game of roulette. If you don’t swipe the app in mere seconds the list disappears or one of the background apps becomes active. After upgrading all watches to 10.4 and pairing to a phone guess what? Enable developer mode - missing. Now I have a few watches that cannot be used for development. When is Apple going to address this glaring bug people have been reporting and talking about in the forums for almost a year with versions of watchos from as early as 9.x and iOS 16?
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by MobileTen.
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Hello, The Apple Watch's connectivity to Xcode has always been finicky. Sometimes it would start doing "transport errors" and you'd have to repair the watch/phone to xcode to resolve it. Now after the 10.4 upgrade, it seems that there are cases where the watch doesn't even show in the device list. Here's what I've observed: The watch will connect the first time you launch xcode(after 10.4 install or a new restore). If you unpair the watch, it will never show in the device list again. This is despite any remediation efforts, such as unpairing the phone from xcode, restarting the watch/phone, and clearing trusted devices. Erasing the watch and restoring it will allow it to connect again to xcode, but only if you never unpair it. If you unpair the watch, it will repeat the behavior of not showing in the device list again. So, the only solution is to erase/restore the watch to get it to show in the device list on xcode. Every single time. Again, this is new behavior for Watch OS 10.4
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XCode 15.3, watchOS 10.4 SDK Our health-related app is exploring adding an additional feature that would make use of extended runtime sessions to guide users through an activity. A user starts a session by tapping a button on the watchOS app's interface. If a session is already running, pressing that button should cause the current session to invalidate, and a new session should be created so we can start again from the beginning. TLDR: Running new sessions works as expected on the simulator but not on a real device. Why? We currently have a barebones implementation that includes logging in the extended runtime session delegate functions, on the button push, and when the new session is about to start. Here's what our logging output for the simulator looks like when we try to invalidate the current session and run another one: Invalidating extended session Optional("<WKExtendedRuntimeSession: 0x60000262d7a0> state=2, sessionID=4894EB1D-96F7-4921-8263-378E304E719F, expirationDate=2024-03-20 13:01:10 +0000") at 12:01:21 PM Extended runtime session <WKExtendedRuntimeSession: 0x60000262d7a0> state=3, sessionID=4894EB1D-96F7-4921-8263-378E304E719F, expirationDate=2024-03-20 13:01:10 +0000 invalidated for reason WKExtendedRuntimeSessionInvalidationReason(rawValue: 0) with error nil at 12:01:21 PM Requesting new extended session in application state 0 at 12:01:22 PM Starting new extended session Optional("<WKExtendedRuntimeSession: 0x600002644540> state=0, sessionID=B34ECCFF-A0DA-45C1-9FD1-FD0F335FBE02, expirationDate=(null)") in application state 0 at 12:01:23 PM Did start extended session <WKExtendedRuntimeSession: 0x600002644540> state=2, sessionID=B34ECCFF-A0DA-45C1-9FD1-FD0F335FBE02, expirationDate=2024-03-20 13:01:23 +0000 at 12:01:23 PM As you can see, we successfully invalidate a running session, a button press requests a new one, and then we create and start a new runtime session instance which ends in the running (2) state. We can repeat this over and over without issue. The exact same code running on an actual device produces this: Invalidating extended session Optional(\"<WKExtendedRuntimeSession: 0x15db5750> state=2, sessionID=889FE2E8-0FDA-4826-9094-4D48094FEBED, expirationDate=2024-03-20 12:53:55 +0000\") at 11:56:04AM Extended runtime session <WKExtendedRuntimeSession: 0x15db5750> state=3, sessionID=889FE2E8-0FDA-4826-9094-4D48094FEBED, expirationDate=2024-03-20 12:53:55 +0000 invalidated for reason WKExtendedRuntimeSessionInvalidationReason(rawValue: 0) with error nil at 11:56:04AM Requesting new extended session in application state 0 at 11:56:05AM Starting new extended session Optional(\"<WKExtendedRuntimeSession: 0x15e0aba0> state=0, sessionID=D5020337-D20B-48BE-B2EE-EE44BE580AEC, expirationDate=(null)\") in application state 0 at 11:56:06AM Extended runtime session <WKExtendedRuntimeSession: 0x15e0aba0> state=3, sessionID=D5020337-D20B-48BE-B2EE-EE44BE580AEC, expirationDate=(null) invalidated for reason WKExtendedRuntimeSessionInvalidationReason(rawValue: 1) with error nil at 11:56:06AM The difference is in the last line: starting the session was unsuccessful and it was immediately invalidated, with the reason WKExtendedRuntimeSessionInvalidationReason(rawValue: 1) which maps to the enum sessionInProgress. This is surprising, since we just invalidated and dereferenced the old runtime session. What else can we do to tear down this session? In fact, no other extended runtime sessions can be created and started successfully until the device is rebooted. One note is that on the simulator we do get the following warning right after invalidating the running session: -[WKExtendedRuntimeSession _invalidateWithError:]_block_invoke_2:527: Got error Error Domain=com.apple.CarouselServices.SessionErrorDomain Code=3 "Session not running <CSLSession: 0x600003b4eca0; pid: 8833; dismissed: NO; ended: YES; duration: 3600.0; autoEnd: NO; launchable: NO; mutuallyExclusive: YES; managed: YES; persisted: NO; requiresFGActiveInitiation: YES; lastForeground: 2024-03-20 12:01:21 +0000> |CSLSSession = { | sessionID: 4894EB1D-96F7-4921-8263-378E304E719F; bundleID: com.bundle; type: "physical therapy"; running: NO; paused: NO; expirationDate: 2024-03-20 13:01:10 +0000; supportsAOT: NO; lastStartWasScheduled: NO; remote: NO; |}" UserInfo={NSLocalizedDescription=Session not running <CSLSession: 0x600003b4eca0; pid: 8833; dismissed: NO; ended: YES; duration: 3600.0; autoEnd: NO; launchable: NO; mutuallyExclusive: YES; managed: YES; persisted: NO; requiresFGActiveInitiation: YES; lastForeground: 2024-03-20 12:01:21 +0000> |CSLSSession = { | sessionID: 4894EB1D-96F7-4921-8263-378E304E719F; bundleID: com.bundle; type: "physical therapy"; running: NO; paused: NO; expirationDate: 2024-03-20 13:01:10 +0000; supportsAOT: NO; lastStartWasScheduled: NO; remote: NO; |}} This appears to be thrown by some part of Carousel, for which no public documentation exists, and it clearly doesn't disrupt the expected behavior on the simulator. I don't know if this is being thrown on the device, since our logging wouldn't be able to pick it up. Please let me know if we are approaching this incorrectly or if there are any known solutions to this issue.
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by bcappdev.
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Hi everyone, We have a sports app that helps track your game scores. Still, when you are in the middle of a game and receive a notification (e.g., an activity notification, a WhatsApp or third-party app), that notification will pop up on the screen, overlapping the app. This forces you to scroll all the way down the notification and close it before you can continue using the app. Some users are complaining about this, and it's indeed very annoying. I was wondering if there's any way to control that during matches, no notifications pop up on your screen (it's ok to have the red dot on top, but having the notification overlapping is what kills the app's usability). Users can avoid this by choosing the right "focus" mode before starting a new match. However, many don't even know this feature exists or how to deal with it. Is there any way to block incoming notifications from appearing on the screen while the app is being executed?
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by Ataliano.
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I want to make apple watch app with Siri Kit. So I integrated siri intents and code on Xcode. But I caught the following build error during debugging of intents. Please advice me. Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 User Info: { DVTErrorCreationDateKey = "2024-03-11 02:38:02 +0000"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; NSURL = "file:///Users/cion/Library/Developer/Xcode/DerivedData/Hydrator-dqlkxgxzgyjnzwhgguipzumyovfi/Build/Products/Debug-iphoneos/Hydrator.app/"; } “Hydrator”をインストールできません Domain: IXUserPresentableErrorDomain Code: 6 Failure Reason: このアプリはこのデバイス用に作成されていません。 Recovery Suggestion: This app was not built to support this device family; app is compatible with ( 1, 2 ) but this device supports ( 4 ) This app was not built to support this device family; app is compatible with ( 1, 2 ) but this device supports ( 4 ) Domain: MIInstallerErrorDomain Code: 10 User Info: { FunctionName = MIIsApplicableToCurrentDeviceFamilyWithError; LegacyErrorString = DeviceFamilyNotSupported; SourceFileLine = 86; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_isCoreDevice" = 1; "device_isWireless" = 1; "device_model" = "Watch5,2"; "device_osBuild" = "10.3.1 (21S651)"; "device_platform" = "com.apple.platform.watchos"; "dvt_coredevice_version" = "355.7.7"; "dvt_mobiledevice_version" = "1643.60.2"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = "arm64_32"; "operation_duration_ms" = 4026; "operation_errorCode" = 6; "operation_errorDomain" = "com.apple.dt.CoreDeviceError.3002.IXUserPresentableErrorDomain"; "operation_errorWorker" = IDEInstallCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 1; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 1; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.watchos"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 2; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.app-extension"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "watchos10.2"; "sdk_osVersion" = "10.2"; "sdk_variant" = watchos; } System Information macOS Version 14.3.1 (Build 23D60) Xcode 15.2 (22503) (Build 15C500b) Timestamp: 2024-03-11T11:38:02+09:00
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TLDR; Can I have a widget without a Timeline? My previous watch app had a complication. Simply so it can be added to the watch face for a quick launch of the app. However now seeing that method is deprecated in favour of widgets. Can I add a widget without the need for all the Timeline as all I want is a button on the watch face to launch into my app. No data is updated over time so no need for all the extra timeline code.
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by RyanTCB.
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We have a watch app, that contains TabView with two child views. First Child View have a slider control that supports digitalCrownRotation. Second child view have a normal text on the screen “Hello” When app is launched, the slider in the first view got highlighted when user rotates the Digital Crown but when we moved to Second tab and navigate back to first view, and rotates the Digital Crown, the slider view never gets highlighted but the value of Slider gets changed and value gets changed by any step. This issue was introduced after WatchOS 10.2. Prior to WatchOS10.2 everything worked fine. Could you please assist me to find the solution to resolve this issue?
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Hello! I'm working on the watchOS app that provides user with multiple fancy complication sets. There are about 50 widgets in our WidgetBundle now. With this amount we reached memory limit and the app crashes: Thread 1: EXC_RESOURCE (RESOURCE_TYPE_MEMORY: high watermark memory limit exceeded) (limit=15 MB) I inspected complicationExtension.appex content and find out that most volume is occupied by the executable: Localized strings (12 langs) altogether - 165 KB Assets.car - 1.1 MB Imported fonts TTF files altogether - 866 KB complicationsExtension executable file - 8.2 MB Why it takes so much space and how can it be made smaller?
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by kelin.
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Is there a way to migrate WidgetKit extensions made using dual-target watchOS apps to single-target apps? When you create a widget extension with a dual-target app, the bundle identifier includes the extra extension domain (com.company.app.watchkitapp.watchkitextension.widgets). When Xcode 15 migrates a dual-target to single-target, it removes “.watchkitextension” from both the watchOS app bundle identifier and the widget extension bundle identifier. watchOS seems to handle migrating the main app just fine, but any complications created with the dual-target do not get migrated and are just blank until the user re-configures, which would be a huge bummer to have to ship. If I try to manually set the bundle identifier back to include “.watchkitextension”, the OS rejects the installation because of the extraneous dot after the parent app’s prefix.
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by bbatsell.
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I currently own an Apple Watch SE2 device. However, when I try to debug from the watch to the actual device, the connection loss issue occurs all too often. Once the connection is lost, it continues to try to connect in the Disconnected list on the Xcode "Devices and Simulators" screen and is in a loading state. Very often, even when the connection is established and you are trying to start debugging, it drops out. Xcode cannot debug properly on the actual device. I later found out that the Apple Watch SE2 does not support 5.0 Hz Wi-Fi, only 2.5 Hz. I think that might be the cause. Is this phenomenon less likely to occur if you debug on an actual device such as a regular Apple Watch 7/8/9 or Ultra model? In fact, if debugging is difficult with the Apple Watch SE model, I am wondering whether I should purchase an additional Apple Watch. Or is there another way to improve this issue? It would be nice if the Apple Watch could be debugged by connecting it to a Mac with an actual cable like the iPhone. I am wondering if there is a way to disable and enable network debugging in Xcode. In the past, debugging the watch using only Bluetooth with the iPhone in Xcode seemed to be more stable. Except for the Watch, the iPad doesn't have any major issues with Wi-Fi debugging on the iPhone.
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Hi, I am new to MAC development and not sure if this is possible at all, but I would like to test how my app reacts to NSWorkspaceWillSleepNotification and NSWorkspaceDidWakeNotification events. So I want to setup googletest which will: initialize my own stuff from another thread send an event to my tested code that will make it "think" system will go to sleep perform "OnSleep" logic after some time, from another thread, mimic wake event detect in tested code I am awaken and check if my code works ok Additionally, if there are multiple handlers registered to sleep/wake events - did they all get executed (I guess - yes) and in which order (in order of registration)? Many thanks in advance
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by bebadsp.
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There's another thread on here with similar Q but seems to have no resolution. So starting my own. The basics Xcode 15.3.0 beta 3 iOS 17.4 The WatchOS 10.4 I have an iPhone app with a companion watch app. In Xcode if I set the scheme to my iOS app it installs on my phone but the companion watch app does not auto install on my watch. Automatic App Install is turned on in Watch app on iPhone. To run the app on watchOS I have to run it directly from the watch scheme on Xcode. If I delete the app from the watch then go into the iOS watch app on the iOS device to install on my watch I receive an error "This app could not be installed at this time" Is there a known cause solution?
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by RyanTCB.
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I have a Watch companion app. The SwiftUI previews fail to build for the watch app. The errors indicate it is trying to build Swift package targets that are meant for iOS only, not the watch. The watch does not include these dependencies so it is perplexing it will try to build them. Digging into the scheme for the watch app, it includes the iOS target as you can see the screenshot. This seems to be the default when you create a new watch target. If I uncheck the boxes for the iOS target, previews will build fine. But I think this means that each time I build my Watch target, it will not simultaneously build my iOS target. I'm not sure of the impact of that. Is this a known limitation with Previews? Is there another workaround?
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I am developing issuer non-UI extension. In function status i have to return remotePassEntriesAvailable (boolean) and to do that i have to activate WCSession from that Extension to get the remoteSecureElementPasses which are already added to the remote wallet (watch). I have implemented WCSessionDelegate inside the non-UI extension but i can not enable the WCSession. I always get: Error: WCSession has not been activated I saw a comment in this post -> WCSession is not available from iOS extensions, only from the main iOS app. To the point... If the WCSession is not available from iOS extensions how can I properly set remoteSecureElementPasses and implement function remotePassEntries if i can't connect to the watch to see which cards are already enrolled?
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We have an IOS app and its watch extension. The watch extension having complications as well created with clockKit Also we are providing a watch face with our custom complications for the user. Everything working fine watch series 6 and above Now we have an issue reported by a customer in watch series 3 (the watch Os version in 8.8), in which the watch face is not able to add as it showing the error "Watch Face Unavailable" So when we tried to create a another watch face for watch series 3, the complication list on the watch extension as well as the watch app of iPhone are not listing our app name Because of this issue we can't create a custom watch face for the watch series 3 with our complications So why the watch app in iPhone is not listing our watch app name in the list of complications Please update if anyone having similar issues
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