Design for Group Activities

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Discuss the WWDC21 session Design for Group Activities.

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I have been testing my new SharePlay app for many weeks now just fine. Now with the unpleasant surprise that SharePlay is disabled in iOS 15 beta 6 and won't make the 15.0 release, I still want to continue testing my app, but I can't get the SharePlay Developer Profile to re-enabled SharePlay. I have iOS 15 beta 6 on both devices, the new SharePlay Developer Profile installed, and rebooted both devices, and isEligibleForGroupActivities is never true even when on a FaceTime call. So it appears that SharePlay is still disabled even with the profile installed on both devices. Has anyone gotten the new SharePlay Developer Profile to work as intended? Do we need a new Xcode version to get it working again? There hasn't been an Xcode 13 beta 6 released yet so that's the only thing I can think of that might be missing.
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hi i just start programming mobile apps ,usnig visual studio 2019 for windows. i try to change the app icon by adding the complete set of icons in asset catalogs nothing change why?
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Hi Apple, please help! In MacOS Monterey betas 2-5, I was able to run GroupActivities on my Mac Catalyst app. When running my app with GroupActivities on MacOS Monterey beta 7, I get an error: "GroupActivities is not available when building for Mac Catalyst. Consider using #if !targetEnvironment(macCatalyst) to conditionally import this framework when building for iOS." No such module 'GroupActivities' Is SharePlay going to be available for Mac Catalyst in an upcoming beta?
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Details I'm working on a video streaming app, and we've implemented GroupActivity for SharePlay. The app doesn't support PiP. Based on the documentation we found, we can use the function requestForegroundPresentation described here. I was trying to call this function when the GroupSession is in waiting and joined states, but nothing happens on the user's device. There is no banner to explain anything The WWDC videos doesn't show an example, they just mention this feature, and it's unclear how it should work. Tried the api in the sample project supporting_coordinated_media_playback, and same result
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