Using
let address = AudioObjectPropertyAddress(
mSelector:kAudioHardwareServiceDeviceProperty_VirtualMainVolume,
mScope: kAudioObjectPropertyScopeOutput,
mElement: kAudioObjectPropertyElementMaster
)
Using Xcode13.1, App freezes.
Tips: Using Xcode12, mSelector using kAudioHardwareServiceDeviceProperty_VirtualMasterVolume is worked.