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Important: The information in this document is obsolete and should not be used for new development.

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Inside Macintosh: QuickDraw GX Environment and Utilities /
Chapter 2 - QuickDraw GX Memory Management / QuickDraw GX Memory Management Reference


Functions

This section describes the Quickdraw GX functions you can use to


Subtopics
Creating and Disposing of a Graphics Client
Allocating and Disposing of a Graphics Client Heap
Working With Multiple Graphics Clients
Loading and Unloading Objects

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© Apple Computer, Inc.
7 JUL 1996