CocoaVideoFrameToGWorld

Last Revision:
Version 1.0, 2003-01-14
Demonstrates how to draw each frame of a QuickTime movie into a Cocoa NSQuickDrawView.
Build Requirements:
Mac OS X
Runtime Requirements:
Mac OS X Mac OS X

This sample demonstrates how to step frame-by-frame through a QuickTime movie using the GetNextInterestingTime function, drawing each frame of the movie into a GWorld using a decompression sequence. Finally, the contents of the GWorld are drawn into a Cocoa NSQuickDrawView. Simply launch the application, and at the prompt, select a movie file to display. Press the "NextFrame" button to advance frame-by-frame through the movie (note: for MPEG-4 movies the above technique will work, but not MPEG-1 or 2 because with these movie files all frames are treated as a single large sample in the movie). Requirements: Mac OS X Keywords: NSQuickDrawView video frame step GetNextInterestingTime