main.c

/*
 
 File: main.c
 
 Abstract: //   This has the main function which creates the windows,
           //   and installs the handlers for drawing and updating the windows.
 
 Version: 1.0
 
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 */ 
 
#include <Carbon/Carbon.h>
#include <DrawProcs.h>
 
 
 
/*
------------------------------------------------------------------------------
    BoundsChangedEventHandler
    If the windows bounds change force a complete re-draw.
------------------------------------------------------------------------------
    */
 
static OSStatus BoundsChangedEventHandler (EventHandlerCallRef inHandler, EventRef inEvent, void* inUserData)
{
    OSStatus err = CallNextEventHandler (inHandler, inEvent);
    
    if(GetEventKind (inEvent) == kEventControlBoundsChanged)
       {
            // Force a complete redraw
            (void) HIViewSetNeedsDisplay ((HIViewRef)inUserData, TRUE);
       }
 
    return err;
}
 
/*
------------------------------------------------------------------------------
    CreateWindowWithDrawProc
    
------------------------------------------------------------------------------
    */
 
static OSStatus  CreateWindowWithDrawProc (IBNibRef nib, CFStringRef title, EventHandlerProcPtr drawProc, Boolean dynamicContent)
{
    WindowRef    window;
    HIViewRef    view;
    CGContextRef context;
    
    // Create the window from the MainWindow in the nib as a template
    OSStatus err = CreateWindowFromNib (
                                        nib, 
                                        CFSTR("MainWindow"), 
                                        &window
                                        );
 
    if (!err) 
         {
         
        /* Get the window's content view and install its draw handler.
        We assume this is a compositing window. */  
        HIViewFindByID (
                        HIViewGetRoot (window), 
                        kHIViewWindowContentID, 
                        &view
                        );
        
        // We have the root view, so setup a content pane's drawing event handler.
        if (!err)  {
                        
                // The event to register for is the kEventControlDraw event of the 
                // kEventClassControl class
                static EventTypeSpec drawEvents[] = {
                     { kEventClassControl, kEventControlDraw },
            };
            
            
            //  Install the draw event handler that will re-draw the windows content if necessary
            InstallEventHandler (
                                 GetControlEventTarget (view),
                                 NewEventHandlerUPP (drawProc),
                                 GetEventTypeCount (drawEvents),
                                 drawEvents,
                                 (void*)view,
                                 NULL
                                 );
        }
 
        // If the content is dynamic based on its bounds
        // then we will setup a handler that causes a redraw
        // when the windows bounds change
        if(dynamicContent && view)  {
                // The event to register for is the kEventControlBoundsChanged event of the 
                // kEventClassControl class
                static EventTypeSpec boundsChangedEvent [] = {
                     { kEventClassControl, kEventControlBoundsChanged },
            };
            
            // Install the bounds changed event handler with an event handler that forces
            // a re-draw of the entire window.
            InstallEventHandler (
                                 GetControlEventTarget (view),
                                 NewEventHandlerUPP (BoundsChangedEventHandler),
                                 GetEventTypeCount (boundsChangedEvent),
                                 boundsChangedEvent,
                                 (void*)view,
                                 NULL
                                 );
        }
 
        //  Set the windows title
        SetWindowTitleWithCFString (window, title);     
        
        // Tile the window releative to the last window
        RepositionWindow(window,NULL,kWindowCascadeOnMainScreen);
 
        // Show the window
        ShowWindow (window);
 
    }
 
    return err;
}
 
/*
------------------------------------------------------------------------------
    The Samples main entery point.
------------------------------------------------------------------------------
    */
 
int main(int argc, char* argv[])
{
    IBNibRef        nibRef;    
    OSStatus        err;
 
    // Create a Nib reference passing the name of the nib file (without the .nib extension)
    // CreateNibReference only searches into the application bundle.
    err = CreateNibReference(CFSTR("main"), &nibRef);
    require_noerr( err, CantGetNibRef );
    
    // Once the nib reference is created, set the menu bar. "MainMenu" is the name of the menu bar
    // object. This name is set in InterfaceBuilder when the nib is created.
    err = SetMenuBarFromNib(nibRef, CFSTR("MenuBar"));
    require_noerr( err, CantSetMenuBar );
    
    // Create a window using the ArcsDrawEventHandler HIView draw procedure that doesn't force
    // a redraw if the window is resized.
    err = CreateWindowWithDrawProc (nibRef, CFSTR("Arcs"), ArcsDrawEventHandler, false);
    require_noerr( err, CantCreateWindow );
 
    // Create a window using the OvalsDrawEventHandler HIView draw procedure that doesn't force
    // a redraw if the window is resized.
    err = CreateWindowWithDrawProc (nibRef, CFSTR("Ovals"), OvalsDrawEventHandler, false);
    require_noerr( err, CantCreateWindow );
 
    // Create a window using the RectanglesDrawEventHandler HIView draw procedure that doesn't force
    // a redraw if the window is resized.
    err = CreateWindowWithDrawProc (nibRef, CFSTR("Rectangles"), RectanglesDrawEventHandler, false);
    require_noerr( err, CantCreateWindow );
 
    // Create a window using the OvalTeenDrawEventHandler HIView draw procedure that forces
    // a redraw if the window is resized since the content is dynamic.
    err = CreateWindowWithDrawProc (nibRef, CFSTR("Ovalteen"), OvalTeenDrawEventHandler, true);
    require_noerr( err, CantCreateWindow );
    
    // We don't need the nib reference anymore.
    DisposeNibReference(nibRef);
    
    // Call the event loop
    RunApplicationEventLoop();
 
CantCreateWindow:
CantSetMenuBar:
CantGetNibRef:
    return err;
}