addvractions.win

Last Revision:
Version 1.0, 2003-01-14
Illustrates how to add wired actions to a QuickTime VR movie.
Build Requirements:
QTWindows SDK
Runtime Requirements:
Carbon

This sample code has been updated for QuickTime 5.0 AddVRActions is a sample application that illustrates how to add wired actions to a QuickTime VR movie. Currently you can add two kinds of wired actions to VR movies: (1) actions that are global to a particular node and (2) actions associated with a particular hot spot in a node. This sample code adds a node-specific action that sets the pan angle when the user first enters the node. This sample code adds a hot-spot-specific action that sets the pan angle when the user clicks on a hot spot. 68k or PowerPC (or newer) machines running System 8.5 or later. PC with Intel Pentium or compatible processor. QuickTime 4.0 or later. CodeWarrior Pro 2 or later or Visual C++ 5.0 or later.