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9.3 Types
All types have corresponding tree nodes. However, you should not assume that there is exactly one tree node corresponding to each type. There are often several nodes each of which correspond to the same type.
For the most part, different kinds of types have different tree codes.
(For example, pointer types use a POINTER_TYPE
code while arrays
use an ARRAY_TYPE
code.) However, pointers to member functions
use the RECORD_TYPE
code. Therefore, when writing a
switch
statement that depends on the code associated with a
particular type, you should take care to handle pointers to member
functions under the RECORD_TYPE
case label.
In C++, an array type is not qualified; rather the type of the array
elements is qualified. This situation is reflected in the intermediate
representation. The macros described here will always examine the
qualification of the underlying element type when applied to an array
type. (If the element type is itself an array, then the recursion
continues until a non-array type is found, and the qualification of this
type is examined.) So, for example, CP_TYPE_CONST_P
will hold of
the type const int ()[7]
, denoting an array of seven int
s.
The following functions and macros deal with cv-qualification of types:
CP_TYPE_QUALS
- This macro returns the set of type qualifiers applied to this type.
This value is
TYPE_UNQUALIFIED
if no qualifiers have been applied. TheTYPE_QUAL_CONST
bit is set if the type isconst
-qualified. TheTYPE_QUAL_VOLATILE
bit is set if the type isvolatile
-qualified. TheTYPE_QUAL_RESTRICT
bit is set if the type isrestrict
-qualified. CP_TYPE_CONST_P
- This macro holds if the type is
const
-qualified. CP_TYPE_VOLATILE_P
- This macro holds if the type is
volatile
-qualified. CP_TYPE_RESTRICT_P
- This macro holds if the type is
restrict
-qualified. CP_TYPE_CONST_NON_VOLATILE_P
- This predicate holds for a type that is
const
-qualified, but notvolatile
-qualified; other cv-qualifiers are ignored as well: only theconst
-ness is tested. TYPE_MAIN_VARIANT
- This macro returns the unqualified version of a type. It may be applied to an unqualified type, but it is not always the identity function in that case.
A few other macros and functions are usable with all types:
TYPE_SIZE
- The number of bits required to represent the type, represented as an
INTEGER_CST
. For an incomplete type,TYPE_SIZE
will beNULL_TREE
. TYPE_ALIGN
- The alignment of the type, in bits, represented as an
int
. TYPE_NAME
- This macro returns a declaration (in the form of a
TYPE_DECL
) for the type. (Note this macro does not return aIDENTIFIER_NODE
, as you might expect, given its name!) You can look at theDECL_NAME
of theTYPE_DECL
to obtain the actual name of the type. TheTYPE_NAME
will beNULL_TREE
for a type that is not a built-in type, the result of a typedef, or a named class type. CP_INTEGRAL_TYPE
- This predicate holds if the type is an integral type. Notice that in
C++, enumerations are not integral types.
ARITHMETIC_TYPE_P
- This predicate holds if the type is an integral type (in the C++ sense)
or a floating point type.
CLASS_TYPE_P
- This predicate holds for a class-type.
TYPE_BUILT_IN
- This predicate holds for a built-in type.
TYPE_PTRMEM_P
- This predicate holds if the type is a pointer to data member.
TYPE_PTR_P
- This predicate holds if the type is a pointer type, and the pointee is
not a data member.
TYPE_PTRFN_P
- This predicate holds for a pointer to function type.
TYPE_PTROB_P
- This predicate holds for a pointer to object type. Note however that it
does not hold for the generic pointer to object type
void *
. You may useTYPE_PTROBV_P
to test for a pointer to object type as well asvoid *
. same_type_p
- This predicate takes two types as input, and holds if they are the same
type. For example, if one type is a
typedef
for the other, or both aretypedef
s for the same type. This predicate also holds if the two trees given as input are simply copies of one another; i.e., there is no difference between them at the source level, but, for whatever reason, a duplicate has been made in the representation. You should never use==
(pointer equality) to compare types; always usesame_type_p
instead.
Detailed below are the various kinds of types, and the macros that can be used to access them. Although other kinds of types are used elsewhere in G++, the types described here are the only ones that you will encounter while examining the intermediate representation.
VOID_TYPE
- Used to represent the
void
type. INTEGER_TYPE
- Used to represent the various integral types, including
char
,short
,int
,long
, andlong long
. This code is not used for enumeration types, nor for thebool
type. TheTYPE_PRECISION
is the number of bits used in the representation, represented as anunsigned int
. (Note that in the general case this is not the same value asTYPE_SIZE
; suppose that there were a 24-bit integer type, but that alignment requirements for the ABI required 32-bit alignment. Then,TYPE_SIZE
would be anINTEGER_CST
for 32, whileTYPE_PRECISION
would be 24.) The integer type is unsigned ifTYPE_UNSIGNED
holds; otherwise, it is signed.The
TYPE_MIN_VALUE
is anINTEGER_CST
for the smallest integer that may be represented by this type. Similarly, theTYPE_MAX_VALUE
is anINTEGER_CST
for the largest integer that may be represented by this type. REAL_TYPE
- Used to represent the
float
,double
, andlong double
types. The number of bits in the floating-point representation is given byTYPE_PRECISION
, as in theINTEGER_TYPE
case. COMPLEX_TYPE
- Used to represent GCC built-in
__complex__
data types. TheTREE_TYPE
is the type of the real and imaginary parts. ENUMERAL_TYPE
- Used to represent an enumeration type. The
TYPE_PRECISION
gives (as anint
), the number of bits used to represent the type. If there are no negative enumeration constants,TYPE_UNSIGNED
will hold. The minimum and maximum enumeration constants may be obtained withTYPE_MIN_VALUE
andTYPE_MAX_VALUE
, respectively; each of these macros returns anINTEGER_CST
.The actual enumeration constants themselves may be obtained by looking at the
TYPE_VALUES
. This macro will return aTREE_LIST
, containing the constants. TheTREE_PURPOSE
of each node will be anIDENTIFIER_NODE
giving the name of the constant; theTREE_VALUE
will be anINTEGER_CST
giving the value assigned to that constant. These constants will appear in the order in which they were declared. TheTREE_TYPE
of each of these constants will be the type of enumeration type itself. BOOLEAN_TYPE
- Used to represent the
bool
type. POINTER_TYPE
- Used to represent pointer types, and pointer to data member types. The
TREE_TYPE
gives the type to which this type points. If the type is a pointer to data member type, thenTYPE_PTRMEM_P
will hold. For a pointer to data member type of the form `T X::*',TYPE_PTRMEM_CLASS_TYPE
will be the typeX
, whileTYPE_PTRMEM_POINTED_TO_TYPE
will be the typeT
. REFERENCE_TYPE
- Used to represent reference types. The
TREE_TYPE
gives the type to which this type refers. FUNCTION_TYPE
- Used to represent the type of non-member functions and of static member
functions. The
TREE_TYPE
gives the return type of the function. TheTYPE_ARG_TYPES
are aTREE_LIST
of the argument types. TheTREE_VALUE
of each node in this list is the type of the corresponding argument; theTREE_PURPOSE
is an expression for the default argument value, if any. If the last node in the list isvoid_list_node
(aTREE_LIST
node whoseTREE_VALUE
is thevoid_type_node
), then functions of this type do not take variable arguments. Otherwise, they do take a variable number of arguments.Note that in C (but not in C++) a function declared like
void f()
is an unprototyped function taking a variable number of arguments; theTYPE_ARG_TYPES
of such a function will beNULL
. METHOD_TYPE
- Used to represent the type of a non-static member function. Like a
FUNCTION_TYPE
, the return type is given by theTREE_TYPE
. The type of*this
, i.e., the class of which functions of this type are a member, is given by theTYPE_METHOD_BASETYPE
. TheTYPE_ARG_TYPES
is the parameter list, as for aFUNCTION_TYPE
, and includes thethis
argument. ARRAY_TYPE
- Used to represent array types. The
TREE_TYPE
gives the type of the elements in the array. If the array-bound is present in the type, theTYPE_DOMAIN
is anINTEGER_TYPE
whoseTYPE_MIN_VALUE
andTYPE_MAX_VALUE
will be the lower and upper bounds of the array, respectively. TheTYPE_MIN_VALUE
will always be anINTEGER_CST
for zero, while theTYPE_MAX_VALUE
will be one less than the number of elements in the array, i.e., the highest value which may be used to index an element in the array. RECORD_TYPE
- Used to represent
struct
andclass
types, as well as pointers to member functions and similar constructs in other languages.TYPE_FIELDS
contains the items contained in this type, each of which can be aFIELD_DECL
,VAR_DECL
,CONST_DECL
, orTYPE_DECL
. You may not make any assumptions about the ordering of the fields in the type or whether one or more of them overlap. IfTYPE_PTRMEMFUNC_P
holds, then this type is a pointer-to-member type. In that case, theTYPE_PTRMEMFUNC_FN_TYPE
is aPOINTER_TYPE
pointing to aMETHOD_TYPE
. TheMETHOD_TYPE
is the type of a function pointed to by the pointer-to-member function. IfTYPE_PTRMEMFUNC_P
does not hold, this type is a class type. For more information, see see Classes. UNION_TYPE
- Used to represent
union
types. Similar toRECORD_TYPE
except that allFIELD_DECL
nodes inTYPE_FIELD
start at bit position zero. QUAL_UNION_TYPE
- Used to represent part of a variant record in Ada. Similar to
UNION_TYPE
except that eachFIELD_DECL
has aDECL_QUALIFIER
field, which contains a boolean expression that indicates whether the field is present in the object. The type will only have one field, so each field'sDECL_QUALIFIER
is only evaluated if none of the expressions in the previous fields inTYPE_FIELDS
are nonzero. Normally these expressions will reference a field in the outer object using aPLACEHOLDER_EXPR
. UNKNOWN_TYPE
- This node is used to represent a type the knowledge of which is
insufficient for a sound processing.
OFFSET_TYPE
- This node is used to represent a pointer-to-data member. For a data
member
X::m
theTYPE_OFFSET_BASETYPE
isX
and theTREE_TYPE
is the type ofm
. TYPENAME_TYPE
- Used to represent a construct of the form
typename T::A
. TheTYPE_CONTEXT
isT
; theTYPE_NAME
is anIDENTIFIER_NODE
forA
. If the type is specified via a template-id, thenTYPENAME_TYPE_FULLNAME
yields aTEMPLATE_ID_EXPR
. TheTREE_TYPE
is non-NULL
if the node is implicitly generated in support for the implicit typename extension; in which case theTREE_TYPE
is a type node for the base-class. TYPEOF_TYPE
- Used to represent the
__typeof__
extension. TheTYPE_FIELDS
is the expression the type of which is being represented.
There are variables whose values represent some of the basic types. These include:
void_type_node
- A node for
void
. integer_type_node
- A node for
int
. unsigned_type_node.
- A node for
unsigned int
. char_type_node.
- A node for
char
.
same_type_p
.