The WebObjects Developer's Guide
- Describes what this book is about, who should read it, and where to go for other information.
Part I: WebObjects Essentials
- What Is a WebObjects Application?
- Introduces the portions of a WebObjects application that you produce and work with and describes the processes involved in running a WebObjects application.
- Dynamic Elements
- Introduces server-side dynamic elements and client-side Java components. Describes how the declarations file is used to control how elements display.
- Common Methods
- Describes the types of methods you typically write: action methods, init, awake, takeValuesfromRequest:inContext:, invokeActionForRequest:inContext:, and appendToResponse:inContext:.
- Debugging a WebObjects Application
- How to debug a WebObjects application. Provides a list of hard-to-find errors for each programming language: WebScript, Java, and Objective-C.
- WebObjects Viewed Through Its Classes
- The architecture and mechanics of WebObjects, including a detailed exploration of the request-response loop.
Part II: Special Tasks
- Creating Reusable Components
- How and why to create reusable components. This chapter discusses important design issues and provides a number of useful examples. If you are designing larger web applications, you will find this information invaluable.
- Managing State
- How WebObjects stores per-user state, including where state can be stored, how to limit the amount of state an application stores, and ways you can customize the default state-storage facilities.
- Deployment and Performance Issues
- Finishing touches you might provide after all other development is complete, plus tips on how to improve performance. .
Part III: WebScript
- The WebScript Language
- The features and syntax of WebScript, the scripting language you use in writing WebObjects applications.
- WebScript Programmer's Quick Reference to Foundation Classes
- The Foundation classes you use most commonly in WebScript. This chapter describes how to use each of the classes and lists commonly used methods.