Important: OpenCL was deprecated in macOS 10.14. To create high-performance code on GPUs, use the Metal framework instead. See Metal.
Binary Compatibility Of OpenCL Kernels
Like other frameworks, OpenCL guarantees backwards binary compatibility for API calls. OpenCL, however, does not guarantee that OpenCL kernel binaries (binaries obtained by calling the
clGetProgramInfo(CL_PROGRAM_BINARIES) function) will continue to work on future OpenCL revisions. In fact, these binaries are likely to break frequently, possibly with each new OpenCL minor and major release.
Handling Runtime Errors
If you plan to get kernel binaries with
clGetProgramInfo(CL_PROGRAM_BINARIES) and save them to disk or other long term storage device for later reuse, you must handle the possibility that the
clBuildProgram function will fail with error
CL_INVALID_BINARY when you try to reuse the saved binary later. If this happens, your application should:
Create a new OpenCL program by calling the
clCreateProgramWithSourcefunction, passing the OpenCL C source code in the
Recompile the program using the
Extract the new binary using
clGetProgramInfo(CL_PROGRAM_BINARIES)and replace the old one on disk.
Avoiding Build Errors
Binary OpenCL kernel images saved to disk may also fail to build for the current machine if the image was created by another machine and saved to a network volume, if the user installs new hardware such as an additional GPU or replaces existing hardware, or changes some hardware settings (for example, turns on and off the discrete graphics card on MacBook Pro with both discrete and integrated GPUs).
The best way to avoid shipping binary OpenCL code is to use the offline OpenCL compiler to produce LLVM bitcode.
To generate LLVM IR (on OS X v10.8), compile a bitcode file for each of the architectures available: i368 32b, x86_64 bit, and 32b GPU. For each architecture, call the openclc compiler:
/System/Library/Frameworks/OpenCL.framework/Libraries/openclc -Os -arch i386 -emit-llvm-bc clFileName -o outputFileName
/System/Library/Frameworks/OpenCL.framework/Libraries/openclc -Os -arch x86_64 -emit-llvm-bc clFileName -o outputFileName
/System/Library/Frameworks/OpenCL.framework/Libraries/openclc -Os -arch gpu_32 -emit-llvm-bc clFileName -o outputFileName
The output file will be an LLVM bit-code object file, which can be used with the