Retired Document
Important: This document contains legacy content. Apple recommends that developers explore AV Foundation and Core Video for new development in this technology area. See AV Foundation Framework Reference for Mac and Core Video Programming Guide for more information.
Creating Video Digitizer Components
Video digitizer components are the most convenient mechanism for presenting new sources of video data to QuickTime. For example, if you are developing special-purpose video hardware that digitizes video images from a previously unsupported source device, you should create a video digitizer component so that applications or sequence grabber components can obtain data from your device.
Video digitizer components support a rich functional interface that can accommodate devices with quite varied capabilities. To relieve you from having to support irrelevant functions, Apple has made several video digitizer functions optional. For information about the functions your digitizer component must support, see Required Functions. For information about other functions, see Optional Functions.
Required Functions
At a minimum, your video digitizer component must support the following functions:
VDGetActiveSrcRect
VDGetCurrentFlags
VDGetDigitizerInfo
VDGetDigitizerRect
VDGetFieldPreference
VDGetInput
VDGetInputFormat
VDGetMaxSrcRect
VDGetNumberOfInputs
VDGetPlayThruDestination
VDGetVBlankRect
VDGetVideoDefaults
VDGrabOneFrame
VDPreflightDestination
VDSetDigitizerRect
VDSetFieldPreference
VDSetInput
VDSetInputStandard
VDSetPlayThruDestination
VDGetCompressionTime
VDSetDataRate
All of these functions are required for all video digitizer components.
Optional Functions
Based on the type of device your component supports, you may have to implement functions other than those listed in Required Functions and you may have to set some of your component’s capability flags. Read this section to learn which additional functions your component needs to support and how to set your capability flags properly.
If your component does not support a particular function, be sure to return a result code value of digiUnimpErr
.
Frame Grabbers Without Playthrough
Suppose your video digitization hardware grabs frames but cannot simultaneously display the frames on the screen. Suppose also that your hardware supplies the grabbed frames in QuickDraw pixel maps at specific pixel depths (say, 16 and 32 bits per pixel).
In this case, you should set the following component capability flags:
Flag |
Setting |
---|---|
|
Set this flag to 1. |
|
Set this flag to 1. Set other depth flags to 0. |
|
Set this flag to 0. |
|
Set this flag to 0. |
If your component can operate asynchronously, you should also set the following flag:
Flag |
Setting |
---|---|
|
Set this flag to 1 if your component can operate asynchronously. |
Frame grabbers that support asynchronous operation must support the following optional functions:
VDDone
VDGrabOneFrameAsync
VDReleaseAsyncBuffers
VDSetupBuffers
Frame Grabbers With Hardware Playthrough
If your frame grabber hardware provides support for playing the captured images directly, you need to support one additional function beyond those discussed in Frame Grabbers Without Playthrough. The VDSetPlayThruOnOff
function allows the application to turn playthrough on and off.
You should also set the digiOutDoesHWPlayThru
capability flag to 1. In addition, be sure to use the gdh
field in the digitizer information structure to identify your component’s display device. For details on the video digitizer information structure, see The Digitizer Information Structure .
Key Color and Alpha Channel Devices
As a further elaboration on a basic frame grabber, your device could support the display or mixing of output data via an alpha channel or through the use of key colors (see Types of Video Digitizer Components for more information about alpha channels and key colors). In either case, image data cannot be read directly from the screen. Therefore, you must set the digiOutDoesUnreadableScreenBits
capability flag to 1. For more on the video digitizer capability flags, see Capability Flags .
Your component must load its alpha channel or fill in the key color whenever playthrough is enabled or when the destination changes.
Compressed Source Devices
You may create a video digitizer component that supports a device that delivers compressed image data. In this case, your component is not capable of displaying the data directly.
Your component should set the following capability flags:
Flag |
Setting |
---|---|
|
Set this flag to 1. |
|
Set this flag to 1 if your component cannot display the images directly. |
|
Set this flag to 1 if your component cannot display the images directly. |
In addition, frame grabbers that support compressed source devices must support the following optional functions:
VDCompressOneFrameAsync
VDGetCompressionTypes
VDGetDataRate
VDGetImageDescription
VDResetCompressSequence
VDSetCompression
VDSetCompressionOnOff
VDSetFrameRate
VDSetTimeBase
If your hardware generates compressed data that cannot be decompressed by any standard QuickTime image decompressor components, be sure to provide an appropriate decompressor component so that the data you provide can be displayed.
Function Request Codes
You can use the following enumerators to refer to the request codes for each of the functions that your component must support.
enum { |
kSelectVDGetMaxSrcRect = 0x1, /* VDGetMaxSrcRect (required) */ |
kSelectVDGetActiveSrcRect = 0x2, /* VDGetActiveSrcRect |
(required) */ |
kSelectVDSetDigitizerRect = 0x3, /* VDSetDigitizerRect |
(required) */ |
kSelectVDGetDigitizerRect = 0x4, /* VDGetDigitizerRect |
(required) */ |
kSelectVDGetVBlankRect = 0x5, /* VDGetVBlankRect (required) */ |
kSelectVDGetMaskPixMap = 0x6, /* VDGetMaskPixMap */ |
kSelectVDGetPlayThruDestination = 0x8, /* VDGetPlayThruDestination |
(required) */ |
kSelectVDUseThisCLUT = 0x9, /* VDUseThisCLUT */ |
kSelectVDSetInputGammaValue = 0xA, /* VDSetInputGammaValue */ |
kSelectVDGetInputGammaValue = 0xB, /* VDGetInputGammaValue */ |
kSelectVDSetBrightness = 0xC, /* VDSetBrightness */ |
kSelectVDGetBrightness = 0xD, /* VDGetBrightness */ |
kSelectVDSetContrast = 0xE, /* VDSetContrast */ |
kSelectVDSetHue = 0xF, /* VDSetHue */ |
kSelectVDSetSharpness = 0x10, /* VDSetSharpness */ |
kSelectVDSetSaturation = 0x11, /* VDSetSaturation */ |
kSelectVDGetContrast = 0x12, /* VDGetContrast */ |
kSelectVDGetHue = 0x13, /* VDGetHue */ |
kSelectVDGetSharpness = 0x14,/* VDGetSharpness */ |
kSelectVDGetSaturation = 0x15, /* VDGetSaturation */ |
kSelectVDGrabOneFrame = 0x16, /* VDGrabOneFrame |
(required) */ |
kSelectVDGetMaxAuxBuffer = 0x17, /* VDGetMaxAuxBuffer */ |
kSelectVDGetDigitizerInfo = 0x19, /* VDGetDigitizerInfo |
(required) */ |
kSelectVDGetCurrentFlags = 0x1A, /* VDGetCurrentFlags |
(required) */ |
kSelectVDSetKeyColor = 0x1B, /* VDSetKeyColor */ |
kSelectVDGetKeyColor = 0x1C, /* VDGetKeyColor */ |
kSelectVDAddKeyColor = 0x1D, /* VDAddKeyColor */ |
kSelectVDGetNextKeyColor = 0x1E, /* VDGetNextKeyColor */ |
kSelectVDSetKeyColorRange = 0x1F, /* VDSetKeyColorRange */ |
kSelectVDGetKeyColorRange = 0x20, /* VDGetKeyColorRange */ |
kSelectVDSetDigitizerUserInterrupt = 0x21, |
/* VDSetDigitizerUserInterrupt */ |
kSelectVDSetInputColorSpaceMode = 0x22, /* VDSetInputColorSpaceMode */ |
kSelectVDGetInputColorSpaceMode = 0x23, /* VDGetInputColorSpaceMode */ |
kSelectVDSetClipState = 0x24, /* VDSetClipState */ |
kSelectVDSetClipState = 0x25, /* VDGetClipState */ |
kSelectVDSetClipRgn = 0x26, /* VDSetClipRgn */ |
kSelectVDClearClipRgn = 0x27, /* VDClearClipRgn */ |
kSelectVDGetCLUTInUse = 0x28, /* VDGetCLUTInUse */ |
kSelectVDSetPLLFilterType = 0x29, /* VDSetPLLFilterType */ |
kSelectVDGetPLLFilterType = 0x2A, /* VDGetPLLFilterType */ |
kSelectVDGetMaskandValue = 0x2B, /* VDGetMaskandValue */ |
kSelectVDSetMasterBlendLevel = 0x2C, /* VDSetMasterBlendLevel */ |
kSelectVDSetPlayThruDestination = 0x2D, /* VDSetPlayThruDestination */ |
kSelectVDSetPlayThruOnOff = 0x2E, /* VDSetPlayThruOnOff */ |
kSelectVDSetFieldPreference = 0x2F, /* VDSetFieldPreference |
(required) */ |
kSelectVDGetFieldPreference = 0x30, /* VDGetFieldPreference |
(required) */ |
kSelectVDPreflightDestination = 0x32, /* VDPreflightDestination |
(required) */ |
kSelectVDPreflightGlobalRect = 0x33, /* VDPreflightGlobalRect */ |
kSelectVDSetPlayThruGlobalRect = 0x34, /* VDSetPlayThruGlobalRect */ |
kSelectVDSetInputGammaRecord = 0x35, /* VDSetInputGammaRecord */ |
kSelectVDGetInputGammaRecord = 0x36, /* VDGetInputGammaRecord */ |
kSelectVDSetBlackLevelValue = 0x37,/* VDSetBlackLevelValue */ |
kSelectVDGetBlackLevelValue = 0x38, /* VDGetBlackLevelValue */ |
kSelectVDSetWhiteLevelValue = 0x39, /* VDSetWhiteLevelValue */ |
kSelectVDGetWhiteLevelValue = 0x3A, /* VDGetWhiteLevelValue */ |
kSelectVDGetVideoDefaults = 0x3B, /* VDGetVideoDefaults */ |
kSelectVDGetNumberOfInputs = 0x3C,/* VDGetNumberOfInputs */ |
kSelectVDGetInputFormat = 0x3D, /* VDGetInputFormat */ |
kSelectVDSetInput = 0x3E, /* VDSetInput */ |
kSelectVDGetInput = 0x3F, /* VDGetInput */ |
kSelectVDSetInputStandard = 0x40, /* VDSetInputStandard */ |
kSelectVDSetupBuffers = 0x41, /* VDSetupBuffers */ |
kSelectVDGrabOneFrameAsync = 0x42, /* VDGrabOneFrameAsync */ |
kSelectVDDone = 0x43, /* VDDone */ |
kSelectVDSetCompression = 0x44, /* VDSetCompression */ |
kSelectVDCompressOneFrameAsync = 0x45, /* VDCompressOneFrameAsync */ |
kSelectVDCompressDone = 0x46, /* VDCompressDone */ |
kSelectVDReleaseCompressBuffer = 0x47, /* VDReleaseCompressBuffer */ |
kSelectVDGetImageDescription = 0x48, /* VDGetImageDescription */ |
kSelectVDResetCompressSequence = 0x49, /* VDResetCompressSequence */ |
kSelectVDSetCompressionOnOff = 0x4A, /* VDSetCompressionOnOff */ |
kSelectVDGetCompressionTypes = 0x4B, /* VDGetCompressionTypes */ |
kSelectVDSetTimeBase = 0x4C, /* VDSetTimeBase */ |
kSelectVDSetFrameRate = 0x4D, /* VDSetFrameRate */ |
kSelectVDGetDataRate = 0x4E, /* VDGetDataRate */ |
kSelectVDGetSoundInputDriver = 0x4F, /* VDGetSoundInputDriver */ |
kSelectVDGetDMADepths = 0x50, /* VDGetDMADepths */ |
kSelectVDGetPreferredTimeScale = 0x51, /* VDGetPreferredTimeScale */ |
kSelectVDReleaseAsyncBuffers = 0x52,/* VDReleaseAsyncBuffers */ |
}; |
Copyright © 2005, 2009 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2009-06-01