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FMA(3) BSD Library Functions Manual FMA(3) NAME fma -- multiply and add, then round SYNOPSIS #include <math.h> double fma(double x, double y, double z); long double fmal(long double x, long double y, long double z); float fmaf(float x, float y, double z); DESCRIPTION The fma() functions compute (x*y)+z, rounded as one ternary operation: they compute the value (as if) to infinite precision and round once to the result format, according to the current rounding mode. SPECIAL VALUES fma(x, y, z) returns a NaN and optionally raises the "invalid" floating-point floatingpoint point exception if one of x and y is infinite, the other is 0, and z is a NaN. fma(x, y, z) returns a NaN and raises the "invalid" floating-point excep-tion exception tion if one of x and y is infinite, the other is 0, and z is not NaN. fma(x, y, z) returns a NaN and raises the "invalid" floating-point excep-tion exception tion if x times y is an exact infinity, and z is also an infinity but with the opposite sign. SEE ALSO fdim(3), fmax(3), fmin(3) STANDARDS The fma() functions conform to ISO/IEC 9899:1999(E). BSD July 24, 2003 BSD |