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ROUND(3) BSD Library Functions Manual ROUND(3) NAME round, lround, llround -- round to integral value, regardless of rounding direction SYNOPSIS #include <math.h> double round(double x); long double roundl(long double x); float roundf(float x); long int lround(double x); long int lroundl(long double x); long int lroundf(float x); long long int llround(double x); long long int llroundl(long double x); long long int llroundf(float x); DESCRIPTION The round() functions return the integral value nearest to x rounding half-way cases away from zero, regardless of the current rounding direc-tion. direction. tion. The lround() and llround() functions return the integral value nearest to x (rounding half-way cases away from zero, regardless of the current rounding direction) in the return formats specified. If the rounded value is outside the range of the return type, the numeric result is unspecified and the "invalid" floating-point exception is raised. A range error may occur if the magnitude of x is too large. SPECIAL VALUES round(+-0) returns +-0. round(+-infinity) returns +-infinity. The round() functions may, but are not required to, raise the "inexact" floating-point exception for non-integer numeric arguments. The lround() and llround() functions need not raise the "inexact" float-ing-point floating-point ing-point exception for non-integer arguments that round to within the range of the return type. SEE ALSO abs(3), fabs(3), ceil(3), floor(3), math(3), rint(3) STANDARDS The round() , lround() , and llround() functions conform to ISO/IEC 9899:1999(E). BSD July 22, 2003 BSD |