Manually adding localhost to distcc sets
Q: Why isn't distcc using localhost (127.0.0.1) for distributed builds?
A: Using distcc
can result in significantly improved build system performance when available. When using distcc
, unless your build is being distributed to enough high performance remote machines to saturate your local I/O bandwidth or CPU with preprocessing work, you will likely want to use localhost
(127.0.01) when building your project.
In the Xcode preferences Distributed Builds
pane, you need to add a computer named localhost
to a set of machines designated for distcc
builds. Make sure the set of machines to which you've added (localhost
) is enabled by clicking the relevant checkbox. This behavior is new in Xcode 3.0 - in Xcode 2.4 localhost
was never included, and in Xcode 2.3 localhost
was always included in distcc
builds.
Document Revision History
Date | Notes |
---|---|
2008-08-08 | New document that describes how to manually configure distcc to use localhost |
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