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Important: This document is part of the Legacy section of the ADC Reference Library. This information should not be used for new development.

Current information on this Reference Library topic can be found here:

NOTE: This Technical Q&A has been retired. Please see the Technical Q&As page for current documentation.

Using Hardware Acceleration

Q: How do I set up QuickDraw 3D hardware acceleration? Is there any specific API calls I have to make? Or does hardware acceleration just work automatically if you have a hardware accelerator board installed?

A: The QD3D interactive renderer automatically uses hardware acceleration if a card is present (and selects the best hardware if there are multiple cards). The wireframe renderer does not.

You can tell a renderer to use hardware acceleration with the Q3InteractiveRenderer_SetPreferences() and Q3View_SetRenderer functions.

Check out the BoxPaint sample code from the QD3D SDK which uses the above functions to set the renderer.

[Jul 11 1997]