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Important: This document is part of the Legacy section of the ADC Reference Library. This information should not be used for new development.

Current information on this Reference Library topic can be found here:

NOTE: This Technical Q&A has been retired. Please see the Technical Q&As page for current documentation.

Call Q3View_GetWorldToFrustumMatrixState Only In A Rendering Loop


Q: I'm calling the Q3View_GetWorldToFrustumMatrixState function at various times outside my rendering loop. Sometimes the function returns what appears to be correct data, while other times it seems to return garbage. Is this a bug?

A: No. The Q3View_GetWorldToFrustumMatrixState function may only be called from inside a rendering loop.

[Jul 11 1997]