SpriteKit Changes
SpriteKit
Added SKNode.isEqualToNode(SKNode!) -> Bool
Added SKUniform.floatMatrix2Value
Added SKUniform.floatMatrix3Value
Added SKUniform.floatMatrix4Value
Added SKUniform.floatVector2Value
Added SKUniform.floatVector3Value
Added SKUniform.floatVector4Value
Added SKUniform.init(name: String!, floatMatrix2: GLKMatrix2)
Added SKUniform.init(name: String!, floatMatrix3: GLKMatrix3)
Added SKUniform.init(name: String!, floatMatrix4: GLKMatrix4)
Added SKUniform.init(name: String!, floatVector2: GLKVector2)
Added SKUniform.init(name: String!, floatVector3: GLKVector3)
Added SKUniform.init(name: String!, floatVector4: GLKVector4)
Modified SKConstraint.distance(SKRange!, toNode: SKNode!) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func distance(_ range: SKRange!, toNode node: SKNode!) -> Self! | iOS 8.0 |
To | class func distance(_ range: SKRange!, toNode node: SKNode!) -> Self | iOS 8.3 |
Modified SKConstraint.distance(SKRange, toPoint: CGPoint) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func distance(_ range: SKRange, toPoint point: CGPoint) -> Self! | iOS 8.0 |
To | class func distance(_ range: SKRange, toPoint point: CGPoint) -> Self | iOS 8.3 |
Modified SKConstraint.distance(SKRange, toPoint: CGPoint, inNode: SKNode) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func distance(_ range: SKRange, toPoint point: CGPoint, inNode node: SKNode) -> Self! | iOS 8.0 |
To | class func distance(_ range: SKRange, toPoint point: CGPoint, inNode node: SKNode) -> Self | iOS 8.3 |
Modified SKConstraint.orientToNode(SKNode, offset: SKRange) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func orientToNode(_ node: SKNode, offset radians: SKRange) -> Self! | iOS 8.0 |
To | class func orientToNode(_ node: SKNode, offset radians: SKRange) -> Self | iOS 8.3 |
Modified SKConstraint.orientToPoint(CGPoint, inNode: SKNode, offset: SKRange) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func orientToPoint(_ point: CGPoint, inNode node: SKNode, offset radians: SKRange) -> Self! | iOS 8.0 |
To | class func orientToPoint(_ point: CGPoint, inNode node: SKNode, offset radians: SKRange) -> Self | iOS 8.3 |
Modified SKConstraint.orientToPoint(CGPoint, offset: SKRange) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func orientToPoint(_ point: CGPoint, offset radians: SKRange) -> Self! | iOS 8.0 |
To | class func orientToPoint(_ point: CGPoint, offset radians: SKRange) -> Self | iOS 8.3 |
Modified SKConstraint.positionX(SKRange) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func positionX(_ range: SKRange) -> Self! | iOS 8.0 |
To | class func positionX(_ range: SKRange) -> Self | iOS 8.3 |
Modified SKConstraint.positionX(SKRange, y: SKRange) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func positionX(_ xRange: SKRange, y yRange: SKRange) -> Self! | iOS 8.0 |
To | class func positionX(_ xRange: SKRange, y yRange: SKRange) -> Self | iOS 8.3 |
Modified SKConstraint.positionY(SKRange) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func positionY(_ range: SKRange) -> Self! | iOS 8.0 |
To | class func positionY(_ range: SKRange) -> Self | iOS 8.3 |
Modified SKConstraint.zRotation(SKRange) -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func zRotation(_ zRange: SKRange) -> Self! | iOS 8.0 |
To | class func zRotation(_ zRange: SKRange) -> Self | iOS 8.3 |
Modified SKMutableTexture.modifyPixelDataWithBlock((UnsafeMutablePointer<Void>, Int) -> Void)
Declaration | Introduction | |
---|---|---|
From | func modifyPixelDataWithBlock(_ block: (UnsafeMutablePointer<Void>, UInt) -> Void) | iOS 8.0 |
To | func modifyPixelDataWithBlock(_ block: (UnsafeMutablePointer<Void>, Int) -> Void) | iOS 8.3 |
Modified SKRange.rangeWithNoLimits() -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func rangeWithNoLimits() -> Self! | iOS 8.0 |
To | class func rangeWithNoLimits() -> Self | iOS 8.3 |
Modified SKRegion.infiniteRegion() -> Self [class]
Declaration | Introduction | |
---|---|---|
From | class func infiniteRegion() -> Self! | iOS 8.0 |
To | class func infiniteRegion() -> Self | iOS 8.3 |
Modified SKRegion.inverseRegion() -> Self
Declaration | Introduction | |
---|---|---|
From | func inverseRegion() -> Self! | iOS 8.0 |
To | func inverseRegion() -> Self | iOS 8.3 |
Modified SKRegion.regionByDifferenceFromRegion(SKRegion) -> Self
Declaration | Introduction | |
---|---|---|
From | func regionByDifferenceFromRegion(_ region: SKRegion) -> Self! | iOS 8.0 |
To | func regionByDifferenceFromRegion(_ region: SKRegion) -> Self | iOS 8.3 |
Modified SKShapeNode.init(points: UnsafeMutablePointer<CGPoint>, count: Int)
Declaration | |
---|---|
From | convenience init(points points: UnsafeMutablePointer<CGPoint>, count numPoints: UInt) |
To | convenience init(points points: UnsafeMutablePointer<CGPoint>, count numPoints: Int) |
Modified SKShapeNode.init(splinePoints: UnsafeMutablePointer<CGPoint>, count: Int)
Declaration | |
---|---|
From | convenience init(splinePoints points: UnsafeMutablePointer<CGPoint>, count numPoints: UInt) |
To | convenience init(splinePoints points: UnsafeMutablePointer<CGPoint>, count numPoints: Int) |
Modified SKTexture.textureByApplyingCIFilter(CIFilter) -> Self
Declaration | Introduction | |
---|---|---|
From | func textureByApplyingCIFilter(_ filter: CIFilter) -> Self! | iOS 8.0 |
To | func textureByApplyingCIFilter(_ filter: CIFilter) -> Self | iOS 8.3 |
Modified SKVideoNode.init(videoFileNamed: String)
Declaration | |
---|---|
From | convenience init!(videoFileNamed videoFile: String) |
To | init!(videoFileNamed videoFile: String) |
Modified SKVideoNode.init(videoURL: NSURL)
Declaration | |
---|---|
From | convenience init!(videoURL url: NSURL) |
To | init!(videoURL url: NSURL) |