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CoreGraphics Changes for Swift

CoreGraphics

Declaration
From
struct CGAffineTransform {
    var a: CGFloat
    var b: CGFloat
    var c: CGFloat
    var d: CGFloat
    var tx: CGFloat
    var ty: CGFloat
    init()
    init(a a: CGFloat, b b: CGFloat, c c: CGFloat, d d: CGFloat, tx tx: CGFloat, ty ty: CGFloat)
    static let identity: CGAffineTransform
    init(a a: CGFloat, b b: CGFloat, c c: CGFloat, d d: CGFloat, tx tx: CGFloat, ty ty: CGFloat)
     init(translationX tx: CGFloat, y ty: CGFloat)
     init(scaleX sx: CGFloat, y sy: CGFloat)
     init(rotationAngle angle: CGFloat)
    var isIdentity: Bool { get }
    func translatedBy(x tx: CGFloat, y ty: CGFloat) -> CGAffineTransform
    func scaledBy(x sx: CGFloat, y sy: CGFloat) -> CGAffineTransform
    func rotated(by angle: CGFloat) -> CGAffineTransform
    func inverted() -> CGAffineTransform
    func concatenating(_ t2: CGAffineTransform) -> CGAffineTransform
    func __equalTo(_ t2: CGAffineTransform) -> Bool
    static var identity: CGAffineTransform { get }
}
extension CGAffineTransform {
    static let identity: CGAffineTransform
    init(a a: CGFloat, b b: CGFloat, c c: CGFloat, d d: CGFloat, tx tx: CGFloat, ty ty: CGFloat)
     init(translationX tx: CGFloat, y ty: CGFloat)
     init(scaleX sx: CGFloat, y sy: CGFloat)
     init(rotationAngle angle: CGFloat)
    var isIdentity: Bool { get }
    func translatedBy(x tx: CGFloat, y ty: CGFloat) -> CGAffineTransform
    func scaledBy(x sx: CGFloat, y sy: CGFloat) -> CGAffineTransform
    func rotated(by angle: CGFloat) -> CGAffineTransform
    func inverted() -> CGAffineTransform
    func concatenating(_ t2: CGAffineTransform) -> CGAffineTransform
    func __equalTo(_ t2: CGAffineTransform) -> Bool
}
extension CGAffineTransform {
    static var identity: CGAffineTransform { get }
}
extension CGAffineTransform : Equatable {
}
To
struct CGAffineTransform {
    var a: CGFloat
    var b: CGFloat
    var c: CGFloat
    var d: CGFloat
    var tx: CGFloat
    var ty: CGFloat
    init()
    init(a a: CGFloat, b b: CGFloat, c c: CGFloat, d d: CGFloat, tx tx: CGFloat, ty ty: CGFloat)
    static let identity: CGAffineTransform
    init(a a: CGFloat, b b: CGFloat, c c: CGFloat, d d: CGFloat, tx tx: CGFloat, ty ty: CGFloat)
     init(translationX tx: CGFloat, y ty: CGFloat)
     init(scaleX sx: CGFloat, y sy: CGFloat)
     init(rotationAngle angle: CGFloat)
    var isIdentity: Bool { get }
    func translatedBy(x tx: CGFloat, y ty: CGFloat) -> CGAffineTransform
    func scaledBy(x sx: CGFloat, y sy: CGFloat) -> CGAffineTransform
    func rotated(by angle: CGFloat) -> CGAffineTransform
    func inverted() -> CGAffineTransform
    func concatenating(_ t2: CGAffineTransform) -> CGAffineTransform
    func __equalTo(_ t2: CGAffineTransform) -> Bool
    static var identity: CGAffineTransform { get }
}
extension CGAffineTransform {
    static let identity: CGAffineTransform
    init(a a: CGFloat, b b: CGFloat, c c: CGFloat, d d: CGFloat, tx tx: CGFloat, ty ty: CGFloat)
     init(translationX tx: CGFloat, y ty: CGFloat)
     init(scaleX sx: CGFloat, y sy: CGFloat)
     init(rotationAngle angle: CGFloat)
    var isIdentity: Bool { get }
    func translatedBy(x tx: CGFloat, y ty: CGFloat) -> CGAffineTransform
    func scaledBy(x sx: CGFloat, y sy: CGFloat) -> CGAffineTransform
    func rotated(by angle: CGFloat) -> CGAffineTransform
    func inverted() -> CGAffineTransform
    func concatenating(_ t2: CGAffineTransform) -> CGAffineTransform
    func __equalTo(_ t2: CGAffineTransform) -> Bool
}
extension CGAffineTransform {
    static var identity: CGAffineTransform { get }
}
extension CGAffineTransform : Equatable {
}
extension CGAffineTransform {
}

Declaration
From
class CGDataProvider {
    class var typeID: CFTypeID { get }
    init?(sequentialInfo info: UnsafeMutableRawPointer?, callbacks callbacks: UnsafePointer<CGDataProviderSequentialCallbacks>)
    init?(directInfo info: UnsafeMutableRawPointer?, size size: off_t, callbacks callbacks: UnsafePointer<CGDataProviderDirectCallbacks>)
    init?(dataInfo info: UnsafeMutableRawPointer?, data data: UnsafeRawPointer, size size: Int, releaseData releaseData: CoreGraphics.CGDataProviderReleaseDataCallback)
    init?(data data: CFData)
    init?(url url: CFURL)
    init?(filename filename: UnsafePointer<Int8>)
    var data: CFData? { get }
}
extension CGDataProvider {
    class var typeID: CFTypeID { get }
    init?(sequentialInfo info: UnsafeMutableRawPointer?, callbacks callbacks: UnsafePointer<CGDataProviderSequentialCallbacks>)
    init?(directInfo info: UnsafeMutableRawPointer?, size size: off_t, callbacks callbacks: UnsafePointer<CGDataProviderDirectCallbacks>)
    init?(dataInfo info: UnsafeMutableRawPointer?, data data: UnsafeRawPointer, size size: Int, releaseData releaseData: CoreGraphics.CGDataProviderReleaseDataCallback)
    init?(data data: CFData)
    init?(url url: CFURL)
    init?(filename filename: UnsafePointer<Int8>)
    var data: CFData? { get }
}
To
class CGDataProvider {
    class var typeID: CFTypeID { get }
    init?(sequentialInfo info: UnsafeMutableRawPointer?, callbacks callbacks: UnsafePointer<CGDataProviderSequentialCallbacks>)
    init?(directInfo info: UnsafeMutableRawPointer?, size size: off_t, callbacks callbacks: UnsafePointer<CGDataProviderDirectCallbacks>)
    init?(dataInfo info: UnsafeMutableRawPointer?, data data: UnsafeRawPointer, size size: Int, releaseData releaseData: @escaping CoreGraphics.CGDataProviderReleaseDataCallback)
    init?(data data: CFData)
    init?(url url: CFURL)
    init?(filename filename: UnsafePointer<Int8>)
    var data: CFData? { get }
}
extension CGDataProvider {
    class var typeID: CFTypeID { get }
    init?(sequentialInfo info: UnsafeMutableRawPointer?, callbacks callbacks: UnsafePointer<CGDataProviderSequentialCallbacks>)
    init?(directInfo info: UnsafeMutableRawPointer?, size size: off_t, callbacks callbacks: UnsafePointer<CGDataProviderDirectCallbacks>)
    init?(dataInfo info: UnsafeMutableRawPointer?, data data: UnsafeRawPointer, size size: Int, releaseData releaseData: @escaping CoreGraphics.CGDataProviderReleaseDataCallback)
    init?(data data: CFData)
    init?(url url: CFURL)
    init?(filename filename: UnsafePointer<Int8>)
    var data: CFData? { get }
}

Declaration
From
init?(dataInfo info: UnsafeMutableRawPointer?, data data: UnsafeRawPointer, size size: Int, releaseData releaseData: CoreGraphics.CGDataProviderReleaseDataCallback)
To
init?(dataInfo info: UnsafeMutableRawPointer?, data data: UnsafeRawPointer, size size: Int, releaseData releaseData: @escaping CoreGraphics.CGDataProviderReleaseDataCallback)

Modified CGPath
Declaration
From
class CGPath {
    func copy(dashingWithPhase phase: CGFloat, lengths lengths: [CGFloat], transform transform: CGAffineTransform = default) -> CGPath
    func copy(strokingWithWidth lineWidth: CGFloat, lineCap lineCap: CGLineCap, lineJoin lineJoin: CGLineJoin, miterLimit miterLimit: CGFloat, transform transform: CGAffineTransform = default) -> CGPath
    func contains(_ point: CGPoint, using rule: CGPathFillRule = default, transform transform: CGAffineTransform = default) -> Bool
    class var typeID: CFTypeID { get }
    func copy() -> CGPath?
    func copy(using transform: UnsafePointer<CGAffineTransform>?) -> CGPath?
    func mutableCopy() -> CGMutablePath?
    func mutableCopy(using transform: UnsafePointer<CGAffineTransform>?) -> CGMutablePath?
    init(rect rect: CGRect, transform transform: UnsafePointer<CGAffineTransform>?)
    init(ellipseIn rect: CGRect, transform transform: UnsafePointer<CGAffineTransform>?)
    init(roundedRect rect: CGRect, cornerWidth cornerWidth: CGFloat, cornerHeight cornerHeight: CGFloat, transform transform: UnsafePointer<CGAffineTransform>?)
     init?(__byDashing path: CGPath, transform transform: UnsafePointer<CGAffineTransform>?, phase phase: CGFloat, lengths lengths: UnsafePointer<CGFloat>?, count count: Int)
     init?(__byStroking path: CGPath, transform transform: UnsafePointer<CGAffineTransform>?, lineWidth lineWidth: CGFloat, lineCap lineCap: CGLineCap, lineJoin lineJoin: CGLineJoin, miterLimit miterLimit: CGFloat)
    func __equalTo(_ path2: CGPath) -> Bool
    var isEmpty: Bool { get }
    func isRect(_ rect: UnsafeMutablePointer<CGRect>?) -> Bool
    var currentPoint: CGPoint { get }
    var boundingBox: CGRect { get }
    var boundingBoxOfPath: CGRect { get }
    func __containsPoint(transform m: UnsafePointer<CGAffineTransform>?, point point: CGPoint, eoFill eoFill: Bool) -> Bool
    func apply(info info: UnsafeMutableRawPointer?, function function: CoreGraphics.CGPathApplierFunction)
}
extension CGPath {
    class var typeID: CFTypeID { get }
    func copy() -> CGPath?
    func copy(using transform: UnsafePointer<CGAffineTransform>?) -> CGPath?
    func mutableCopy() -> CGMutablePath?
    func mutableCopy(using transform: UnsafePointer<CGAffineTransform>?) -> CGMutablePath?
    init(rect rect: CGRect, transform transform: UnsafePointer<CGAffineTransform>?)
    init(ellipseIn rect: CGRect, transform transform: UnsafePointer<CGAffineTransform>?)
    init(roundedRect rect: CGRect, cornerWidth cornerWidth: CGFloat, cornerHeight cornerHeight: CGFloat, transform transform: UnsafePointer<CGAffineTransform>?)
     init?(__byDashing path: CGPath, transform transform: UnsafePointer<CGAffineTransform>?, phase phase: CGFloat, lengths lengths: UnsafePointer<CGFloat>?, count count: Int)
     init?(__byStroking path: CGPath, transform transform: UnsafePointer<CGAffineTransform>?, lineWidth lineWidth: CGFloat, lineCap lineCap: CGLineCap, lineJoin lineJoin: CGLineJoin, miterLimit miterLimit: CGFloat)
    func __equalTo(_ path2: CGPath) -> Bool
    var isEmpty: Bool { get }
    func isRect(_ rect: UnsafeMutablePointer<CGRect>?) -> Bool
    var currentPoint: CGPoint { get }
    var boundingBox: CGRect { get }
    var boundingBoxOfPath: CGRect { get }
    func __containsPoint(transform m: UnsafePointer<CGAffineTransform>?, point point: CGPoint, eoFill eoFill: Bool) -> Bool
    func apply(info info: UnsafeMutableRawPointer?, function function: CoreGraphics.CGPathApplierFunction)
}
extension CGPath : Equatable {
}
extension CGPath {
    func copy(dashingWithPhase phase: CGFloat, lengths lengths: [CGFloat], transform transform: CGAffineTransform = default) -> CGPath
    func copy(strokingWithWidth lineWidth: CGFloat, lineCap lineCap: CGLineCap, lineJoin lineJoin: CGLineJoin, miterLimit miterLimit: CGFloat, transform transform: CGAffineTransform = default) -> CGPath
    func contains(_ point: CGPoint, using rule: CGPathFillRule = default, transform transform: CGAffineTransform = default) -> Bool
}
To
class CGPath {
    func copy(dashingWithPhase phase: CGFloat, lengths lengths: [CGFloat], transform transform: CGAffineTransform = default) -> CGPath
    func copy(strokingWithWidth lineWidth: CGFloat, lineCap lineCap: CGLineCap, lineJoin lineJoin: CGLineJoin, miterLimit miterLimit: CGFloat, transform transform: CGAffineTransform = default) -> CGPath
    func contains(_ point: CGPoint, using rule: CGPathFillRule = default, transform transform: CGAffineTransform = default) -> Bool
    class var typeID: CFTypeID { get }
    func copy() -> CGPath?
    func copy(using transform: UnsafePointer<CGAffineTransform>?) -> CGPath?
    func mutableCopy() -> CGMutablePath?
    func mutableCopy(using transform: UnsafePointer<CGAffineTransform>?) -> CGMutablePath?
    init(rect rect: CGRect, transform transform: UnsafePointer<CGAffineTransform>?)
    init(ellipseIn rect: CGRect, transform transform: UnsafePointer<CGAffineTransform>?)
    init(roundedRect rect: CGRect, cornerWidth cornerWidth: CGFloat, cornerHeight cornerHeight: CGFloat, transform transform: UnsafePointer<CGAffineTransform>?)
     init?(__byDashing path: CGPath, transform transform: UnsafePointer<CGAffineTransform>?, phase phase: CGFloat, lengths lengths: UnsafePointer<CGFloat>?, count count: Int)
     init?(__byStroking path: CGPath, transform transform: UnsafePointer<CGAffineTransform>?, lineWidth lineWidth: CGFloat, lineCap lineCap: CGLineCap, lineJoin lineJoin: CGLineJoin, miterLimit miterLimit: CGFloat)
    func __equalTo(_ path2: CGPath) -> Bool
    var isEmpty: Bool { get }
    func isRect(_ rect: UnsafeMutablePointer<CGRect>?) -> Bool
    var currentPoint: CGPoint { get }
    var boundingBox: CGRect { get }
    var boundingBoxOfPath: CGRect { get }
    func __containsPoint(transform m: UnsafePointer<CGAffineTransform>?, point point: CGPoint, eoFill eoFill: Bool) -> Bool
    func apply(info info: UnsafeMutableRawPointer?, function function: @escaping CoreGraphics.CGPathApplierFunction)
}
extension CGPath {
    class var typeID: CFTypeID { get }
    func copy() -> CGPath?
    func copy(using transform: UnsafePointer<CGAffineTransform>?) -> CGPath?
    func mutableCopy() -> CGMutablePath?
    func mutableCopy(using transform: UnsafePointer<CGAffineTransform>?) -> CGMutablePath?
    init(rect rect: CGRect, transform transform: UnsafePointer<CGAffineTransform>?)
    init(ellipseIn rect: CGRect, transform transform: UnsafePointer<CGAffineTransform>?)
    init(roundedRect rect: CGRect, cornerWidth cornerWidth: CGFloat, cornerHeight cornerHeight: CGFloat, transform transform: UnsafePointer<CGAffineTransform>?)
     init?(__byDashing path: CGPath, transform transform: UnsafePointer<CGAffineTransform>?, phase phase: CGFloat, lengths lengths: UnsafePointer<CGFloat>?, count count: Int)
     init?(__byStroking path: CGPath, transform transform: UnsafePointer<CGAffineTransform>?, lineWidth lineWidth: CGFloat, lineCap lineCap: CGLineCap, lineJoin lineJoin: CGLineJoin, miterLimit miterLimit: CGFloat)
    func __equalTo(_ path2: CGPath) -> Bool
    var isEmpty: Bool { get }
    func isRect(_ rect: UnsafeMutablePointer<CGRect>?) -> Bool
    var currentPoint: CGPoint { get }
    var boundingBox: CGRect { get }
    var boundingBoxOfPath: CGRect { get }
    func __containsPoint(transform m: UnsafePointer<CGAffineTransform>?, point point: CGPoint, eoFill eoFill: Bool) -> Bool
    func apply(info info: UnsafeMutableRawPointer?, function function: @escaping CoreGraphics.CGPathApplierFunction)
}
extension CGPath : Equatable {
}
extension CGPath {
    func copy(dashingWithPhase phase: CGFloat, lengths lengths: [CGFloat], transform transform: CGAffineTransform = default) -> CGPath
    func copy(strokingWithWidth lineWidth: CGFloat, lineCap lineCap: CGLineCap, lineJoin lineJoin: CGLineJoin, miterLimit miterLimit: CGFloat, transform transform: CGAffineTransform = default) -> CGPath
    func contains(_ point: CGPoint, using rule: CGPathFillRule = default, transform transform: CGAffineTransform = default) -> Bool
}

Declaration
From
func apply(info info: UnsafeMutableRawPointer?, function function: CoreGraphics.CGPathApplierFunction)
To
func apply(info info: UnsafeMutableRawPointer?, function function: @escaping CoreGraphics.CGPathApplierFunction)

Declaration
From
struct CGPoint {
    var x: CGFloat
    var y: CGFloat
    init()
    init(x x: CGFloat, y y: CGFloat)
    func applying(_ t: CGAffineTransform) -> CGPoint
    static let zero: CGPoint
    init(x x: CGFloat, y y: CGFloat)
    func equalTo(_ point2: CGPoint) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ point: UnsafeMutablePointer<CGPoint>) -> Bool
    static var zero: CGPoint { get }
    init(x x: Int, y y: Int)
    init(x x: Double, y y: Double)
    init?(dictionaryRepresentation dict: CFDictionary)
}
extension CGPoint {
    func applying(_ t: CGAffineTransform) -> CGPoint
}
extension CGPoint : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGPoint : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGPoint {
    static let zero: CGPoint
    init(x x: CGFloat, y y: CGFloat)
    func equalTo(_ point2: CGPoint) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ point: UnsafeMutablePointer<CGPoint>) -> Bool
}
extension CGPoint : Equatable {
}
extension CGPoint : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGPoint : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGPoint {
    static var zero: CGPoint { get }
    init(x x: Int, y y: Int)
    init(x x: Double, y y: Double)
    init?(dictionaryRepresentation dict: CFDictionary)
}
To
struct CGPoint {
    var x: CGFloat
    var y: CGFloat
    init()
    init(x x: CGFloat, y y: CGFloat)
    func applying(_ t: CGAffineTransform) -> CGPoint
    static let zero: CGPoint
    init(x x: CGFloat, y y: CGFloat)
    func equalTo(_ point2: CGPoint) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ point: UnsafeMutablePointer<CGPoint>) -> Bool
    static var zero: CGPoint { get }
    init(x x: Int, y y: Int)
    init(x x: Double, y y: Double)
    init?(dictionaryRepresentation dict: CFDictionary)
}
extension CGPoint {
    func applying(_ t: CGAffineTransform) -> CGPoint
}
extension CGPoint : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGPoint : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGPoint {
    static let zero: CGPoint
    init(x x: CGFloat, y y: CGFloat)
    func equalTo(_ point2: CGPoint) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ point: UnsafeMutablePointer<CGPoint>) -> Bool
}
extension CGPoint : Equatable {
}
extension CGPoint : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGPoint : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGPoint {
    static var zero: CGPoint { get }
    init(x x: Int, y y: Int)
    init(x x: Double, y y: Double)
    init?(dictionaryRepresentation dict: CFDictionary)
}
extension CGPoint {
}

Declaration
From
struct CGRect {
    var origin: CGPoint
    var size: CGSize
    init()
    init(origin origin: CGPoint, size size: CGSize)
    func applying(_ t: CGAffineTransform) -> CGRect
    static let zero: CGRect
    static let null: CGRect
    static let infinite: CGRect
    init(x x: CGFloat, y y: CGFloat, width width: CGFloat, height height: CGFloat)
    var minX: CGFloat { get }
    var midX: CGFloat { get }
    var maxX: CGFloat { get }
    var minY: CGFloat { get }
    var midY: CGFloat { get }
    var maxY: CGFloat { get }
    var width: CGFloat { get }
    var height: CGFloat { get }
    func equalTo(_ rect2: CGRect) -> Bool
    var standardized: CGRect { get }
    var isEmpty: Bool { get }
    var isNull: Bool { get }
    var isInfinite: Bool { get }
    func insetBy(dx dx: CGFloat, dy dy: CGFloat) -> CGRect
    var integral: CGRect { get }
    func union(_ r2: CGRect) -> CGRect
    func intersection(_ r2: CGRect) -> CGRect
    func offsetBy(dx dx: CGFloat, dy dy: CGFloat) -> CGRect
    func __divided(slice slice: UnsafeMutablePointer<CGRect>, remainder remainder: UnsafeMutablePointer<CGRect>, atDistance amount: CGFloat, from edge: CGRectEdge)
    func contains(_ point: CGPoint) -> Bool
    func contains(_ rect2: CGRect) -> Bool
    func intersects(_ rect2: CGRect) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ rect: UnsafeMutablePointer<CGRect>) -> Bool
    static var zero: CGRect { get }
    init(x x: CGFloat, y y: CGFloat, width width: CGFloat, height height: CGFloat)
    init(x x: Double, y y: Double, width width: Double, height height: Double)
    init(x x: Int, y y: Int, width width: Int, height height: Int)
    init?(dictionaryRepresentation dict: CFDictionary)
    func divided(atDistance atDistance: CGFloat, from fromEdge: CGRectEdge) -> (slice: CGRect, remainder: CGRect)
}
extension CGRect {
    func applying(_ t: CGAffineTransform) -> CGRect
}
extension CGRect : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGRect : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGRect {
    static let zero: CGRect
    static let null: CGRect
    static let infinite: CGRect
    init(x x: CGFloat, y y: CGFloat, width width: CGFloat, height height: CGFloat)
    var minX: CGFloat { get }
    var midX: CGFloat { get }
    var maxX: CGFloat { get }
    var minY: CGFloat { get }
    var midY: CGFloat { get }
    var maxY: CGFloat { get }
    var width: CGFloat { get }
    var height: CGFloat { get }
    func equalTo(_ rect2: CGRect) -> Bool
    var standardized: CGRect { get }
    var isEmpty: Bool { get }
    var isNull: Bool { get }
    var isInfinite: Bool { get }
    func insetBy(dx dx: CGFloat, dy dy: CGFloat) -> CGRect
    var integral: CGRect { get }
    func union(_ r2: CGRect) -> CGRect
    func intersection(_ r2: CGRect) -> CGRect
    func offsetBy(dx dx: CGFloat, dy dy: CGFloat) -> CGRect
    func __divided(slice slice: UnsafeMutablePointer<CGRect>, remainder remainder: UnsafeMutablePointer<CGRect>, atDistance amount: CGFloat, from edge: CGRectEdge)
    func contains(_ point: CGPoint) -> Bool
    func contains(_ rect2: CGRect) -> Bool
    func intersects(_ rect2: CGRect) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ rect: UnsafeMutablePointer<CGRect>) -> Bool
}
extension CGRect : Equatable {
}
extension CGRect : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGRect : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGRect {
    static var zero: CGRect { get }
    init(x x: CGFloat, y y: CGFloat, width width: CGFloat, height height: CGFloat)
    init(x x: Double, y y: Double, width width: Double, height height: Double)
    init(x x: Int, y y: Int, width width: Int, height height: Int)
    init?(dictionaryRepresentation dict: CFDictionary)
    func divided(atDistance atDistance: CGFloat, from fromEdge: CGRectEdge) -> (slice: CGRect, remainder: CGRect)
}
To
struct CGRect {
    var origin: CGPoint
    var size: CGSize
    init()
    init(origin origin: CGPoint, size size: CGSize)
    func applying(_ t: CGAffineTransform) -> CGRect
    static let zero: CGRect
    static let null: CGRect
    static let infinite: CGRect
    init(x x: CGFloat, y y: CGFloat, width width: CGFloat, height height: CGFloat)
    var minX: CGFloat { get }
    var midX: CGFloat { get }
    var maxX: CGFloat { get }
    var minY: CGFloat { get }
    var midY: CGFloat { get }
    var maxY: CGFloat { get }
    var width: CGFloat { get }
    var height: CGFloat { get }
    func equalTo(_ rect2: CGRect) -> Bool
    var standardized: CGRect { get }
    var isEmpty: Bool { get }
    var isNull: Bool { get }
    var isInfinite: Bool { get }
    func insetBy(dx dx: CGFloat, dy dy: CGFloat) -> CGRect
    var integral: CGRect { get }
    func union(_ r2: CGRect) -> CGRect
    func intersection(_ r2: CGRect) -> CGRect
    func offsetBy(dx dx: CGFloat, dy dy: CGFloat) -> CGRect
    func __divided(slice slice: UnsafeMutablePointer<CGRect>, remainder remainder: UnsafeMutablePointer<CGRect>, atDistance amount: CGFloat, from edge: CGRectEdge)
    func contains(_ point: CGPoint) -> Bool
    func contains(_ rect2: CGRect) -> Bool
    func intersects(_ rect2: CGRect) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ rect: UnsafeMutablePointer<CGRect>) -> Bool
    static var zero: CGRect { get }
    init(x x: CGFloat, y y: CGFloat, width width: CGFloat, height height: CGFloat)
    init(x x: Double, y y: Double, width width: Double, height height: Double)
    init(x x: Int, y y: Int, width width: Int, height height: Int)
    init?(dictionaryRepresentation dict: CFDictionary)
    func divided(atDistance atDistance: CGFloat, from fromEdge: CGRectEdge) -> (slice: CGRect, remainder: CGRect)
}
extension CGRect {
    func applying(_ t: CGAffineTransform) -> CGRect
}
extension CGRect : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGRect : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGRect {
    static let zero: CGRect
    static let null: CGRect
    static let infinite: CGRect
    init(x x: CGFloat, y y: CGFloat, width width: CGFloat, height height: CGFloat)
    var minX: CGFloat { get }
    var midX: CGFloat { get }
    var maxX: CGFloat { get }
    var minY: CGFloat { get }
    var midY: CGFloat { get }
    var maxY: CGFloat { get }
    var width: CGFloat { get }
    var height: CGFloat { get }
    func equalTo(_ rect2: CGRect) -> Bool
    var standardized: CGRect { get }
    var isEmpty: Bool { get }
    var isNull: Bool { get }
    var isInfinite: Bool { get }
    func insetBy(dx dx: CGFloat, dy dy: CGFloat) -> CGRect
    var integral: CGRect { get }
    func union(_ r2: CGRect) -> CGRect
    func intersection(_ r2: CGRect) -> CGRect
    func offsetBy(dx dx: CGFloat, dy dy: CGFloat) -> CGRect
    func __divided(slice slice: UnsafeMutablePointer<CGRect>, remainder remainder: UnsafeMutablePointer<CGRect>, atDistance amount: CGFloat, from edge: CGRectEdge)
    func contains(_ point: CGPoint) -> Bool
    func contains(_ rect2: CGRect) -> Bool
    func intersects(_ rect2: CGRect) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ rect: UnsafeMutablePointer<CGRect>) -> Bool
}
extension CGRect : Equatable {
}
extension CGRect : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGRect : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGRect {
    static var zero: CGRect { get }
    init(x x: CGFloat, y y: CGFloat, width width: CGFloat, height height: CGFloat)
    init(x x: Double, y y: Double, width width: Double, height height: Double)
    init(x x: Int, y y: Int, width width: Int, height height: Int)
    init?(dictionaryRepresentation dict: CFDictionary)
    func divided(atDistance atDistance: CGFloat, from fromEdge: CGRectEdge) -> (slice: CGRect, remainder: CGRect)
}
extension CGRect {
}

Declaration
From
struct CGSize {
    var width: CGFloat
    var height: CGFloat
    init()
    init(width width: CGFloat, height height: CGFloat)
    func applying(_ t: CGAffineTransform) -> CGSize
    static let zero: CGSize
    init(width width: CGFloat, height height: CGFloat)
    func equalTo(_ size2: CGSize) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ size: UnsafeMutablePointer<CGSize>) -> Bool
    static var zero: CGSize { get }
    init(width width: Int, height height: Int)
    init(width width: Double, height height: Double)
    init?(dictionaryRepresentation dict: CFDictionary)
}
extension CGSize {
    func applying(_ t: CGAffineTransform) -> CGSize
}
extension CGSize : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGSize : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGSize {
    static let zero: CGSize
    init(width width: CGFloat, height height: CGFloat)
    func equalTo(_ size2: CGSize) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ size: UnsafeMutablePointer<CGSize>) -> Bool
}
extension CGSize : Equatable {
}
extension CGSize : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGSize : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGSize {
    static var zero: CGSize { get }
    init(width width: Int, height height: Int)
    init(width width: Double, height height: Double)
    init?(dictionaryRepresentation dict: CFDictionary)
}
To
struct CGSize {
    var width: CGFloat
    var height: CGFloat
    init()
    init(width width: CGFloat, height height: CGFloat)
    func applying(_ t: CGAffineTransform) -> CGSize
    static let zero: CGSize
    init(width width: CGFloat, height height: CGFloat)
    func equalTo(_ size2: CGSize) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ size: UnsafeMutablePointer<CGSize>) -> Bool
    static var zero: CGSize { get }
    init(width width: Int, height height: Int)
    init(width width: Double, height height: Double)
    init?(dictionaryRepresentation dict: CFDictionary)
}
extension CGSize {
    func applying(_ t: CGAffineTransform) -> CGSize
}
extension CGSize : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGSize : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGSize {
    static let zero: CGSize
    init(width width: CGFloat, height height: CGFloat)
    func equalTo(_ size2: CGSize) -> Bool
    var dictionaryRepresentation: CFDictionary { get }
    static func __setFromDictionaryRepresentation(_ dict: CFDictionary, _ size: UnsafeMutablePointer<CGSize>) -> Bool
}
extension CGSize : Equatable {
}
extension CGSize : CustomDebugStringConvertible {
    var debugDescription: String { get }
}
extension CGSize : CustomReflectable, CustomPlaygroundQuickLookable {
    var customMirror: Mirror { get }
    var customPlaygroundQuickLook: PlaygroundQuickLook { get }
}
extension CGSize {
    static var zero: CGSize { get }
    init(width width: Int, height height: Int)
    init(width width: Double, height height: Double)
    init?(dictionaryRepresentation dict: CFDictionary)
}
extension CGSize {
}

Declaration
From
struct CGVector {
    var dx: CGFloat
    var dy: CGFloat
    init()
    init(dx dx: CGFloat, dy dy: CGFloat)
    init(dx dx: CGFloat, dy dy: CGFloat)
    static var zero: CGVector { get }
    init(dx dx: Int, dy dy: Int)
    init(dx dx: Double, dy dy: Double)
}
extension CGVector {
    init(dx dx: CGFloat, dy dy: CGFloat)
}
extension CGVector : Equatable {
}
extension CGVector {
    static var zero: CGVector { get }
    init(dx dx: Int, dy dy: Int)
    init(dx dx: Double, dy dy: Double)
}
To
struct CGVector {
    var dx: CGFloat
    var dy: CGFloat
    init()
    init(dx dx: CGFloat, dy dy: CGFloat)
    init(dx dx: CGFloat, dy dy: CGFloat)
    static var zero: CGVector { get }
    init(dx dx: Int, dy dy: Int)
    init(dx dx: Double, dy dy: Double)
}
extension CGVector {
    init(dx dx: CGFloat, dy dy: CGFloat)
}
extension CGVector : Equatable {
}
extension CGVector {
    static var zero: CGVector { get }
    init(dx dx: Int, dy dy: Int)
    init(dx dx: Double, dy dy: Double)
}
extension CGVector {
}

Declaration
From
func CGPDFDictionaryApplyFunction(_ dict: CGPDFDictionaryRef, _ function: CoreGraphics.CGPDFDictionaryApplierFunction, _ info: UnsafeMutableRawPointer?)
To
func CGPDFDictionaryApplyFunction(_ dict: CGPDFDictionaryRef, _ function: @escaping CoreGraphics.CGPDFDictionaryApplierFunction, _ info: UnsafeMutableRawPointer?)

Declaration
From
func CGPDFOperatorTableSetCallback(_ table: CGPDFOperatorTableRef, _ name: UnsafePointer<Int8>, _ callback: CoreGraphics.CGPDFOperatorCallback)
To
func CGPDFOperatorTableSetCallback(_ table: CGPDFOperatorTableRef, _ name: UnsafePointer<Int8>, _ callback: @escaping CoreGraphics.CGPDFOperatorCallback)