Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
BuildHeaders.c
/* Use this file to precompile your headers in MPW C */ |
/* Putting this in a source file (bracketed by #if's for conditional building) */ |
/* is causing the C compiler to choke, so I put it in a seperate file */ |
/* If you get a bomb box when you are precompiling headers, that means that the */ |
/* C compiler is running out of memory when it does the dump. Just increase the */ |
/* size of your MPW partition (3 meg is good) and it'll work fine. */ |
/* You can then reduce the size of your MPW partition. */ |
#define __REDUMP__ |
#include <Types.h> |
#include <CType.h> |
#include <IOCtl.h> |
#include <StdLib.h> |
#include <String.h> |
#include <memory.h> |
#include <Time.h> |
#include <Packages.h> |
#include <Errors.h> |
#include <quickdraw.h> |
#include <fonts.h> |
#include <dialogs.h> |
#include <windows.h> |
#include <menus.h> |
#include <events.h> |
#include <Menus.h> |
#include <Devices.h> |
#include <Events.h> |
#include <diskinit.h> |
#include <OSUtils.h> |
#include <Printing.h> |
#include <resources.h> |
#include <sound.h> |
#include <toolutils.h> |
#include <timer.h> |
#include <ADSP.h> |
#include <Aliases.h> |
#include <AppleEvents.h> |
#include <Balloons.h> |
#include <Editions.h> |
#include <EPPC.h> |
#include <Folders.h> |
#include <Gestalt.h> |
#include <Notification.h> |
#include <ColorPicker.h> |
#include <PPCToolbox.h> |
#include <Processes.h> |
#include <Scrap.h> |
#include <Script.h> |
#include <LowMem.h> |
#include <AEObjects.h> |
#include <AEPackObject.h> |
#include <AERegistry.h> |
#include <StandardFile.h> |
#include "SampDefines.h" |
#undef __REDUMP__ |
#pragma dump "Sampheaders" |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-14