AUPublic/Utility/AUBuffer.h

/*
 <codex> 
 <abstract>Part of CoreAudio Utility Classes</abstract>
 <\codex>
*/
#ifndef __AUBuffer_h__
#define __AUBuffer_h__
 
#include <TargetConditionals.h>
#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
    #include <AudioUnit/AudioUnit.h>
#else
    #include <AudioUnit.h>
#endif
 
#include <string.h>
#include "CAStreamBasicDescription.h"
#include "CAAutoDisposer.h"
#include "CADebugMacros.h"
 
// make this usable outside the stricter context of AudiUnits
#ifndef COMPONENT_THROW
    #define COMPONENT_THROW(err) \
        do { DebugMessage(#err); throw static_cast<OSStatus>(err); } while (0)
#endif
 
 
    /*! @class AUBufferList */
class AUBufferList {
    enum EPtrState {
        kPtrsInvalid,
        kPtrsToMyMemory,
        kPtrsToExternalMemory
    };
public:
    /*! @ctor AUBufferList */
    AUBufferList() : mPtrState(kPtrsInvalid), mExternalMemory(false), mPtrs(NULL), mMemory(NULL), 
        mAllocatedStreams(0), mAllocatedFrames(0), mAllocatedBytes(0) { }
    /*! @dtor ~AUBufferList */
    ~AUBufferList();
 
    /*! @method PrepareBuffer */
    AudioBufferList &   PrepareBuffer(const CAStreamBasicDescription &format, UInt32 nFrames);
    /*! @method PrepareNullBuffer */
    AudioBufferList &   PrepareNullBuffer(const CAStreamBasicDescription &format, UInt32 nFrames);
 
    /*! @method SetBufferList */
    AudioBufferList &   SetBufferList(const AudioBufferList &abl) {
                            if (mAllocatedStreams < abl.mNumberBuffers)
                                COMPONENT_THROW(-1);
                            mPtrState = kPtrsToExternalMemory;
                            memcpy(mPtrs, &abl, (char *)&abl.mBuffers[abl.mNumberBuffers] - (char *)&abl);
                            return *mPtrs;
                        }
    
    /*! @method SetBuffer */
    void                SetBuffer(UInt32 index, const AudioBuffer &ab) {
                            if (mPtrState == kPtrsInvalid || index >= mPtrs->mNumberBuffers)
                                COMPONENT_THROW(-1);
                            mPtrState = kPtrsToExternalMemory;
                            mPtrs->mBuffers[index] = ab;
                        }
 
    /*! @method InvalidateBufferList */
    void                InvalidateBufferList() { mPtrState = kPtrsInvalid; }
 
    /*! @method GetBufferList */
    AudioBufferList &   GetBufferList() const {
                            if (mPtrState == kPtrsInvalid)
                                COMPONENT_THROW(-1);
                            return *mPtrs;
                        }
 
    /*! @method CopyBufferListTo */
    void                CopyBufferListTo(AudioBufferList &abl) const {
                            if (mPtrState == kPtrsInvalid)
                                COMPONENT_THROW(-1);
                            memcpy(&abl, mPtrs, (char *)&abl.mBuffers[abl.mNumberBuffers] - (char *)&abl);
                        }
    
    /*! @method CopyBufferContentsTo */
    void                CopyBufferContentsTo(AudioBufferList &abl) const {
                            if (mPtrState == kPtrsInvalid)
                                COMPONENT_THROW(-1);
                            const AudioBuffer *srcbuf = mPtrs->mBuffers;
                            AudioBuffer *destbuf = abl.mBuffers;
 
                            for (UInt32 i = 0; i < abl.mNumberBuffers; ++i, ++srcbuf, ++destbuf) {
                                if (i >= mPtrs->mNumberBuffers) // duplicate last source to additional outputs [4341137]
                                    --srcbuf;
                                if (destbuf->mData != srcbuf->mData)
                                    memmove(destbuf->mData, srcbuf->mData, srcbuf->mDataByteSize);
                                destbuf->mDataByteSize = srcbuf->mDataByteSize;
                            }
                        }
    
    /*! @method Allocate */
    void                Allocate(const CAStreamBasicDescription &format, UInt32 nFrames);
    /*! @method Deallocate */
    void                Deallocate();
    
    /*! @method UseExternalBuffer */
    void                UseExternalBuffer(const CAStreamBasicDescription &format, const AudioUnitExternalBuffer &buf);
 
    // AudioBufferList utilities
    /*! @method ZeroBuffer */
    static void         ZeroBuffer(AudioBufferList &abl) {
                            AudioBuffer *buf = abl.mBuffers;
                            for (UInt32 i = abl.mNumberBuffers ; i--; ++buf)
                                memset(buf->mData, 0, buf->mDataByteSize);
                        }
#if DEBUG
    /*! @method PrintBuffer */
    static void         PrintBuffer(const char *label, int subscript, const AudioBufferList &abl, UInt32 nFrames = 8, bool asFloats = true);
#endif
 
    /*! @method GetAllocatedFrames */
    UInt32              GetAllocatedFrames() const { return mAllocatedFrames; }
    
private:
    /*! @ctor AUBufferList */
    AUBufferList(AUBufferList &) { }    // prohibit copy constructor
 
    /*! @var mPtrState */
    EPtrState                   mPtrState;
    /*! @var mExternalMemory */
    bool                        mExternalMemory;
    /*! @var mPtrs */
    AudioBufferList *           mPtrs;
    /*! @var mMemory */
    Byte *                      mMemory;
    /*! @var mAllocatedStreams */
    UInt32                      mAllocatedStreams;
    /*! @var mAllocatedFrames */
    UInt32                      mAllocatedFrames;
    /*! @var mAllocatedBytes */
    UInt32                      mAllocatedBytes;
};
 
 
// Allocates an array of samples (type T), to be optimally aligned for the processor
    /*! @class TAUBuffer */
template <class T>
class TAUBuffer {
public:
    enum { 
        kAlignInterval = 0x10,
        kAlignMask = kAlignInterval - 1
    };
    
    /*! @ctor TAUBuffer.0 */
    TAUBuffer() :   mMemObject(NULL), mAlignedBuffer(NULL), mBufferSizeBytes(0)
    {
    }
    
    /*! @ctor TAUBuffer.1 */
    TAUBuffer(UInt32 numElems, UInt32 numChannels) :    mMemObject(NULL), mAlignedBuffer(NULL),
                                                        mBufferSizeBytes(0)
    {
        Allocate(numElems, numChannels);
    }
    
    /*! @dtor ~TAUBuffer */
    ~TAUBuffer()
    {
        Deallocate();
    }
        
    /*! @method Allocate */
    void    Allocate(UInt32 numElems)           // can also re-allocate
    {
        UInt32 reqSize = numElems * sizeof(T);
        
        if (mMemObject != NULL && reqSize == mBufferSizeBytes)
            return; // already allocated
 
        mBufferSizeBytes = reqSize;
        mMemObject = CA_realloc(mMemObject, reqSize);
        UInt32 misalign = (uintptr_t)mMemObject & kAlignMask;
        if (misalign) {
            mMemObject = CA_realloc(mMemObject, reqSize + kAlignMask);
            mAlignedBuffer = (T *)((char *)mMemObject + kAlignInterval - misalign);
        } else
            mAlignedBuffer = (T *)mMemObject;
    }
 
    /*! @method Deallocate */
    void    Deallocate()
    {
        if (mMemObject == NULL) return;         // so this method has no effect if we're using
                                                // an external buffer
        
        free(mMemObject);
        mMemObject = NULL;
        mAlignedBuffer = NULL;
        mBufferSizeBytes = 0;
    }
    
    /*! @method AllocateClear */
    void    AllocateClear(UInt32 numElems)      // can also re-allocate
    {
        Allocate(numElems);
        Clear();
    }
    
    /*! @method Clear */
    void    Clear()
    {
        memset(mAlignedBuffer, 0, mBufferSizeBytes);
    }
    
    // accessors
    
    /*! @method operator T *()@ */
    operator T *()              { return mAlignedBuffer; }
 
private:
    /*! @var mMemObject */
    void *      mMemObject;         // null when using an external buffer
    /*! @var mAlignedBuffer */
    T *         mAlignedBuffer;     // always valid once allocated
    /*! @var mBufferSizeBytes */
    UInt32      mBufferSizeBytes;
};
 
#endif // __AUBuffer_h__