AVSimpleEditorOSX/AVSERotateCommand.m
/* |
File: AVSERotateCommand.m |
Abstract: A subclass of AVSECommand which uses AVMutableVideoComposition to achieve a rotate effect. This tool rotates the composition by 90 degrees. This is achieved by applying a CGAffineTransformRotate along with CGAffineTransformMakeTranslation to move the rotated composition into view. |
Version: 1.0 |
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*/ |
#import "AVSERotateCommand.h" |
#define degreesToRadians( degrees ) ( ( degrees ) / 180.0 * M_PI ) |
@implementation AVSERotateCommand |
@synthesize mutableComposition; |
@synthesize mutableVideoComposition; |
@synthesize newWindowWidth; |
@synthesize newWindowHeight; |
- (void)performWithAsset:(AVAsset*)asset |
{ |
AVMutableVideoCompositionInstruction *instruction = nil; |
AVMutableVideoCompositionLayerInstruction *layerInstruction = nil; |
CGAffineTransform t1; |
CGAffineTransform t2; |
AVAssetTrack *videoTrack = nil; |
AVAssetTrack *audioTrack = nil; |
// Check if the asset contains video and audio tracks |
if ([[asset tracksWithMediaType:AVMediaTypeVideo] count] != 0) { |
videoTrack = [[asset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0]; |
} |
if ([[asset tracksWithMediaType:AVMediaTypeAudio] count] != 0) { |
audioTrack = [[asset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0]; |
} |
CMTime insertionPoint = kCMTimeZero; |
NSError * error = nil; |
// Check whether a composition has already been created, i.e, some other tool has already been applied |
if (!mutableComposition) { |
// Create a new composition |
mutableComposition = [AVMutableComposition composition]; |
// Insert the video and audio tracks from AVAsset |
if (videoTrack != nil) { |
AVMutableCompositionTrack *vtrack = [mutableComposition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid]; |
[vtrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, [asset duration]) ofTrack:videoTrack atTime:insertionPoint error:&error]; |
} |
if (audioTrack != nil) { |
AVMutableCompositionTrack *atrack = [mutableComposition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid]; |
[atrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, [asset duration]) ofTrack:audioTrack atTime:insertionPoint error:&error]; |
} |
} |
// Translate the composition to compensate the movement caused by rotation (since rotation would cause it to move out of frame) |
t1 = CGAffineTransformMakeTranslation(mutableComposition.naturalSize.height, 0.0); |
// Rotate transformation |
t2 = CGAffineTransformRotate(t1, degreesToRadians(90.0)); |
// Check whether a video composition already exists to set the appropriate render sizes and transforms |
if (!mutableVideoComposition) { |
// Create a new video composition |
mutableVideoComposition = [AVMutableVideoComposition videoComposition]; |
mutableVideoComposition.renderSize = CGSizeMake(mutableComposition.naturalSize.height,mutableComposition.naturalSize.width); |
mutableVideoComposition.frameDuration = CMTimeMake(1, 30); |
// The rotate transform is set on a layer instruction |
instruction = [AVMutableVideoCompositionInstruction videoCompositionInstruction]; |
instruction.timeRange = CMTimeRangeMake(kCMTimeZero, [mutableComposition duration]); |
layerInstruction = [AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:[mutableComposition.tracks objectAtIndex:0]]; |
[layerInstruction setTransform:t2 atTime:kCMTimeZero]; |
}else{ |
mutableVideoComposition.renderSize = CGSizeMake(mutableVideoComposition.renderSize.height, mutableVideoComposition.renderSize.width); |
// Extract the existing layer instruction on the mutableVideoComposition |
instruction = [mutableVideoComposition.instructions objectAtIndex:0]; |
layerInstruction = [instruction.layerInstructions objectAtIndex:0]; |
// Check if a transform already exists on this layer instruction, this is done to add the current transform on top of previous edits |
CGAffineTransform existingTransform; |
if (![layerInstruction getTransformRampForTime:[mutableComposition duration] startTransform:&existingTransform endTransform:NULL timeRange:NULL]) { |
[layerInstruction setTransform:t2 atTime:kCMTimeZero]; |
}else { |
// Note: the point of origin for rotation is the upper left corner of the composition, t3 is to compensate for origin |
CGAffineTransform t3 = CGAffineTransformMakeTranslation(-1*mutableComposition.naturalSize.height/2, 0.0); |
CGAffineTransform newTransform = CGAffineTransformConcat(existingTransform, CGAffineTransformConcat(t2, t3)); |
[layerInstruction setTransform:newTransform atTime:kCMTimeZero]; |
} |
} |
// Add the layer instruction to an instruction which is then added to the mutableVideoComposition |
instruction.layerInstructions = [NSArray arrayWithObject:layerInstruction]; |
mutableVideoComposition.instructions = [NSArray arrayWithObject: instruction]; |
// Resize window to adjust for rotation (AVSEDocument class handles the resizing) |
newWindowWidth = mutableComposition.naturalSize.height; |
newWindowHeight = mutableComposition.naturalSize.width; |
// Notify AVSEDocument class to reload the player view with the changes |
[[NSNotificationCenter defaultCenter] |
postNotificationName:AVSEReloadNotification |
object:self]; |
} |
@end |
Copyright © 2012 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2012-05-18