AirLocate/APLUUIDViewController.m
/* |
File: APLUUIDViewController.m |
Abstract: View controller to select a UUID. |
Version: 1.1 |
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*/ |
#import "APLUUIDViewController.h" |
#import "APLDefaults.h" |
@interface APLUUIDViewController () |
@end |
@implementation APLUUIDViewController |
#pragma mark - Table view data source |
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView |
{ |
return 1; |
} |
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section |
{ |
return [APLDefaults sharedDefaults].supportedProximityUUIDs.count; |
} |
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath |
{ |
static NSString *CellIdentifier = @"Cell"; |
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; |
if(indexPath.row < [APLDefaults sharedDefaults].supportedProximityUUIDs.count) |
{ |
cell.textLabel.text = [[APLDefaults sharedDefaults].supportedProximityUUIDs[indexPath.row] UUIDString]; |
if([self.uuid isEqual:[APLDefaults sharedDefaults].supportedProximityUUIDs[indexPath.row]]) |
{ |
cell.accessoryType = UITableViewCellAccessoryCheckmark; |
} |
} |
return cell; |
} |
#pragma mark - Navigation |
// In a story board-based application, you will often want to do a little preparation before navigation |
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender |
{ |
NSIndexPath * selectionIndexPath = [self.tableView indexPathForSelectedRow]; |
NSInteger selection; |
if(selectionIndexPath.row < [APLDefaults sharedDefaults].supportedProximityUUIDs.count) |
{ |
selection = selectionIndexPath.row; |
} |
else |
{ |
selection = 0; |
} |
self.uuid = [APLDefaults sharedDefaults].supportedProximityUUIDs[selection]; |
} |
@end |
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