AudioCodecs/ACPublic/ACCodec.h
/* |
File: ACCodec.h |
Abstract: Part of CoreAudio Utility Classes |
Version: 1.0 |
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*/ |
#if !defined(__ACCodec_h__) |
#define __ACCodec_h__ |
//============================================================================= |
// Includes |
//============================================================================= |
#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__) |
#include <AudioUnit/AudioCodec.h> |
#else |
#include "AudioCodec.h" |
#endif |
#include "ComponentBase.h" |
//============================================================================= |
// ACCodec |
// |
// A totally abstract base class for implementing components that conform to |
// the AudioCodec API. |
//============================================================================= |
class ACCodec : public ComponentBase |
{ |
// Construction/Destruction |
public: |
ACCodec(AudioComponentInstance inInstance); |
virtual ~ACCodec(); |
#if !CA_USE_AUDIO_PLUGIN_ONLY && !TARGET_OS_IPHONE |
static OSStatus ComponentEntryDispatch(ComponentParameters *p, ACCodec *This); |
#endif |
// Property Management |
public: |
virtual void GetPropertyInfo(AudioCodecPropertyID inPropertyID, UInt32& outSize, Boolean& outWritable) = 0; |
virtual void GetProperty(AudioCodecPropertyID inPropertyID, UInt32& ioPropertyDataSize, void* outPropertyData) = 0; |
virtual void SetProperty(AudioCodecPropertyID inPropertyID, UInt32 inPropertyDataSize, const void* inPropertyData) = 0; |
// Data Handling |
public: |
virtual void Initialize(const AudioStreamBasicDescription* inInputFormat, const AudioStreamBasicDescription* inOutputFormat, const void* inMagicCookie, UInt32 inMagicCookieByteSize) = 0; |
virtual void Uninitialize() = 0; |
virtual void Reset() = 0; |
virtual void AppendInputData(const void* inInputData, UInt32& ioInputDataByteSize, UInt32& ioNumberPackets, const AudioStreamPacketDescription* inPacketDescription) = 0; |
virtual void AppendInputBufferList(const AudioBufferList *ioBufferList, UInt32& ioNumberPackets, const AudioStreamPacketDescription *inPacketDescription, UInt32 *outBytesConsumed) = 0; |
virtual UInt32 ProduceOutputPackets(void* outOutputData, UInt32& ioOutputDataByteSize, UInt32& ioNumberPackets, AudioStreamPacketDescription* outPacketDescription) = 0; |
virtual UInt32 ProduceOutputBufferList(AudioBufferList *ioBufferList, UInt32& ioNumberPackets, AudioStreamPacketDescription *outPacketDescription) = 0; |
// Component Support |
public: |
// used internally |
virtual bool ImplementsFeature(UInt32 feature) const = 0; |
}; |
// when throwing static_cast to OSStatus so the catch will grab the error code correctly |
#define CODEC_THROW(err) \ |
throw static_cast<OSStatus>(err) |
#define CODEC_THROW_IF(cond, err) \ |
if(bool(cond)) CODEC_THROW(err); |
#endif |
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