AudioCodecs/ACPublic/ACSimpleCodec.h
/* |
File: ACSimpleCodec.h |
Abstract: Part of CoreAudio Utility Classes |
Version: 1.0 |
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*/ |
#if !defined(__ACSimpleCodec_h__) |
#define __ACSimpleCodec_h__ |
//============================================================================= |
// Includes |
//============================================================================= |
#include "ACBaseCodec.h" |
//============================================================================= |
// ACSimpleCodec |
// |
// This extension of ACBaseCodec provides for a simple ring buffer to handle |
// input data. |
//============================================================================= |
class ACSimpleCodec |
: |
public ACBaseCodec |
{ |
// Construction/Destruction |
public: |
ACSimpleCodec(UInt32 inInputBufferByteSize, AudioComponentInstance inInstance); |
virtual ~ACSimpleCodec(); |
// Data Handling |
public: |
virtual void Initialize(const AudioStreamBasicDescription* inInputFormat, const AudioStreamBasicDescription* inOutputFormat, const void* inMagicCookie, UInt32 inMagicCookieByteSize) = 0; |
virtual void Uninitialize(); |
virtual void Reset(); |
virtual void AppendInputData(const void* inInputData, UInt32& ioInputDataByteSize, UInt32& ioNumberPackets, const AudioStreamPacketDescription* inPacketDescription); |
virtual void ZeroPadInputData(UInt32& ioNumberPackets, const AudioStreamPacketDescription* inPacketDescription); |
virtual UInt32 GetInputBufferByteSize() const; |
virtual UInt32 GetUsedInputBufferByteSize() const; |
virtual void GetPropertyInfo(AudioCodecPropertyID inPropertyID, UInt32& outPropertyDataSize, Boolean& outWritable); |
virtual void SetProperty(AudioCodecPropertyID inPropertyID, UInt32 inPropertyDataSize, const void* inPropertyData); |
protected: |
void ConsumeInputData(UInt32 inConsumedByteSize); |
Byte* GetInputBufferStart() const { return mInputBuffer + mInputBufferStart; } |
UInt32 GetInputBufferContiguousByteSize() const { return (mInputBufferStart <= mInputBufferEnd) ? (mInputBufferEnd - mInputBufferStart) : (mInputBufferByteSize - mInputBufferStart); } |
virtual void ReallocateInputBuffer(UInt32 inInputBufferByteSize); |
// returns a pointer to contiguous bytes. |
// will do some copying if the request wraps around the internal buffer. |
// request must be less than available bytes |
Byte* GetBytes(UInt32& ioNumberBytes) const; |
private: |
Byte* mInputBuffer; |
UInt32 mInputBufferByteSize; |
UInt32 mInputBufferStart; |
UInt32 mInputBufferEnd; |
}; |
#endif |
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