afsserver.cpp
/* |
File: afsserver.cpp |
Abstract: n/a |
Version: 1.0.1 |
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*/ |
#include <netdb.h> |
#include <netinet/in.h> |
#include <unistd.h> |
#include <CoreServices/CoreServices.h> |
const int port = 51515; |
int main (int argc, char * const argv[]) |
{ |
if (argc < 2) { |
printf("Usage: afsend <filename>\n"); |
return 1; |
} |
// open the file we are going to stream |
FILE* file = fopen(argv[1], "r"); |
if (!file) { |
printf("can't open file '%s'\n", argv[1]); |
return 1; |
} |
// create listener socket |
int listener_socket; |
listener_socket = socket(AF_INET, SOCK_STREAM, 0); |
if (listener_socket < 0) { |
printf("can't create listener_socket\n"); |
return 1; |
} |
// bind listener socket |
struct sockaddr_in server_sockaddr; |
server_sockaddr.sin_family = AF_INET; |
server_sockaddr.sin_addr.s_addr = htonl(INADDR_ANY); |
server_sockaddr.sin_port = htons(port); |
if (bind(listener_socket, (struct sockaddr*)&server_sockaddr, sizeof(server_sockaddr)) < 0) { |
printf("can't bind listener_socket\n"); |
return 1; |
} |
// begin listening for connections |
listen(listener_socket, 4); |
// loop for each connection |
while (true) { |
printf("waiting for connection\n"); |
struct sockaddr_in client_sockaddr; |
socklen_t client_sockaddr_size = sizeof(client_sockaddr); |
int connection_socket = accept(listener_socket, (struct sockaddr*)&client_sockaddr, &client_sockaddr_size); |
if (connection_socket < 0) { |
printf("accept failed\n"); |
continue; |
} |
printf("connected\n"); |
off_t totalSent = 0; |
// send out the file |
fseek(file, 0, SEEK_SET); // rewind |
while (true) { |
// read from the file |
char buf[32768]; |
size_t bytesRead = fread(buf, 1, 32768, file); |
printf("bytesRead %ld\n", bytesRead); |
if (bytesRead == 0) { |
printf("done\n"); |
break; // eof |
} |
// send to the client |
ssize_t bytesSent = send(connection_socket, buf, bytesRead, 0); |
totalSent += bytesSent; |
printf(" bytesSent %ld totalSent %qd\n", bytesSent, totalSent); |
if (bytesSent < 0) { |
printf("send failed\n"); |
break; |
} |
} |
close(connection_socket); |
} |
// ..never gets here.. |
return 0; |
} |
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