Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
ARDevice.cpp
/* Copyright © 2007 Apple Inc. All Rights Reserved. |
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"Apple Software"), to use, reproduce, modify and redistribute the Apple |
Software, with or without modifications, in source and/or binary forms; |
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*/ |
//================================================================================================== |
// Includes |
//================================================================================================== |
// Self Include |
#include "ARDevice.h" |
// Local Includes |
#include "ARDebug.h" |
#include "AREngine.h" |
// System Includes |
#include <IOKit/audio/IOAudioDefines.h> |
//================================================================================================== |
// Constants |
//================================================================================================== |
#define AUDIO_ENGINE_KEY "AudioEngine" |
//================================================================================================== |
// ARDevice |
//================================================================================================== |
OSDefineMetaClassAndStructors(ARDevice, IOAudioDevice) |
bool ARDevice::initHardware(IOService* inProvider) |
{ |
bool theAnswer = false; |
if(IOAudioDevice::initHardware(inProvider)) |
{ |
// set up some basic stuff about the device |
setDeviceName("DeviceName"); |
setDeviceShortName("DeviceShortName"); |
setManufacturerName("ManufacturerName"); |
setDeviceModelName("Audio_Reflector"); |
setDeviceTransportType('virt'); |
setDeviceCanBeDefault(0); |
setConfigurationApplicationBundle("com.apple.audio.HALLab"); |
// Setting this flag causes the HAL to use the strings passed to it as keys into the Localizable.strings file. |
#if AR_Debug |
// for debugging, use the location in the build results |
setProperty (kIOAudioDeviceLocalizedBundleKey, "../../../Path/To/Your/BuildProducts/AudioReflectorDriver.kext"); |
#else |
setProperty (kIOAudioDeviceLocalizedBundleKey, "AudioReflectorDriver.kext"); |
#endif |
theAnswer = CreateAudioEngine(); |
} |
return theAnswer; |
} |
bool ARDevice::CreateAudioEngine() |
{ |
// initialize some locals |
AREngine* theEngine = NULL; |
// set the return value |
bool theAnswer = true; |
// get the description of th engine to build |
OSDictionary* theEngineDictionary = OSDynamicCast(OSDictionary, getProperty(AUDIO_ENGINE_KEY)); |
FailIfNULLWithAction(theEngineDictionary, theAnswer = false, Done, "ARDevice::CreateAudioEngines: couldn't get the engine description"); |
// create the engine |
theEngine = new AREngine; |
if(theEngine != NULL) |
{ |
// initialize the engine |
if(theEngine->init(theEngineDictionary)) |
{ |
// activate the new engine, if initialization was successful |
activateAudioEngine(theEngine); |
} |
// release the engine |
theEngine->release(); |
} |
Done: |
return theAnswer; |
} |
Copyright © 2009 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2009-04-21