MainWindowController.m

/*
     File: MainWindowController.m 
 Abstract: Class for the sample's main window controller. 
  Version: 1.1 
  
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 */
 
#import "MainWindowController.h"
 
 
@implementation MainWindowController
 
-(id)init {
    self = [super initWithWindowNibName:@"MainWindow"];
    return self;
}
 
 
// NOTE: One key to having the contained view resize correctly is to have its autoresizing set correctly in IB.
//Based on the new content view frame, calculate the window's new frame
-(NSRect)newFrameForNewContentView:(NSView *)view {
    NSWindow *window = [self window];
    NSRect newFrameRect = [window frameRectForContentRect:[view frame]];
    NSRect oldFrameRect = [window frame];
    NSSize newSize = newFrameRect.size;
    NSSize oldSize = oldFrameRect.size;
    
    NSRect frame = [window frame];
    frame.size = newSize;
    frame.origin.y -= (newSize.height - oldSize.height);
    
    return frame;
}
 
 
-(NSView *)viewForTag:(int)tag {
    NSView *view = nil;
    switch(tag) {
    case 0: view = smallView; break;
    case 1: view = mediumView; break;
    case 2: default: view = largeView; break;
    }
    return view;
}
 
-(BOOL)validateToolbarItem:(NSToolbarItem *)item {
    if ([item tag] == currentViewTag) return NO;
    else return YES;
}
 
 
// We need to be layer-backed to have subview transitions.
-(void)awakeFromNib {
    [[self window] setContentSize:[smallView frame].size];
    [[[self window] contentView] addSubview:smallView];
    [[[self window] contentView] setWantsLayer:YES];
}
 
 
-(IBAction)switchView:(id)sender {
 
    // Figure out the new view, the old view, and the new size of the window
    int tag = [sender tag];
    NSView *view = [self viewForTag:tag];
    NSView *previousView = [self viewForTag: currentViewTag];
    currentViewTag = tag;
    
    NSRect newFrame = [self newFrameForNewContentView:view];
 
    // Using an animation grouping because we may be changing the duration
    [NSAnimationContext beginGrouping];
    
    // With the shift key down, do slow-mo animation
    if ([[NSApp currentEvent] modifierFlags] & NSShiftKeyMask)
        [[NSAnimationContext currentContext] setDuration:1.0];
    
    // Call the animator instead of the view / window directly
    [[[[self window] contentView] animator] replaceSubview:previousView with:view];
    [[[self window] animator] setFrame:newFrame display:YES];
 
    [NSAnimationContext endGrouping];
    
}
 
 
// In this case, just moving an image view back and forth.
// Note the use of the animator.
-(IBAction)moveView:(id)sender {
    NSPoint newPoint = didMoveView ? NSMakePoint(17.0, 87.0) : NSMakePoint(339.0, 87.0);
 
    [[imageView animator] setFrameOrigin: newPoint];
    
    didMoveView = !didMoveView;
}
 
 
// Moving all subviews except the button that triggers the action.
// Note the use of the animator, and that there is an implied transaction
// All of the animations start simultaneously.
-(IBAction)moveAllViews:(id)sender {
    float deltaY = didMoveAllViews ? 222.0 : -222.0;
    
    for (NSView *subview in [mediumView subviews]) {
    if ([subview tag] != -12) {
        NSRect frame = [subview frame];
        frame.origin.y += deltaY;
        [[subview animator] setFrame: frame];
    }
    }
    didMoveAllViews = !didMoveAllViews;
}
 
 
 
@end