Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
BasicInputMethod/BSKeyboardPalette.c
/* |
File: BSKeyboardPalette.c |
Description: Routines that implement the keyboard palette. |
Author: SC |
Copyright: © Copyright 2000-2001 Apple Computer, Inc. All rights reserved. |
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. |
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Change History (most recent first): |
2000/03/29 SC Changed BSKeyboardPaletteEventHandler to a static function |
2000/07/28 SC Changed to include Carbon.h and CoreFoundation.h |
2000/07/10 SC Created |
*/ |
#define TARGET_API_MAC_CARBON 1 |
#include <Carbon/Carbon.h> |
#include "BSKeyboardPalette.h" |
#include "BSMessageSend.h" |
#include "BSPreferences.h" |
// Constants |
#define kKeyboardButtonCount 47 // Number of buttons on the keyboard palette |
#define kKeyboardButtonHorizontalSpacing 3 // Constants that define the positions and |
#define kKeyboardButtonVerticalSpacing 3 // dimensions of buttons on the keyboard |
#define kKeyboardButtonWidth 16 // palette. |
#define kKeyboardButtonSpaceBarWidth 114 |
#define kKeyboardButtonHeight 16 |
// Type definitions |
typedef UInt16 KeyboardButtonIndex; |
// Global variables |
static WindowRef gKeyboardPalette = nil; |
static ControlRef gButton [kKeyboardButtonCount]; |
// Local functions |
static void BSGetKeyboardButtonBoundsRect( KeyboardButtonIndex inIndex, Rect *outBoundsRect ); |
static CFStringRef BSCreateKeyboardButtonTitle( KeyboardButtonIndex inIndex ); |
static pascal OSStatus BSKeyboardPaletteEventHandler( EventHandlerCallRef inEventHandlerCallRef, |
EventRef inEventRef, void *inUserData ); |
/************************************************************************************************ |
* |
* BSInitializeKeyboardPalette |
* |
* This routine creates the keyboard palette and initializes its event handlers and controls. |
* |
* The keyboard palette is created as a utility window and floats above all other application |
* layers and windows. |
* |
* In inIsHidden Indicates whether the keyboard palette should initially |
* be visible. If iIsHidden is TRUE, the palette is created |
* but not shown. If iIsHidden is FALSE, the palette is |
* shown. |
* |
* Out OSStatus A toolbox error code. |
* |
************************************************************************************************/ |
OSStatus BSInitializeKeyboardPalette( Boolean inIsHidden ) |
{ |
OSStatus result; |
CFStringRef title; |
EventHandlerUPP keyboardPaletteEventHandler; |
EventTypeSpec eventTypeSpec; |
KeyboardButtonIndex index; |
Rect boundsRect; |
keyboardPaletteEventHandler = NewEventHandlerUPP( BSKeyboardPaletteEventHandler ); |
// Create a new utility window (kUtilityWindowClass) for the keyboard palette. |
SetRect( &boundsRect, 200, 200, 460, 298 ); |
result = CreateNewWindow( kUtilityWindowClass, |
kWindowCloseBoxAttribute + kWindowStandardHandlerAttribute, |
&boundsRect, &gKeyboardPalette ); |
// Install an event handler for the keyboard palette window. |
if( result == noErr ) { |
eventTypeSpec.eventClass = kEventClassWindow; |
eventTypeSpec.eventKind = kEventWindowClose; |
result = InstallEventHandler( GetWindowEventTarget( gKeyboardPalette ), |
keyboardPaletteEventHandler, 1, &eventTypeSpec, |
0, NULL ); |
} |
// Initialize the keyboard button controls in the keyboard palette. We will install a |
// total of kKeyboardButtonCount bevel buttons, one for each key cap. |
for (index = 0; result == noErr && index < kKeyboardButtonCount; index++) { |
// For each keyboard button control, get the bounds rect and title. |
BSGetKeyboardButtonBoundsRect( index, &boundsRect ); |
title = BSCreateKeyboardButtonTitle( index ); |
if( title ) { |
// Create a standard bevel button control with the bounds rect and title from |
// above. We specify kControlBehaviorPushbutton as the button behavior and we |
// don't add any menus or extra stuff. |
result = CreateBevelButtonControl( gKeyboardPalette, &boundsRect, title, |
kControlBevelButtonNormalBevel, |
kControlBehaviorPushbutton, NULL, 0, 0, 0, |
&gButton [index] ); |
CFRelease( title ); |
} |
// Install an event handler for the button. |
if( result == noErr ) { |
eventTypeSpec.eventClass = kEventClassControl; |
eventTypeSpec.eventKind = kEventControlHit; |
result = InstallEventHandler( GetControlEventTarget( gButton [index] ), |
keyboardPaletteEventHandler, 1, &eventTypeSpec, |
0, NULL ); |
} |
} |
// The window is created hidden by default, so show it now. |
if( result == noErr && inIsHidden == false ) |
ShowWindow( gKeyboardPalette ); |
return result; |
} |
/************************************************************************************************ |
* |
* BSShowKeyboardPalette |
* |
* Show the keyboard palette window. |
* |
************************************************************************************************/ |
void BSShowKeyboardPalette( void ) |
{ |
if( gKeyboardPalette ) |
ShowWindow( gKeyboardPalette ); |
} |
/************************************************************************************************ |
* |
* HideKeyboardPalette |
* |
* Hide the keyboard palette window. |
* |
************************************************************************************************/ |
void BSHideKeyboardPalette( void ) |
{ |
if( gKeyboardPalette ) |
HideWindow( gKeyboardPalette ); |
} |
/************************************************************************************************ |
* |
* BSGetKeyboardButtonBoundsRect |
* |
* This routine returns the bounds rect of the specified keyboard button. |
* |
* In inIndex The button index. |
* |
* Out outBoundsRect The bounds rect of the button. |
* |
************************************************************************************************/ |
static void BSGetKeyboardButtonBoundsRect( KeyboardButtonIndex inIndex, Rect *outBoundsRect ) |
{ |
short verticalLevel [] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, |
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, |
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, |
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, |
5}; |
short indexIntoLevel [] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, |
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, |
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, |
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, |
1}; |
short levelIndent [] = {3, 13, 18, 28, 60}; |
if( inIndex < kKeyboardButtonCount ) { |
outBoundsRect->top = ( verticalLevel [inIndex] - 1 ) * |
( kKeyboardButtonHeight + kKeyboardButtonVerticalSpacing ) + 3; |
outBoundsRect->left = ( indexIntoLevel [inIndex] - 1 ) * |
( kKeyboardButtonWidth + kKeyboardButtonHorizontalSpacing ) + |
levelIndent [verticalLevel [inIndex] - 1]; |
outBoundsRect->bottom = outBoundsRect->top + kKeyboardButtonHeight; |
if( verticalLevel [inIndex] == 5 ) |
outBoundsRect->right = outBoundsRect->left + kKeyboardButtonSpaceBarWidth; |
else |
outBoundsRect->right = outBoundsRect->left + kKeyboardButtonWidth; |
} |
else { |
SetRect( outBoundsRect, 0, 0, 0, 0 ); |
} |
} |
/************************************************************************************************ |
* |
* BSCreateKeyboardButtonTitle |
* |
* This routine returns the title of the specified keyboard button as a CFString. |
* |
* In inIndex The button index. |
* |
* Out CFStringRef The button title. |
* |
************************************************************************************************/ |
static CFStringRef BSCreateKeyboardButtonTitle( KeyboardButtonIndex inIndex ) |
{ |
unsigned char title [2]; |
unsigned char *titleArray = "1234567890-=QWERTYUIOP[]\\ASDFGHJKL;'ZXCVBNM,./ "; |
if( inIndex < kKeyboardButtonCount ) { |
title [0] = titleArray [inIndex]; |
title [1] = 0; |
} |
else { |
title [0] = 0; |
} |
return CFStringCreateWithCString( NULL, title, kCFStringEncodingASCII ); |
} |
/************************************************************************************************ |
* |
* BSKeyboardPaletteEventHandler |
* |
* This routine handles events in the keyboard palette. We registered the event classes and kinds |
* we wish to receive using InstallEventHandler(). |
* |
* In inEventHandlerCallRef Not used. |
* inEventRef A reference the event we need to handle. |
* inUserData Not used. |
* |
* Out OSStatus A toolbox error code. If we handle the event, this will |
* be noErr. For events we don't want to handle, the result |
* will be eventNotHandledErr. |
* |
************************************************************************************************/ |
pascal OSStatus BSKeyboardPaletteEventHandler( EventHandlerCallRef inEventHandlerCallRef, |
EventRef inEventRef, void *inUserData ) |
{ |
#pragma unused (inEventHandlerCallRef) |
#pragma unused (inUserData) |
OSStatus result; |
ControlRef controlRef; |
Str255 title; |
UInt32 eventClass; |
UInt32 eventKind; |
result = eventNotHandledErr; |
// Retrieve the event class and ID. |
eventClass = GetEventClass( inEventRef ); |
eventKind = GetEventKind( inEventRef ); |
// Handle the event. |
switch( eventClass ) { |
case kEventClassWindow: |
switch( eventKind ) { |
case kEventWindowClose: |
// If the user closed the window (clicked the close button) hide the |
// keyboard palette and notify our current client that the window was |
// hidden so they can update their menus. |
result = BSSendKeyboardPaletteHiddenMessage(); |
BSSetPreferencesIsKeyboardPaletteHidden( true ); |
BSHideKeyboardPalette(); |
break; |
} |
break; |
case kEventClassControl: |
switch( eventKind ) { |
case kEventControlHit: |
// If the user selected a control (hit one of the keyboard buttons) send |
// the appropriate input message to the current client. |
result = GetEventParameter( inEventRef, kEventParamDirectObject, |
typeControlRef, NULL, sizeof( controlRef ), NULL, |
&controlRef ); |
if( result == noErr ) { |
GetControlTitle( controlRef, title ); |
result = BSSendInputMessage( title [1] ); |
} |
break; |
} |
break; |
} |
return result; |
} |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-14