BubbleMine.m
/* |
File: BubbleMine.m |
Abstract: BumbbleMine, a subclass of Mine |
Version: 1.0 |
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*/ |
#import "BubbleMine.h" |
#import "BigMultipleExplosion.h" |
#import "Helicopter.h" |
#import "Game.h" |
@implementation BubbleMine |
- (id)initInGame:(Game *)g { |
if (!(self = [self initInGame:g imageName:@"bubblemine" numFrames:6])) return nil; |
[self setPerFrameTime:90 + [Game randInt:10]]; |
return self; |
} |
- (BOOL)touches:(GamePiece *)obj { |
if ([super touches:obj]) { |
CGFloat third = floor(pos.size.width / 3.0); |
return ([obj touchesRect:NSMakeRect(pos.origin.x + third, pos.origin.y + 2.0, third, pos.size.height - 4.0)] || |
[obj touchesRect:NSMakeRect(pos.origin.x + 2.0, pos.origin.y + third, pos.size.width - 4.0, third)]); |
} else { |
return NO; |
} |
} |
- (BOOL)touchesRect:(NSRect)rect { |
if ([super touchesRect:rect]) { |
CGFloat third = floor(pos.size.width / 3.0); |
return ([GamePiece intersectsRects:rect :NSMakeRect(pos.origin.x + third, pos.origin.y + 2.0, third, pos.size.height - 4.0)] || |
[GamePiece intersectsRects:rect :NSMakeRect(pos.origin.x + 2.0, pos.origin.y + third, pos.size.width - 4.0, third)]); |
} else { |
return NO; |
} |
} |
- (void)explode { |
NSInteger newPerFrameTime = perFrameTime + [Game randInt:32]; |
if (newPerFrameTime > 250) { |
id exp = [[BigMultipleExplosion alloc] initInGame:game]; |
[game addScore:MINESCORE]; |
[super explode:exp]; |
} else { |
[self setPerFrameTime:newPerFrameTime takeEffectNow:NO]; |
} |
} |
- (void)updatePiece { |
Helicopter *helicopter = [game helicopter]; |
if (helicopter != nil && [self isWithin:BUBBLEMINEDISTANCE ofPiece:helicopter]) { |
NSSize newVel; |
NSRect hRect = [helicopter rect]; |
if (hRect.origin.y > NSMidY(pos)) { |
newVel = NSMakeSize(0.0, MAXVELY / 10.0); |
} else { |
newVel = NSMakeSize(0.0, -MAXVELY / 10.0); |
} |
[self setVelocity:newVel]; |
} |
if (perFrameTime > 100) { |
[self setPerFrameTime:perFrameTime - [game elapsedTime] / 20 takeEffectNow:NO]; |
} |
[super updatePiece]; |
} |
@end |
Copyright © 2012 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2012-06-07