English.lproj/LevelData.txt
% This file describes BlastApp levels. |
% Lines which start with '%' are comments and are ignored. |
% |
% Every level is described in 5 lines: |
% |
% First line has a '+' followed by the level name |
% |
% Second line has the level color, described as three numbers between 0 and 1. |
% These describe the red, green, and blue colors. Can also specify "random" here. |
% |
% Third line describes the ceiling height as letters between 'a' and 'z'. |
% There should be 1 more letter than the number of points (the extra is used to determine the height |
% of the rightmost visible pixel). There can be no more than 150. |
% |
% 'z' is the top of the game area, 'a' is the ground. |
% |
% Fourth line describes the ground height as letters between 'a' and 'z'. |
% |
% Fifth line describes the enemy objects at each location. |
% A dot indicates no enemy; other letters are (values in parens indicate |
% different speeds an object can be at; M is max possible speed): |
% |
% a simple missile base |
% b smart missile base |
% c hanging base |
% defgh small mine (M/2, M/3, M/4, M/5, random) |
% jklmn sentry (M/2, M/3, M/4, M/5, random) |
% opqrs fat sentry (M/2, M/3, M/4, M/5, random) |
% t large mine |
% u fog |
% v back shooter |
% w smart mine |
% x drop ship |
% y arrow base |
% z real smart mine |
% ABC ameoba mine (M/2, M/3, M/4) |
% D stop mine |
% E rapid fire hanging base |
% F rapid fire missile base |
% G random mine |
% HI8 throton (M/4, random, M/3) |
% J smart hanging base |
% K rapid fire drop ship |
% L proximity mine |
% M attack ship |
% N gunes |
% O big attack ship |
% P smart attack ship |
% Q timed vertical gate |
% R moving timed vertical gate |
% S good sheep |
% T timed horizontal gate |
% U passable vertical gate |
% V tough good sheep |
% W wave generator |
% X bubble mine |
% Y boing ball |
% Z bouncing boing ball |
% 0 spider |
% 1 tough spider |
% 2 killer missile base |
% 3 bomb shooter |
% 4 bad sheep |
% 5 dum hanging base |
% 6 sneaky hanging base |
% 7 sneaky boing ball |
% ? dummy boing ball |
% 9 switched gate |
% + switch |
% * hole |
% $ killer wave generator |
% @ donut |
% & fourmines |
% |
% Note that if you put an object somewhere, the height of the ground should be the |
% same at that and the next location. If the object is attached to the ceiling, |
% then the ceiling height should be the same where the object is and at the next |
% location. |
% |
% After as many levels as you want, put a '$' to indicate the end. |
% There can be no more than 30 levels. |
% |
% To get BlastApp to use a new level file, put the file somewhere |
% (For instance, if your home directory is /Users/me, you can put it in /Users/me/Levels.txt.) |
% |
% Then, in a shell, type |
% |
% defaults write BlastApp LevelFile "/Users/me/Levels.txt" |
% |
% To get BlastApp to stop using a custom level file, do |
% |
% defaults remove BlastApp LevelFile |
% |
% Do not change this file. |
% |
+Level One, the Starter Level. |
0.4 0.2 0.1 |
yywxwwyyyxyyyyyyxxwyyywxyyxyyywxxyyxyyyyyyyvuvvyxyyxxyyyyxvywxyyyyyyyyxyxwyxxyxyyyyyyyyxyuvutsuustrtt |
efgefghgfedcbcmngfedcdhhnmklfedcbffqpbcdefgheddcdcdcbbcbccdcdffkqpnnonmmlkjiiihgffkrpgffghgccbcbbcdee |
......................a..........a...........a......a...a....a....a...a....aa...a.....a....a...a...a. |
+Level Two, the Sheep Level. |
0.0 0.8 0.0 |
xxxxwwwwxvwyyyyxxxwwwvvvuuuttssssyttsijpqwxyyyyyyyyyyxyyyyyyyyxvwwxxyywvstxwyxwyxvwxxxxxxxyuwwwvvutss |
bcbdcfdheeeefddjjfejjgjjhbidgjjgbcbcbcbccbddggmmhhlqqpnmkkgfhcceeeeeeeeffgldooooqpnogkljihdccddnnflkk |
........aaa..a.a...a..a......ac........a..a.a.a.a..a....a.......VVVVVV......aaa........c...a.a.a...a. |
+Level Three. |
1.0 0.0 0.0 |
yxvuvwwvtqsstvwxxxuqnotrtuyyyyyxwwxwuuuvxyyxvsqqqpqtuvyxxwwxxwxxxxxxxvvvvustwxwyyyyyyyyyyyyyyyyxvurqq |
eeecbcefhimlmkkjedbcbeefefjkmmnnoonligfefhihfeffhhhjjkmnnollmoonnmmllkihfecbbbcehjmorsrsrpqqpllkgfeef |
.............a..d....a......a...a....c........acaa.a...a.....a.a.a.a..c.&..aa.ghhhh.......a.ca....a.. |
+Level Four. |
0.0 0.0 1.0 |
xyxyxywxuvstwxvyvpsuvutrooqtvwyzyzyzwvuuuuuuuttssrrxyxyyyyyyyvyyyyyyyyyyuuyppoxyxywxyxxyxvyyyyyyyyyxx |
dedcdcbcehlgdbbbddfegfdecefehcdfimgedffefdedbcbcbdcbcehlqjhgiijijijijijijijideefjjjjokhfefhkjkgbbghlm |
...........w.aa.a.......c............a..c....c.c.c..........a...m...k...m..c.a..aaa.........m.lak.m.. |
+Level Five, the Easy Level. |
0.6 0.4 0.2 |
yxwvutsrqqruvvvvvvvwxxxyyyyyxxxxxyvxxxyxyyyyyyyxwuwxyyyyxyxxyuuyxyxyxyxyxyxyxyxyvsqponmmmmmmmqsrqqqqq |
bcbbbcbcbchihihihihijllkjjihhgffeddcbbdimlmplllllllllllocdefhgcbdgghjkkoonokjgcbdjfeeeffffcbdfghijjcc |
.....................a..a..a..a..a..F.......t.............c..c...a...a.a............t.............ca. |
+Level Six. |
0.2 0.0 0.5 |
wwvutrooooortuvwussrsvussuvvwrrjrvxywvxwyyxxyxyxwxxxvuuwxxwwyyyyyxxwuuttssrrsrvyxyxyvrvxyxyyyyyxvwstt |
bcccbcdcbcdefghijijkjigfdbcbcbcdbabnopnpoppppbbdcdcdbcdegjkmoqpnmkjihihihihijkgdbcbdgkkllmmhecbcbefee |
.................E.d.........c..q........aaa.a.p...q................c.c.c.....r.o.q..a.a.a........de. |
+Level Seven, the Fog Level. |
1.0 0.3 0.0 |
xwutrqpruwvwxwxtuwxwxxxywvtststutstuttusrrwtvvvvvquxyywwukvuvwwrstwxxxxxxxxxwxyxwvuvwxxxxyxvwyvurnnqq |
bcbcehlkihikjijifefefhhhijlklklkmlkjkmlklklinpjkjkjkmgcbbcbdcdehjjigbcedddedcdcdfiiiiiipqppmjkcbcecdh |
........u.uu.u.u..uuuaauuuugfeuhduu..uuuc.........u.u.ubuuqup.uua.u..u.bu.u.uu.uuaaaaau..buuuuuu.c... |
+Level Eight, the Gothic Level. |
0.3 0.3 0.7 |
tyrxsyntytwsywyxuzsyqxuwuwtwuyvwszoupxnyvxwyxunsqstxturxqwuywzsvtyxtxsyuwpvszuwpvrzquswjojjxuywxuyxyw |
fbecjdgbkghalbbpfbdkfhhhaobecnglbgdhhhbffgqcfaedgfhkcdbeabhhdjbldoijicddeeafghhbgfeeddadbcbdceemmbiih |
.............a...w...aa....w.......aa..a...w.w............b...w.......b......a..w.a......c...a.a.waw. |
+Level Nine. |
0 0.5 0.3 |
stvxyyxvssssrrwxxwvtstvuqorssrnrttuutrppvxyyxvuuvxyyxvuurroosvxyzyyzyywwxyyxvsqomuvvvzyyyxxxyxvvuuttt |
jigeddefhkklmkhghiiedccdefglkjhhjlnnkihhjlljgdcbbccbceffecbbcehjmqrppllhecbbbcehgbcbbccrrqolhecbbcdfg |
....u.u..ac...l..vu.uu........d.d.d.....gu..u.uuub.uu.cuc.Eh.......v.v.u.udud....q.aq..v.c.u.uubcuc.. |
+Level Ten, the Difficult Level. |
1.0 0 1.0 |
ttuuvvuwvyyxywvyxyvvtoojjyxmmkkxywyyyyyxvvvssxyyyuqnjjuxyxvwwxxuvyxvyxyyyyyyuuyyyyyyyyypwxyyxxuuttssp |
ggffekmijcdddeeffeojicbbbcbdcbdcbbcbbceimmmoommnnjfbbccbccbdcehhkjfdbbllmpomjiiisssbbbcdbbbbbbbccffjj |
.............x.......c.....c.c......x...q............b........y.......y......eddef........b.c.cycycw. |
+Level 11, the Twisty Level. |
0.0 0.3 1.0 |
rrsstuuutsmnstxyyyyyyvvnlkjlyyxwtsqpivwtyyxyxxwvutsrqponmlkuxyyyyyyyyxxwwvttssrssrssttuvvwwvvuuwxyyyy |
gggghfeefdeeefjpqutjjeebbcbbbbcgkdcbbdddjjrqonlkihfecbbbbbbcdhrtttsrrqqmbbcdedefefijjnmnnoonnmmllffff |
......m...D........v.v.....v..........F.a............k.............c.c.c....GGG....b.uuuwuwuw....Fa.. |
+Level 12, the Real Mean Level. |
1.0 0.6 0.6 |
ssuxyxxvvttrrppnnlljjhnqtvwxyyyzyyyzyywuvxyyzyzyyxxyyrxxyyxxwwvvutuvuuuuusttuutxvvwwxxyyxqvvwxwxyzyyy |
cdcdpplheeeeeeeeeeeebbceeegfdbcbbccbbceffcdececebbpggiddppfcbcgjkkjkfgjijffefefghcdcicbcdfggkkoosshhh |
........FFaaaaabaaa.b...vu...uux.uuxu.tuu.uu..uc.E....b.auuDBA&.u.ruqup..uDDDDD.......c...y.y.y.y.E.. |
+Level 13, the Mellow Level. |
1.0 0.9 0.1 |
sssttttuuuttttsssrrsssttuuuvvwwwxxyxwvutsrqqpprrrqqpppoonnnnooppqrrsttuuttssrrqqppqqpponnooopqqqpoopq |
bbbbbccccdddeeeefffffeeeedddccccbbbbbcccbbbbcccddeeffggffffffghfeeeeffhiihhhhgggffffeeeffffgghhhhhhkk |
.............s.p.s...s.o..s.r.s.t.............w.z.M.....LLLLLL..z.zzz......MM.MMM.DLABLGD......L..... |
+Level 14. |
1.0 0.0 0.3 |
stwvyuvzyxxxwwwvvvvuyyuuppyxqqooxytthhyxxwwwwwwttuuustrsxyyxyyyxxxwwwutqjiqsyyyxxxyyxwwwvutttuvvwvvuu |
edihhnobbcccdddbdmpbbbbjkkicchijkcbbcccbbbrqonlgedbbabccddeecbbcccbccbbbcabccdihdbbbbcdedeklfgfghmccc |
...F...F....JOOOOJ.HF.J....bJ.J...J.J...L.J....J...N.N.N.....OOOPOPJHIL....L....JK.K.JPPPP.J.N.N.JbJ. |
+Level 15, the Annoying Level. |
0.0 1.0 1.0 |
pppyxxwwvvuuttssrrqqppoonnmmllkkkkkkkkkkffffffffyyyyyyyyyyyyyyyyyyyiihhggyyyyyyyyyyyxxwwvvuuttssrrqqqq |
kkkkkkkkkkkkkbbkbbbbbbbbbbbbbbgggggggbbbbbbbbbbbbbbuuuuuttuuuuuuccccccccccccuuussssqqoommkkiiggggggggg |
....c.J.E.c.JaE.c.J.E.c.E.E.E.........................E.L..E.......J.J.J.........v.vcvcvcvcvcvJvE..U.. |
+Level 16, Surfer's Paradise. |
0.0 0.0 1.0 |
uuuuuuuutuvxyyyyyyyxvsoljiijlosvxyyyyyyxvsoljiijlosvxyyyyyyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyy |
ffffffffgfehloqrrqolhecbbbbbbcehloqrrqolhecbbbbbbcehloqrrqbabababababababababababababababababababababb |
...UUUU...................................................................W....W...W..W..W..W.W.W.WWW. |
+Level 17. Don't Kill the Sheep. |
1.0 0.0 0.0 |
twxwuvttxyvusuvtvwyxyxvuywxyvwvzyrqxvtsvukhiihihjkjkjjiihgyyyyynnnnoorstwvxywtwxxyzxynxyxyxyxywxvwuvtu |
ifdeiglkdcccchhhhlpqqnjhbbbcklocdbbbbbbbbccccccccccccccbbbbbbbbbbbbgggedeccfeegddbbabffegggfqqkbbbbbii |
....&......b.SSS.......Y..Y.......SSSSS2..SSSSSSSSSSSSJ...Z.Z.Z.....S....2Y.b..2Y2...b...Z..2...SS2... |
+Level 18, Sneaky Stuff. |
0.0 1.0 0.0 |
qruvxyyyyyxyxxwtsssppoknxyyxyxxxyxypvwyxywvvyyittqzuvnnhiiiiijklmnopqrstuvwxvqrqqrqqrqqrqqrstttttuuutt |
hiklkkktqaqqqmlghfffbceeccccccccccdffgfioomcccbbbbebbbbbbbdddddcbbbbiffbbbbbffffffbbbbbffggbccccmmmnmm |
....44....445...5445..4.447474744..QT...4.548.444@@445445.6.....v.4..v.4444.+.Q..944R4.9.+..464644J... |
+Level 19. Don't Stand Still! |
1.0 0.6 0.0 |
yzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzxzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyzyz |
bababababababababababababababababababababababababacabababababababababababababababababababababababababa |
...3.................................................................................................. |
+Level 20, The Last Level! |
0.7 0.0 0.8 |
xvuvrswuypoikuyxxywxyxxyxxwwxwwxyyxxxxyqqooooqwvxyyyzyyzyyyzyyzyyyyxyxvvuuttrqonlkuwyxyuywyxyrwvuuuuuu |
bcbcgbcecbbbbbbgbbbabbacbbcbbcbcbbccabchffffffjibonnnnolkbbpoopopabldecbbcbbbbabcebbbjbcbcbcbkdcbeegge |
....X......0....0.............WW.....$$..1.....u..1..u..uF..uu.....W.WJ.J.*........1.R...X......c2J2.. |
$ |
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