Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Box3DSupport.h
// My3dSupport.c - QuickDraw 3d routines - interface |
// |
// This file contains |
// |
// Created 27th Dec 1994, Nick Thompson, DEVSUPPORT |
// |
// Modification History: |
// |
// 12/27/94 nick initial version |
#ifndef _BOX3DSUPPORT_H_ |
#define _BOX3DSUPPORT_H_ |
// Macintosh System Stuff |
#include <Types.h> |
#include <Windows.h> |
// QuickDraw 3D stuff |
#include "QD3D.h" |
#include "QD3DErrors.h" |
#include "QD3DView.h" |
//--------------------------------------------------------------------------------------- |
OSErr MyQD3DInitialize( void ) ; |
OSErr MyQD3DExit() ; |
TQ3ViewObject MyNewView(WindowPtr theWindow) ; |
TQ3DrawContextObject MyNewDrawContext( WindowPtr theWindow) ; |
TQ3CameraObject MyNewCamera(WindowPtr theWindow) ; |
TQ3GroupObject MyNewLights(void) ; |
TQ3GroupObject MyNewModel(void) ; |
TQ3GroupObject InputHelloWorldModel() ; |
TQ3GroupObject InputFactModel() ; |
TQ3Point3D AdjustCamera( |
TQ3ViewObject theView, |
TQ3GroupObject mainGroup, |
short winWidth, |
short winHeight) ; |
#endif |
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