Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Textures.h
// routines to allow us to put texture maps on a parameterized group |
#ifndef _TEXTURES_H_ |
#define _TEXTURES_H_ |
#include "PictRead.h" // this is a library file from QD3D applications folder |
TQ3Status AddTextureToGroup( TQ3GroupObject theGroup, TQ3StoragePixmap *textureImage) ; |
void PictureFileToPixmap( TQ3StoragePixmap *bMap ) ; |
void TextureGroup( TQ3GroupObject theGroup) ; |
#endif |
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