CIExposureSample/CIExposureView.m
/* |
File: CIExposureView.m |
Abstract: View for drawing and event handling. |
Version: 1.1 |
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*/ |
#import "CIExposureView.h" |
@interface CIExposureView () |
@property (nonatomic, strong) CIFilter *filter; |
@property (assign) float exposureValue; |
@end |
@implementation CIExposureView |
- (void)awakeFromNib |
{ |
/* |
Enabling QuartzGL for this window greatly improves rendering preformance when Core Image drawing goes to a Core Graphics context. |
*/ |
[self.window setPreferredBackingLocation:NSWindowBackingLocationVideoMemory]; |
} |
- (IBAction)sliderChanged:(id)sender |
{ |
self.exposureValue = [sender floatValue]; |
[self setNeedsDisplay: YES]; |
} |
- (void)drawRect:(NSRect)rect |
{ |
if (self.filter == nil) |
{ |
/* |
First time around, we load the image from disk and instantiate the filter object. Holding on to the image and the filter improves performance as it avoids memory allocations and I/O on subsequent draw calls. |
*/ |
NSURL *imageURL = [[NSBundle mainBundle] URLForResource:@"Rose" withExtension:@"jpg"]; |
CIImage *image = [CIImage imageWithContentsOfURL:imageURL]; |
self.filter = [CIFilter filterWithName: @"CIExposureAdjust" keysAndValues:@"inputImage", image, nil]; |
} |
[self.filter setValue:@(self.exposureValue) forKey:@"inputEV"]; |
CIContext *context = [[NSGraphicsContext currentContext] CIContext]; |
if (context != nil) { |
CIImage *image = [self.filter valueForKey: @"outputImage"]; |
[context drawImage:image inRect:self.bounds fromRect:image.extent]; |
} |
} |
@end |
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