TransitionSelectorView.m
/* |
File: TransitionSelectorView.m |
Abstract: TransitionSelectorView.h |
Version: 1.2 |
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*/ |
#import <OpenGL/OpenGL.h> |
#import <OpenGL/gl.h> |
#import "TransitionSelectorView.h" |
@implementation TransitionSelectorView |
@synthesize sourceImage; |
@synthesize targetImage; |
+ (NSOpenGLPixelFormat *)defaultPixelFormat |
{ |
static NSOpenGLPixelFormat *pf; |
if (pf == nil) |
{ |
/* Making sure the context's pixel format doesn't have a recovery |
* renderer is important - otherwise CoreImage may not be able to |
* create deeper context's that share textures with this one. */ |
static const NSOpenGLPixelFormatAttribute attr[] = { |
NSOpenGLPFAAccelerated, |
NSOpenGLPFANoRecovery, |
NSOpenGLPFAColorSize, 32, |
0 |
}; |
pf = [[NSOpenGLPixelFormat alloc] initWithAttributes:(void *)&attr]; |
} |
return pf; |
} |
- (void)dealloc |
{ |
[transitions release]; |
[_context release]; |
[super dealloc]; |
} |
- (void)awakeFromNib |
{ |
NSTimer *timer; |
NSURL *url; |
NSRect bounds = [self bounds]; |
thumbnailWidth = bounds.size.width; |
thumbnailHeight = bounds.size.height; |
thumbnailGap = 20.0; |
// setup the source and destination image for the transition |
url = [NSURL fileURLWithPath: [[NSBundle mainBundle] |
pathForResource: @"Rose" ofType: @"jpg"]]; |
self.sourceImage = [CIImage imageWithContentsOfURL: url]; |
url = [NSURL fileURLWithPath: [[NSBundle mainBundle] |
pathForResource: @"Frog" ofType: @"jpg"]]; |
self.targetImage = [CIImage imageWithContentsOfURL: url]; |
// setup our transitions |
if(transitions == nil) |
[self setupTransitions]; |
// set the size of the content view according to the number of transitions we will render |
bounds.size.width = (float)[transitions count] * thumbnailWidth + ((float)[transitions count] - 1.0) * thumbnailGap; |
[self setFrame:bounds]; |
[self setBounds:bounds]; |
// setup the repeating timer to trigger the rendering - we will render at 30fps |
timer = [NSTimer scheduledTimerWithTimeInterval: 1.0/30.0 target: self |
selector: @selector(timerFired:) userInfo: nil repeats: YES]; |
base = [NSDate timeIntervalSinceReferenceDate]; |
[[NSRunLoop currentRunLoop] addTimer: timer forMode: NSDefaultRunLoopMode]; |
[[NSRunLoop currentRunLoop] addTimer: timer forMode: NSEventTrackingRunLoopMode]; |
} |
- (void)prepareOpenGL |
{ |
GLint parm = 1; |
/* Enable beam-synced updates. */ |
[[self openGLContext] setValues:&parm forParameter:NSOpenGLCPSwapInterval]; |
/* Make sure that everything we don't need is disabled. Some of these |
* are enabled by default and can slow down rendering. */ |
glDisable (GL_ALPHA_TEST); |
glDisable (GL_DEPTH_TEST); |
glDisable (GL_SCISSOR_TEST); |
glDisable (GL_BLEND); |
glDisable (GL_DITHER); |
glDisable (GL_CULL_FACE); |
glColorMask (GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
glDepthMask (GL_FALSE); |
glStencilMask (0); |
glClearColor (0.0f, 0.0f, 0.0f, 0.0f); |
glHint (GL_TRANSFORM_HINT_APPLE, GL_FASTEST); |
_needsReshape = YES; |
} |
- (void)reshape // scrolled, moved or resized |
{ |
_needsReshape = YES; // reset the viewport etc. on the next draw |
} |
// return our static shading image |
- (CIImage *)shadingImage |
{ |
if(!shadingImage) |
{ |
NSURL *url; |
url = [NSURL fileURLWithPath: [[NSBundle mainBundle] |
pathForResource: @"Shading" ofType: @"tiff"]]; |
shadingImage = [[CIImage alloc] initWithContentsOfURL: url]; |
} |
return shadingImage; |
} |
// return our static empty image |
- (CIImage *)blankImage |
{ |
if(!blankImage) |
{ |
NSURL *url; |
url = [NSURL fileURLWithPath: [[NSBundle mainBundle] |
pathForResource: @"Blank" ofType: @"jpg"]]; |
blankImage = [[CIImage alloc] initWithContentsOfURL: url]; |
} |
return blankImage; |
} |
// return our static mask image |
- (CIImage *)maskImage |
{ |
if(!maskImage) |
{ |
NSURL *url; |
url = [NSURL fileURLWithPath: [[NSBundle mainBundle] |
pathForResource: @"Mask" ofType: @"jpg"]]; |
maskImage = [[CIImage alloc] initWithContentsOfURL: url]; |
} |
return maskImage; |
} |
// trigger the rendering |
- (void)timerFired: (id)sender |
{ |
[self setNeedsDisplay: YES]; |
} |
- (CIImage *)imageForTransition: (int)transitionNumber atTime: (float)t |
{ |
CIFilter *transition, *crop; |
transition = [transitions objectAtIndex:transitionNumber]; |
if(fmodf(t, 2.0) < 1.0f) // transition to and back |
{ |
[transition setValue: sourceImage forKey: @"inputImage"]; |
[transition setValue: targetImage forKey: @"inputTargetImage"]; |
} |
else |
{ |
[transition setValue: targetImage forKey: @"inputImage"]; |
[transition setValue: sourceImage forKey: @"inputTargetImage"]; |
} |
// set the time for the transition |
[transition setValue: [NSNumber numberWithFloat: 0.5*(1-cos(fmodf(t, 1.0f) * M_PI))] |
forKey: @"inputTime"]; |
// crop the output image to be within the rect of the thumbnail. This is needed as some transitions have effects that can go beyond the borders of the source image |
crop = [CIFilter filterWithName: @"CICrop" |
keysAndValues: @"inputImage", [transition valueForKey: @"outputImage"], |
@"inputRectangle", [CIVector vectorWithX: 0 Y: 0 |
Z: thumbnailWidth W: thumbnailHeight], nil]; |
return [crop valueForKey: @"outputImage"]; |
} |
- (void)drawRect: (NSRect)rectangle |
{ |
[[self openGLContext] makeCurrentContext]; |
CGPoint origin = CGPointZero; |
CGRect thumbFrame, displayRect; |
float t; |
int i; |
if(_needsReshape) |
{ |
// reset the views coordinate system when the view has been resized or scrolled |
NSRect visibleRect = [self visibleRect]; |
NSRect mappedVisibleRect = NSIntegralRect([self convertRect: visibleRect toView: [self enclosingScrollView]]); |
glViewport (0, 0, mappedVisibleRect.size.width, mappedVisibleRect.size.height); |
glMatrixMode (GL_PROJECTION); |
glLoadIdentity (); |
glOrtho(visibleRect.origin.x, |
visibleRect.origin.x + visibleRect.size.width, |
visibleRect.origin.y, |
visibleRect.origin.y + visibleRect.size.height, |
-1, 1); |
glMatrixMode (GL_MODELVIEW); |
glLoadIdentity (); |
_needsReshape = NO; |
} |
if (_context == nil) |
{ |
NSOpenGLPixelFormat *pf; |
pf = [self pixelFormat]; |
if (pf == nil) |
pf = [[self class] defaultPixelFormat]; |
_context = [[CIContext contextWithCGLContext:CGLGetCurrentContext() pixelFormat:[pf CGLPixelFormatObj] colorSpace:NULL options: nil] retain]; |
} |
// fill the view black |
glColor4f (0.0f, 0.0f, 0.0f, 0.0f); |
glBegin(GL_POLYGON); |
glVertex2f (rectangle.origin.x, rectangle.origin.y); |
glVertex2f (rectangle.origin.x + rectangle.size.width, rectangle.origin.y); |
glVertex2f (rectangle.origin.x + rectangle.size.width, rectangle.origin.y + rectangle.size.height); |
glVertex2f (rectangle.origin.x, rectangle.origin.y + rectangle.size.height); |
glEnd(); |
thumbFrame = CGRectMake(0,0, thumbnailWidth,thumbnailHeight); |
t = 0.4*([NSDate timeIntervalSinceReferenceDate] - base); |
// draw the transitions |
for(i = ([transitions count] -1) ; i >= 0 ; i--) |
{ |
displayRect.origin = origin; |
displayRect.size = thumbFrame.size; |
displayRect = CGRectIntersection (displayRect, *(CGRect*)&rectangle); |
if((displayRect.size.width > 0) && (displayRect.size.height > 0)) // only draw the transitions that are in the visible area to increase performance |
[_context drawImage: [self imageForTransition: i atTime: t] atPoint: origin fromRect: thumbFrame]; |
origin.x += thumbnailWidth + thumbnailGap; |
} |
glFlush(); |
} |
@end |
Copyright © 2011 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2011-08-23