scripts/transitions.js

/*
 
File: transitions.js
 
Abstract: JavaScript file for the Transitions class, which is used to
  manage and run basic inter-image transitions.
 
Version: 1.1
 
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*/
 
const cDefaultDuration = 1000;
 
// This Transition class manages a transition between one asset and the next.
// It's not directly related to a CSS Transition (though it may use one).
 
function Transition(type, transitionContainer, duration)
{
  this.init(type, transitionContainer, duration);
};
 
Transition.prototype.init = function(type, transitionContainer, duration)
{
  this.transitionType = type;
  this.transitionContainer = transitionContainer;
  // Store the duration, as milliseconds.
  this.duration = (typeof duration == "undefined") ? cDefaultDuration : duration;
}
 
// Start doing work to make the transition happen (e.g. load the image)
Transition.prototype.initiateTransition = function(oldContents, newContent, slowMode)
{
  this.transitionContainer.addClassName(this.transitionType);
  this.slowMode = slowMode;
  if (this.slowMode)
    this.transitionContainer.addClassName("slowmode");
  
  this.oldContents = oldContents;
  this.contents = newContent;
}
 
Transition.prototype.initiateElementTransition = function(element, slowMode)
{
  this.transitionContainer.addClassName(this.transitionType);
  this.slowMode = slowMode;
  if (this.slowMode)
    this.transitionContainer.addClassName("slowmode");
  
  this.contents = element;
 
  var _self = this;
  setTimeout(function() {
    _self.startTransition();
  }, 0);
}
 
// This tells us that the image or video have loaded, and we're ready to run the transition.
Transition.prototype.contentsReady = function()
{
  var videos = this.contents.querySelectorAll('video');
  if (videos.length)
    videos[0].play();
 
  this.startTransition();
}
 
Transition.prototype.startTransition = function()
{
  this.isPlaying = true;
 
  // Set up the CSS classnames to describe the initial state.
  this.transitionContainer.addClassName('initial');
 
  this.newContents = this.prepareIncomingContents(this.contents);
  this.newContents.addClassName('incoming');
  this.transitionContainer.appendChild(this.newContents);
 
  var outgoingContents = this.prepareOutgoingContents(this.oldContents);
  if (outgoingContents != this.oldContents)
    this.transitionContainer.replaceChild(outgoingContents, this.oldContents);
 
  outgoingContents.addClassName('outgoing');
 
  var _self = this;
  // This short timer gives the browser chance to render the initial style, and
  // therefore to subsequently show the CSS transition.
  window.setTimeout(function() {
    _self.transitionContainer.addClassName('final');
 
    var duration = _self.duration;
    if (_self.slowMode)
      duration *= 5;
 
    // We have effects that use both CSS transitions and keyframe animations. To avoid
    // having to register listeners for both, we'll just use a JS timer to know when
    // the effect is complete.
    window.setTimeout(function() {
      _self.transitionDone();
    }, duration);
    
  }, 100);
}
 
Transition.prototype.prepareIncomingContents = function(incomingContents)
{
  // For subclassers to override.
  return incomingContents;
}
 
Transition.prototype.prepareOutgoingContents = function(outgoingContents)
{
  // For subclassers to override.
  return outgoingContents;
}
 
// Called when the transition is done.
Transition.prototype.transitionDone = function()
{
  this.isPlaying = false;
 
  var oldContents = this.transitionContainer.firstChild;
  this.transitionContainer.removeChild(oldContents);
 
  this.newContents.removeClassName('incoming');
 
  this.transitionContainer.removeClassName('final');
  this.transitionContainer.removeClassName(this.transitionType);
  if (this.slowMode)
    this.transitionContainer.removeClassName("slowmode");
}
 
Transition.prototype.playing = function()
{
  return this.isPlaying;
}